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3 | #include <iostream> |
3 | #include <iostream> |
4 | 4 | ||
5 | // vector output shortcut |
5 | // vector output shortcut |
6 | void printv(TVector3 v) |
6 | void printv(TVector3 v) |
7 | { |
7 | { |
8 |
|
8 | printf("(x,y,z) = (%.4lf, %.4lf, %.4lf)\n", v.x(), v.y(), v.z()); |
9 | } |
9 | } |
10 | // TVector3::Rotate does not seem accurate enough |
10 | // TVector3::Rotate does not seem accurate enough |
11 | TVector3 rotatey(TVector3 v, double theta) |
11 | TVector3 rotatey(TVector3 v, double theta) |
12 | { |
12 | { |
13 |
|
13 | return TVector3(v.x() * TMath::Cos(theta) + v.z() * TMath::Sin(theta), |
14 |
|
14 | v.y(), |
15 |
|
15 | -v.x() * TMath::Sin(theta) + v.z() * TMath::Cos(theta)); |
16 | } |
16 | } |
17 | // another shortcut not found in TMath |
17 | // another shortcut not found in TMath |
18 | int sign(double in) |
18 | int sign(double in) |
19 | { |
19 | { |
20 |
|
20 | if(in >= 0.0) return 1; |
21 |
|
21 | else return -1; |
22 | } |
22 | } |
23 | //================================================================================= |
23 | //================================================================================= |
24 | 24 | ||
25 | //----------------------------------------------------------------------------- |
25 | //----------------------------------------------------------------------------- |
26 | void CRay::Set(TVector3 r0, TVector3 n0) |
26 | void CRay::Set(TVector3 r0, TVector3 n0) |
27 | { |
27 | { |
28 |
|
28 | r = r0; n = n0.Unit(); |
29 | } |
29 | } |
30 | //----------------------------------------------------------------------------- |
30 | //----------------------------------------------------------------------------- |
31 | //void CRay::Set(double x0, double y0, double z0, double l0, double m0, double n0) |
31 | //void CRay::Set(double x0, double y0, double z0, double l0, double m0, double n0) |
32 | //{ |
32 | //{ |
33 |
|
33 | //r.SetXYZ(x0, y0, z0); |
34 |
|
34 | //n.SetXYZ(l0, m0, n0); n = n.Unit(); |
35 | //} |
35 | //} |
36 | //----------------------------------------------------------------------------- |
36 | //----------------------------------------------------------------------------- |
37 | /* |
37 | /* |
38 | CRay& CRay::operator = (const CRay& p) |
38 | CRay& CRay::operator = (const CRay& p) |
39 | { |
39 | { |
Line 43... | Line 43... | ||
43 | return *this; |
43 | return *this; |
44 | } */ |
44 | } */ |
45 | //----------------------------------------------------------------------------- |
45 | //----------------------------------------------------------------------------- |
46 | void CRay::Print() |
46 | void CRay::Print() |
47 | { |
47 | { |
48 |
|
48 | printf("---> CRay::Print() <---\n"); |
49 |
|
49 | printf("(x,y,z)=(%.2lf, %.2lf, %.2lf); (l,m,n)=(%.2lf, %.2lf, %.2lf)\n", |
50 |
|
50 | r.x(), r.y(), r.z(), n.x(), n.y(), n.z()); |
51 | } |
51 | } |
52 | //----------------------------------------------------------------------------- |
52 | //----------------------------------------------------------------------------- |
53 | void CRay::Draw() |
53 | void CRay::Draw() |
54 | { |
54 | { |
55 | double t = 50.0; |
55 | double t = 50.0; |
56 | TPolyLine3D *line3d = new TPolyLine3D(2); |
56 | TPolyLine3D *line3d = new TPolyLine3D(2); |
57 |
|
57 | //line3d->SetPoint(0, r.x() - t*n.x(), r.y() - t*n.y(), r.z() - t*n.z()); |
58 |
|
58 | line3d->SetPoint(0, r.x(), r.y(), r.z()); |
59 |
|
59 | line3d->SetPoint(1, r.x() + t*n.x(), r.y() + t*n.y(), r.z() + t*n.z()); |
60 |
|
60 | line3d->SetLineWidth(1); |
61 |
|
61 | line3d->SetLineColor(color); |
62 | 62 | ||
63 |
|
63 | line3d->Draw(); |
64 | } |
64 | } |
65 | //----------------------------------------------------------------------------- |
65 | //----------------------------------------------------------------------------- |
66 | void CRay::Draw(double x_from, double x_to) |
66 | void CRay::Draw(double x_from, double x_to) |
67 | { |
67 | { |
68 | double A1, A2; |
68 | double A1, A2; |
69 | TPolyLine3D *line3d = new TPolyLine3D(2); |
69 | TPolyLine3D *line3d = new TPolyLine3D(2); |
70 | 70 | ||
71 |
|
71 | if(n.x() < MARGIN) { |
72 |
|
72 | A1 = A2 = 0.0; |
73 |
|
73 | } else { |
74 |
|
74 | A1 = (x_from - r.x())/n.x(); |
75 |
|
75 | A2 = (x_to - r.x())/n.x(); |
76 |
|
76 | } |
77 | 77 | ||
78 |
|
78 | line3d->SetPoint(0, x_from, A1*n.y()+r.y(), A1*n.z()+r.z()); |
79 |
|
79 | line3d->SetPoint(1, x_to, A2*n.y()+r.y(), A2*n.z()+r.z()); |
80 |
|
80 | line3d->SetLineWidth(1); |
81 |
|
81 | line3d->SetLineColor(color); |
82 | 82 | ||
83 |
|
83 | line3d->Draw(); |
84 | } |
84 | } |
85 | //----------------------------------------------------------------------------- |
85 | //----------------------------------------------------------------------------- |
86 | void CRay::DrawS(double x_from, double t) |
86 | void CRay::DrawS(double x_from, double t) |
87 | { |
87 | { |
88 |
|
88 | double A1; |
89 |
|
89 | TPolyLine3D *line3d = new TPolyLine3D(2); |
90 | 90 | ||
91 |
|
91 | if(n.x() < MARGIN) |
92 |
|
92 | A1 = 0.0; |
93 |
|
93 | else |
94 |
|
94 | A1 = (x_from - r.x())/n.x(); |
95 | 95 | ||
96 |
|
96 | line3d->SetPoint(0, x_from, A1*n.y()+r.y(), A1*n.z()+r.z()); |
97 |
|
97 | line3d->SetPoint(1, r.x() + t*n.x(), r.y() + t*n.y(), r.z() + t*n.z()); |
98 |
|
98 | line3d->SetLineWidth(1); |
99 |
|
99 | line3d->SetLineColor(color); |
100 | 100 | ||
101 |
|
101 | line3d->Draw(); |
102 | } |
102 | } |
103 | //================================================================================= |
103 | //================================================================================= |
104 | 104 | ||
105 | 105 | ||
106 | //================================================================================= |
106 | //================================================================================= |
107 | CPlane4::CPlane4() : |
107 | CPlane4::CPlane4() : |
108 | n(TVector3(1.0, 0.0, 0.0)), |
108 | n(TVector3(1.0, 0.0, 0.0)), |
109 | A(0), |
109 | A(0), |
110 | B(0), |
110 | B(0), |
111 | C(0), |
111 | C(0), |
112 | D(0) |
112 | D(0) |
113 | { r[0] = TVector3(0.0,-1.0,-1.0); |
113 | { r[0] = TVector3(0.0,-1.0,-1.0); |
114 |
|
114 | r[1] = TVector3(0.0,-1.0, 1.0); |
115 |
|
115 | r[2] = TVector3(0.0, 1.0, 1.0); |
116 |
|
116 | r[3] = TVector3(0.0, 1.0,-1.0); |
117 |
|
117 | for(int i=0;i<4;i++) edge[i] = TVector3(0,0,0); |
118 |
|
118 | for(int i=0;i<4;i++) angle_r[i] = 0; |
119 | }; |
119 | }; |
120 | //----------------------------------------------------------------------------- |
120 | //----------------------------------------------------------------------------- |
121 | CPlane4::CPlane4(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
121 | CPlane4::CPlane4(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
122 | { |
122 | { |
123 |
|
123 | //Set(r1, r2, r3, r4); |
124 | //} |
124 | //} |
125 | //----------------------------------------------------------------------------- |
125 | //----------------------------------------------------------------------------- |
126 | / |
126 | // za izracun parametrov ravnine je en vektor prevec, vendar tega |
127 | // rabim kot zadnji vogal poligona |
127 | // rabim kot zadnji vogal poligona |
128 | //void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
128 | //void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
129 | //{ |
129 | //{ |
130 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
- | |
131 | - | ||
132 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z(); |
- | |
133 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z(); |
- | |
134 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z(); |
- | |
135 | - | ||
136 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
- | |
137 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
- | |
138 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
- | |
139 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
- | |
140 | - | ||
141 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4; |
- | |
142 | n.SetXYZ(A, B, C); |
- | |
143 | n = n.Unit(); |
- | |
144 | - | ||
145 | for(int i=0;i<4;i++) |
- | |
146 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
- | |
147 | - | ||
148 | for(int i=0;i<4;i++) |
- | |
149 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
- | |
150 | }; |
- | |
151 | - | ||
152 | void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
- | |
153 | { |
- | |
154 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
130 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
- | 131 | ||
- | 132 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z(); |
|
- | 133 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z(); |
|
- | 134 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z(); |
|
- | 135 | ||
- | 136 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
|
- | 137 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
|
- | 138 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
|
- | 139 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
|
- | 140 | ||
- | 141 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4; |
|
- | 142 | n.SetXYZ(A, B, C); |
|
- | 143 | n = n.Unit(); |
|
- | 144 | ||
- | 145 | for(int i=0;i<4;i++) |
|
- | 146 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
|
- | 147 | ||
- | 148 | for(int i=0;i<4;i++) |
|
- | 149 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
|
- | 150 | }; |
|
- | 151 | ||
- | 152 | void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
|
155 | 153 | { |
|
- | 154 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
|
- | 155 | ||
156 |
|
156 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z(); |
157 |
|
157 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z(); |
158 |
|
158 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z(); |
159 | 159 | ||
160 |
|
160 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
161 |
|
161 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
162 |
|
162 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
163 |
|
163 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
164 | 164 | ||
165 |
|
165 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4; |
166 |
|
166 | n.SetXYZ(A, B, C); |
167 |
|
167 | n = n.Unit(); |
168 | 168 | ||
169 |
|
169 | for(int i=0;i<4;i++) |
170 |
|
170 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
171 | 171 | ||
172 |
|
172 | for(int i=0;i<4;i++) |
173 |
|
173 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
174 | }; |
174 | }; |
175 | 175 | ||
176 | CPlane4::CPlane4(TVector3 *vr) |
176 | CPlane4::CPlane4(TVector3 *vr) |
177 | { |
177 | { |
178 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
178 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
179 | - | ||
180 | x1 = vr[0].x(); y1 = vr[0].y(); z1 = vr[0].z(); |
- | |
181 | x2 = vr[1].x(); y2 = vr[1].y(); z2 = vr[1].z(); |
- | |
182 | x3 = vr[2].x(); y3 = vr[2].y(); z3 = vr[2].z(); |
- | |
183 | - | ||
184 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
- | |
185 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
- | |
186 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
- | |
187 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
- | |
188 | - | ||
189 | r[0] = vr[0]; r[1] = vr[1]; r[2] = vr[2]; r[3] = vr[3]; |
- | |
190 | n.SetXYZ(A, B, C); |
- | |
191 | n = n.Unit(); |
- | |
192 | - | ||
193 | for(int i=0;i<4;i++) |
- | |
194 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
- | |
195 | 179 | ||
- | 180 | x1 = vr[0].x(); y1 = vr[0].y(); z1 = vr[0].z(); |
|
- | 181 | x2 = vr[1].x(); y2 = vr[1].y(); z2 = vr[1].z(); |
|
- | 182 | x3 = vr[2].x(); y3 = vr[2].y(); z3 = vr[2].z(); |
|
- | 183 | ||
- | 184 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
|
- | 185 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
|
- | 186 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
|
- | 187 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
|
- | 188 | ||
- | 189 | r[0] = vr[0]; r[1] = vr[1]; r[2] = vr[2]; r[3] = vr[3]; |
|
- | 190 | n.SetXYZ(A, B, C); |
|
- | 191 | n = n.Unit(); |
|
- | 192 | ||
- | 193 | for(int i=0;i<4;i++) |
|
- | 194 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
|
- | 195 | ||
196 |
|
196 | for(int i=0;i<4;i++) |
197 |
|
197 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
198 | }; |
198 | }; |
199 | //----------------------------------------------------------------------------- |
199 | //----------------------------------------------------------------------------- |
200 | // posce presecisce !neskoncne! ravnine s premico (class CRay) |
200 | // posce presecisce !neskoncne! ravnine s premico (class CRay) |
201 | // ce najde presecisce vrne 1 |
201 | // ce najde presecisce vrne 1 |
202 | int CPlane4::GetIntersection(TVector3 *vec, CRay ray) |
202 | int CPlane4::GetIntersection(TVector3 *vec, CRay ray) |
203 | { |
203 | { |
204 | TVector3 N; //nenormirani vektor (A,B,C) |
204 | TVector3 N; //nenormirani vektor (A,B,C) |
205 | double num, den; //stevec, imenovalec |
205 | double num, den; //stevec, imenovalec |
206 | double t; |
206 | double t; |
207 | TVector3 tmp; |
207 | TVector3 tmp; |
208 | - | ||
209 | N.SetXYZ(A,B,C); |
- | |
210 | - | ||
211 | num = N*ray.GetR() + D; |
- | |
212 | den = N*ray.GetN(); |
- | |
213 | 208 | ||
214 |
|
209 | N.SetXYZ(A,B,C); |
215 | 210 | ||
- | 211 | num = N*ray.GetR() + D; |
|
- | 212 | den = N*ray.GetN(); |
|
- | 213 | ||
- | 214 | if (dbg) printf("t = %6.3lf / %6.3lf = %6.3lf\n", num, den, num/den); |
|
- | 215 | ||
216 |
|
216 | //if(den == 0) |
217 |
|
217 | if(TMath::Abs(den) < MARGIN) { |
218 |
|
218 | //if(num == 0) |
219 |
|
219 | if(TMath::Abs(num) < MARGIN) { |
220 |
|
220 | if (dbg) printf("The ray is on the surface!\n"); |
221 |
|
221 | return 0; //return 2; // premica lezi na ravnini |
222 |
|
222 | } |
223 |
|
223 | else { |
224 |
|
224 | if (dbg) printf("The ray is parallel to the surface!\n"); |
225 |
|
225 | return 0; // ni presecisca |
226 |
|
226 | } |
227 |
|
227 | } |
228 | 228 | ||
229 |
|
229 | t = num / den; |
230 | 230 | ||
231 |
|
231 | tmp = ray.GetR(); |
232 |
|
232 | tmp -= t*ray.GetN(); |
233 |
|
233 | *vec = tmp; |
234 |
|
234 | return 1; |
235 | } |
235 | } |
236 | //----------------------------------------------------------------------------- |
236 | //----------------------------------------------------------------------------- |
237 | // ali je vektor vec, ki lezi na ravnini skupaj z e1 in e2, med njima |
237 | // ali je vektor vec, ki lezi na ravnini skupaj z e1 in e2, med njima |
238 | // angle_r je kot med e1 in e2, vsi vektorji imajo skupno izhodisce |
238 | // angle_r je kot med e1 in e2, vsi vektorji imajo skupno izhodisce |
239 | int CPlane4::IsInTri(TVector3 vec, TVector3 e1, TVector3 e2, double angle) |
239 | int CPlane4::IsInTri(TVector3 vec, TVector3 e1, TVector3 e2, double angle) |
240 | { |
240 | { |
241 | double angle_ve1, angle_ve2; |
241 | double angle_ve1, angle_ve2; |
242 | 242 | ||
243 |
|
243 | if(dbg) printf("--- CPlane4::IsInTri ---\n"); |
244 | 244 | ||
245 |
|
245 | angle_ve1 = TMath::ACos(/*TMath::Abs*/( (e1.Unit()) * (vec.Unit()) )); |
246 |
|
246 | angle_ve2 = TMath::ACos(/*TMath::Abs*/( (e2.Unit()) * (vec.Unit()) )); |
247 | 247 | ||
248 |
|
248 | if(dbg) |
249 |
|
249 | { |
250 |
|
250 | printf("angle_ve1 = %lf\n", angle_ve1*DEGREE); |
251 |
|
251 | printf("angle_ve2 = %lf\n", angle_ve2*DEGREE); |
252 |
|
252 | printf("angle_sum = %lf\n", (angle_ve1 + angle_ve2)*DEGREE); |
253 |
|
253 | printf(" angle_r = %lf\n", angle*DEGREE); |
254 |
|
254 | } |
255 | 255 | ||
256 | bool difference = (MARGIN < TMath::Abs(angle - (angle_ve1 + angle_ve2))); |
256 | bool difference = (MARGIN < TMath::Abs(angle - (angle_ve1 + angle_ve2))); |
257 | if (dbg) printf(" MARGIN < Difference = %d\n", difference); |
257 | if (dbg) printf(" MARGIN < Difference = %d\n", difference); |
258 | return (int) !difference; |
258 | return (int) !difference; |
259 | } |
259 | } |
260 | //----------------------------------------------------------------------------- |
260 | //----------------------------------------------------------------------------- |
261 | // ali je vektor vec, ki lezi na ravnini!, znotraj meja, ki jih definirajo |
261 | // ali je vektor vec, ki lezi na ravnini!, znotraj meja, ki jih definirajo |
262 | // strije vogali te ravnine r[i] |
262 | // strije vogali te ravnine r[i] |
263 | int CPlane4::IsVectorIn(TVector3 vec) |
263 | int CPlane4::IsVectorIn(TVector3 vec) |
264 | { |
264 | { |
265 | int status; |
265 | int status; |
266 | 266 | ||
267 |
|
267 | if(dbg) printf("--- CPlane4::IsVectorIn ---\n"); |
268 | 268 | ||
269 |
|
269 | for(int i=0;i<3;i++) |
270 |
|
270 | { |
271 |
|
271 | status = IsInTri(vec - r[i], edge[i], -edge[i ? i-1 : 3], angle_r[i]); |
272 |
|
272 | if(dbg) printf(" [%d] vec is %s\n", i, status ? "inside" : "outside"); |
273 |
|
273 | if(!status) return 0; |
274 |
|
274 | } |
275 | 275 | ||
276 |
|
276 | return 1; |
277 | } |
277 | } |
278 | //----------------------------------------------------------------------------- |
278 | //----------------------------------------------------------------------------- |
279 | int CPlane4::TestIntersection(CRay in) |
279 | int CPlane4::TestIntersection(CRay in) |
280 | { |
280 | { |
281 |
|
281 | TVector3 tmp; |
- | 282 | ||
- | 283 | if( GetIntersection(&tmp, in) ) |
|
- | 284 | if( IsVectorIn(tmp) ) |
|
- | 285 | return 1; |
|
282 | 286 | ||
283 | if( GetIntersection(&tmp, in) ) |
- | |
284 | if( IsVectorIn(tmp) ) |
- | |
285 | return 1; |
- | |
286 | - | ||
287 |
|
287 | return 0; |
288 | } |
288 | } |
289 | //----------------------------------------------------------------------------- |
289 | //----------------------------------------------------------------------------- |
290 | int CPlane4::TestIntersection(TVector3 *vec, CRay in) |
290 | int CPlane4::TestIntersection(TVector3 *vec, CRay in) |
291 | { |
291 | { |
292 |
|
292 | TVector3 tmp; |
293 | 293 | ||
294 |
|
294 | if( GetIntersection(&tmp, in) ) |
295 |
|
295 | if( IsVectorIn(tmp) ) { |
296 |
|
296 | *vec = tmp; |
297 |
|
297 | return 1; |
298 |
|
298 | } |
299 | 299 | ||
300 |
|
300 | return 0; |
301 | } |
301 | } |
302 | //----------------------------------------------------------------------------- |
302 | //----------------------------------------------------------------------------- |
303 | void CPlane4::Print() |
303 | void CPlane4::Print() |
304 | { |
304 | { |
305 |
|
305 | printf("--- CPlane4::Print() ---\n"); |
306 |
|
306 | printf(" r=(%.2lf, %.2lf, %.2lf); n=(%.2lf, %.2lf, %.2lf); ", |
307 |
|
307 | r[0].x(), r[0].y(), r[0].z(), n.x(), n.y(), n.z()); |
308 |
|
308 | printf( "(A,B,C,D)=(%.2lf, %.2lf, %.2lf, %.2lf) \n", A, B, C, D); |
309 |
|
309 | for(int i=0;i<4;i++) printf(" edge[%d] = (%lf, %lf, %lf)\n", i, edge[i].x(), edge[i].y(), edge[i].z()); |
310 |
|
310 | for(int i=0;i<4;i++) printf(" angle[%d] = %lf\n", i, angle_r[i]*DEGREE); |
311 | } |
311 | } |
312 | //----------------------------------------------------------------------------- |
312 | //----------------------------------------------------------------------------- |
313 | void CPlane4::Draw(int color, int width) |
313 | void CPlane4::Draw(int color, int width) |
314 | { |
314 | { |
315 | TPolyLine3D *line3d = new TPolyLine3D(5); |
315 | TPolyLine3D *line3d = new TPolyLine3D(5); |
316 | - | ||
317 | for(int i=0;i<4;i++) line3d->SetPoint(i, r[i].x(), r[i].y(), r[i].z()); |
- | |
318 | line3d->SetPoint(4, r[0].x(), r[0].y(), r[0].z()); |
- | |
319 | line3d->SetLineWidth(width); line3d->SetLineColor(color); |
- | |
320 | - | ||
321 | line3d->Draw(); |
- | |
322 | } |
- | |
323 | //================================================================================= |
- | |
324 | - | ||
325 | 316 | ||
- | 317 | for(int i=0;i<4;i++) line3d->SetPoint(i, r[i].x(), r[i].y(), r[i].z()); |
|
- | 318 | line3d->SetPoint(4, r[0].x(), r[0].y(), r[0].z()); |
|
- | 319 | line3d->SetLineWidth(width); line3d->SetLineColor(color); |
|
- | 320 | ||
- | 321 | line3d->Draw(); |
|
- | 322 | } |
|
326 | //================================================================================= |
323 | //================================================================================= |
327 | CSurface::CSurface(int type0): |
- | |
328 | type(type0) |
- | |
329 | { |
- | |
330 | TVector3 vr[4]; |
- | |
331 | TDatime now; |
- | |
332 | 324 | ||
- | 325 | ||
- | 326 | //================================================================================= |
|
- | 327 | CSurface::CSurface(int type0): |
|
- | 328 | type(type0) |
|
- | 329 | { |
|
- | 330 | TVector3 vr[4]; |
|
- | 331 | TDatime now; |
|
- | 332 | ||
333 |
|
333 | vr[0].SetXYZ(0.0,-1.0,-1.0); |
334 |
|
334 | vr[1].SetXYZ(0.0,-1.0, 1.0); |
335 |
|
335 | vr[2].SetXYZ(0.0, 1.0, 1.0); |
336 |
|
336 | vr[3].SetXYZ(0.0, 1.0,-1.0); |
337 |
|
337 | //CPlane4::Set(vr); |
338 |
|
338 | SetIndex(1.0, 1.5); |
339 | 339 | ||
340 |
|
340 | reflection = c_reflectivity; |
341 |
|
341 | rand.SetSeed(now.Get()); |
342 | 342 | ||
343 |
|
343 | SetFresnel(); |
344 | } |
344 | } |
345 | //----------------------------------------------------------------------------- |
345 | //----------------------------------------------------------------------------- |
346 | CSurface::CSurface(int type0, TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4, double n10, double n20, double reflectivity) |
346 | CSurface::CSurface(int type0, TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4, double n10, double n20, double reflectivity) |
347 | { |
347 | { |
348 | TDatime now; |
348 | TDatime now; |
349 | 349 | ||
350 |
|
350 | type = type0; CPlane4::Set(r1, r2, r3, r4); |
351 |
|
351 | SetIndex(n10, n20); |
352 | 352 | ||
353 |
|
353 | reflection = reflectivity; |
354 |
|
354 | rand.SetSeed(now.Get()); |
355 | 355 | ||
356 |
|
356 | SetFresnel(); |
357 | } |
357 | } |
358 | //----------------------------------------------------------------------------- |
358 | //----------------------------------------------------------------------------- |
359 | CSurface::CSurface(int type0, TVector3 *vr, double n10, double n20, double reflectivity) |
359 | CSurface::CSurface(int type0, TVector3 *vr, double n10, double n20, double reflectivity) |
360 | { |
360 | { |
361 | TDatime now; |
361 | TDatime now; |
362 | 362 | ||
363 |
|
363 | type = type0; CPlane4::Set(vr); |
364 |
|
364 | SetIndex(n10, n20); |
365 | 365 | ||
366 |
|
366 | reflection = reflectivity; |
367 |
|
367 | rand.SetSeed(now.Get()); |
368 | 368 | ||
369 |
|
369 | SetFresnel(); |
370 | } |
370 | } |
371 | //----------------------------------------------------------------------------- |
371 | //----------------------------------------------------------------------------- |
372 | void CSurface::SetIndex(double n10, double n20) |
372 | void CSurface::SetIndex(double n10, double n20) |
373 | { |
373 | { |
374 |
|
374 | n1 = n10; n2 = n20; n1_n2 = n1/n2; |
375 | 375 | ||
376 |
|
376 | if(n1 > n2) |
377 |
|
377 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(n2/n1, 2) ); |
378 |
|
378 | else |
379 |
|
379 | cosTtotal = 0.0; |
380 | } |
380 | } |
381 | //----------------------------------------------------------------------------- |
381 | //----------------------------------------------------------------------------- |
382 | // sprejme zarek, vrne uklonjen/odbit zarek in presecisce |
382 | // sprejme zarek, vrne uklonjen/odbit zarek in presecisce |
383 | // vrne 0 ce ni presecisca; 1 ce se je lomil |
383 | // vrne 0 ce ni presecisca; 1 ce se je lomil |
384 | // 2 ce se je odbil; -2 ce se je absorbiral |
384 | // 2 ce se je odbil; -2 ce se je absorbiral |
Line 387... | Line 387... | ||
387 | if (dbg) printf("--- CSurface::PropagateRay ---\n"); |
387 | if (dbg) printf("--- CSurface::PropagateRay ---\n"); |
388 | double cosTi; // incident ray angle |
388 | double cosTi; // incident ray angle |
389 | double cosTt; // transmited ray angle |
389 | double cosTt; // transmited ray angle |
390 | TVector3 intersect, transmit; |
390 | TVector3 intersect, transmit; |
391 | 391 | ||
392 |
|
392 | if( !(GetIntersection(&intersect, in) == 1) ) |
393 |
|
393 | return 0; |
394 | 394 | ||
395 |
|
395 | *intersection = intersect; |
396 |
|
396 | if( !IsVectorIn(intersect) ) |
397 |
|
397 | return 0; |
398 | 398 | ||
399 |
|
399 | // --------------- Fresnel ---------------------------------------------------- |
400 |
|
400 | // R_f = a_te * R_te + a_tm * R_tm |
401 |
|
401 | // e - electrical/perependicular |
402 |
|
402 | // m - magnetic polarization/parallel |
403 |
|
403 | double r_te=0; |
404 |
|
404 | double r_tm=0; |
405 |
|
405 | double R_te=0; // s reflection coefficient |
406 |
|
406 | double R_tm=0; // p reflection coefficient |
407 |
|
407 | double R_f = 0.0; |
408 |
|
408 | double a_te = 0.0; // s-wave amplitude, cos Alpha |
409 |
|
409 | double a_tm = 0.0; // p-wave amplitude, sin Alpha |
410 |
|
410 | TVector3 v_te; // unit s-polarization vector |
411 |
|
411 | TVector3 v_tm; // unit p-polarization vector |
412 |
|
412 | TVector3 v_tm_t;// transmited polarization parallel with the plane of incidence |
413 |
|
413 | TVector3 pol_t = in.GetP(); // transmited polarization |
414 |
|
414 | int sign_n; // sign of normal direction vs. inbound ray |
415 |
|
415 | double cosTN; // debug |
416 | 416 | ||
417 |
|
417 | if(fresnel) { |
418 |
|
418 | // p-polarization unit vector v_te |
419 |
|
419 | // is in the plane orthogonal to the plane of incidence |
420 |
|
420 | // defined as the plane spanned by |
421 |
|
421 | // incident surface vector n and wave vector k |
422 |
|
422 | // k in this notation is in.GetN() |
423 |
|
423 | v_te = n.Cross(in.GetN()); |
424 |
|
424 | v_te = v_te.Unit(); |
425 |
|
425 | v_tm = -v_te.Cross(in.GetN()); |
426 |
|
426 | v_tm = v_tm.Unit(); |
427 |
|
427 | if(dbg) { |
428 |
|
428 | printf(" v_te = "); printv(v_te); |
429 |
|
429 | printf(" v_tm = "); printv(v_tm); |
430 |
|
430 | } |
431 | 431 | ||
432 |
|
432 | double cosAf = v_te * in.GetP(); |
433 |
|
433 | if(dbg) printf(" cosAf = %lf (Af = %lf)\n", cosAf, TMath::ACos(cosAf)*DEGREE); |
434 | 434 | ||
435 |
|
435 | a_te = cosAf; |
436 |
|
436 | a_tm = TMath::Sqrt(1 - cosAf*cosAf); |
437 |
|
437 | if(dbg) printf(" a_te = %lf, a_tm = %lf\n", a_te, a_tm); |
438 |
|
438 | } |
439 |
|
439 | // ---------------------------------------------------------------------------- |
440 | 440 | ||
441 |
|
441 | // reflection probability |
442 |
|
442 | double p_ref = rand.Uniform(0.0, 1.0); |
443 | 443 | ||
444 |
|
444 | if(type == SURF_TOTAL) type = SURF_REFRA; |
445 |
|
445 | switch(type){ |
446 |
|
446 | // ---------------------------------------------------------------------------- |
447 |
|
447 | // --------------- refraction from n1 to n2 ----------------------------------- |
448 |
|
448 | // ---------------------------------------------------------------------------- |
449 |
|
449 | case SURF_REFRA: |
450 |
|
450 | cosTi = in.GetN() * n; |
451 |
|
451 | if(dbg) printf(" cosTi = %lf (Ti = %lf)\n", cosTi, TMath::ACos(cosTi)*DEGREE); |
452 |
|
452 | sign_n = -sign(cosTi); |
453 |
|
453 | if(dbg) printf(" sign_n = %d\n", sign_n); |
454 |
|
454 | cosTi = TMath::Abs(cosTi); |
455 | 455 | ||
456 |
|
456 | // Check if there can be total reflection: n1 > n2 |
457 |
|
457 | if(N1_N2(-sign_n) < 1.0) |
458 |
|
458 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(N1_N2(-sign_n), 2) ); |
459 |
|
459 | else |
460 |
|
460 | cosTtotal = 0.0; |
461 | 461 | ||
462 |
|
462 | if(dbg) printf(" cosTtotal = %lf (Ttotal = %lf)\n", cosTtotal, TMath::ACos(cosTtotal)*DEGREE); |
463 |
|
463 | // reflection dependance on polarization missing |
464 |
|
464 | // reflection hardcoded to 0.96 |
465 |
|
465 | if (dbg) printf(" reflection probability = %f\n", p_ref); |
466 | 466 | ||
467 |
|
467 | // If n1>n2 and theta>thetaCritical, total reflection |
468 |
|
468 | if(cosTi < cosTtotal) { |
469 |
|
469 | if(dbg) printf(" TOTAL\n"); |
470 |
|
470 | transmit = in.GetN() + sign_n*2*cosTi*n; |
471 | 471 | ||
472 |
|
472 | if(dbg) { |
473 |
|
473 | cosTN = TMath::Abs(transmit.Unit() * n); |
474 |
|
474 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
475 |
|
475 | } |
476 |
|
476 | out->Set(intersect, transmit); |
477 | 477 | ||
478 |
|
478 | // Shift? |
479 |
|
479 | pol_t = -in.GetP() + sign_n*2*cosTi*n; |
480 |
|
480 | out->SetPolarization(pol_t); |
481 |
|
481 | return REFLECTION; |
482 |
|
482 | } else { |
483 |
|
483 | // reflection or refraction according to Fresnel equations |
484 |
|
484 | if(dbg) printf(" REFRACTION\n"); |
485 |
|
485 | if(dbg) printf(" N1_N2(sign_n) = %lf\n", N1_N2(sign_n)); |
486 |
|
486 | cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); |
487 | 487 | if(dbg) printf(" cosTt = %lf (Tt = %lf) \n", cosTt, TMath::ACos(cosTt)*DEGREE); |
|
488 | transmit = N1_N2(sign_n)*in.GetN() + sign_n*(N1_N2(sign_n)*cosTi - cosTt)*n; |
488 | |
489 |
|
489 | transmit = N1_N2(sign_n)*in.GetN() + sign_n*(N1_N2(sign_n)*cosTi - cosTt)*n; |
490 |
|
490 | if(dbg) {printf(" transmit.Unit() = "); printv(transmit.Unit());} |
491 |
|
491 | if(dbg) { |
492 |
|
492 | cosTN = transmit.Unit() * n; |
493 |
|
493 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
494 | 494 | } |
|
495 | //if(cosTi<=cosTtotal) cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); |
495 | |
496 |
|
496 | //if(cosTi<=cosTtotal) cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); |
497 |
|
497 | //if(fresnel) { |
498 |
|
498 | r_te = (n1*cosTi - n2*cosTt)/(n1*cosTi + n2*cosTt); // transverse |
499 | 499 | r_tm = (n2*cosTi - n1*cosTt)/(n1*cosTt + n2*cosTi); // paralel |
|
500 | if(dbg) printf(" r_te = %lf, r_tm = %lf\n", r_te, r_tm); |
500 | |
501 | 501 | if(dbg) printf(" r_te = %lf, r_tm = %lf\n", r_te, r_tm); |
|
502 | // transmited polarization |
502 | |
503 |
|
503 | // transmited polarization |
504 |
|
504 | v_tm_t = -v_te.Cross(transmit); |
505 |
|
505 | v_tm_t = v_tm_t.Unit(); |
506 | 506 | pol_t = a_te * (1.0 - TMath::Abs(r_te)) * v_te + a_tm * (1.0 - TMath::Abs(r_tm)) * v_tm_t; |
|
507 | if(dbg) { |
507 | |
508 |
|
508 | if(dbg) { |
509 |
|
509 | printf(" v_tm_t = "); printv(v_tm_t); |
510 |
|
510 | printf(" pol_t = "); printv(pol_t); |
511 | 511 | } |
|
512 | // Fresnel coefficients |
512 | |
513 |
|
513 | // Fresnel coefficients |
514 |
|
514 | R_te = TMath::Power(r_te, 2); |
515 |
|
515 | R_tm = TMath::Power(r_tm, 2); |
516 | 516 | R_f = a_te*a_te*R_te + a_tm*a_tm*R_tm; |
|
517 | if (dbg) printf(" R_te = %lf, R_tm = %lf, R_f = %lf\n", R_te, R_tm, R_f); |
517 | |
518 |
|
518 | if (dbg) printf(" R_te = %lf, R_tm = %lf, R_f = %lf\n", R_te, R_tm, R_f); |
519 | 519 | } |
|
520 | if(p_ref >= R_f) { // se lomi |
520 | |
521 |
|
521 | if(p_ref >= R_f) { // se lomi |
522 |
|
522 | if (dbg) printf(" SURFACE REFRACTED. Return.\n"); |
523 |
|
523 | out->Set(intersect, transmit); |
524 |
|
524 | out->SetPolarization(pol_t); |
525 |
|
525 | return REFRACTION; |
526 |
|
526 | } else { // se odbije |
527 |
|
527 | if (dbg) printf(" SURFACE REFLECTED. p_ref=%f, R_f=%f\n", p_ref, R_f); |
528 |
|
528 | transmit = in.GetN() + sign_n*2*cosTi*n; |
529 |
|
529 | out->Set(intersect, transmit); |
530 |
|
530 | pol_t = -in.GetP() + sign_n*2*cosTi*n; |
531 |
|
531 | out->SetPolarization(pol_t); |
532 |
|
532 | return REFLECTION; |
533 | 533 | } |
|
534 | //} |
534 | |
535 |
|
535 | //} |
536 | 536 | break; |
|
537 | // ---------------------------------------------------------------------------- |
537 | |
538 |
|
538 | // ---------------------------------------------------------------------------- |
539 |
|
539 | // --------------- reflection at "reflection" probability --------------------- |
540 |
|
540 | // ---------------------------------------------------------------------------- |
541 |
|
541 | case SURF_REFLE: |
542 |
|
542 | p_ref = rand.Uniform(0.0, 1.0); |
543 |
|
543 | if(p_ref < reflection) { // se odbije |
544 |
|
544 | cosTi = in.GetN() * n; |
545 |
|
545 | transmit = in.GetN() - 2*cosTi*n; |
546 |
|
546 | out->Set(intersect, transmit); |
547 |
|
547 | return REFLECTION; //sdhfvjhsdbfjhsdbcvjhsb |
548 |
|
548 | } else { // se ne odbije |
549 |
|
549 | transmit = in.GetN(); |
550 |
|
550 | out->Set(intersect, transmit); |
551 |
|
551 | return ABSORBED; |
552 |
|
552 | } |
553 | 553 | break; |
|
554 | // total reflection from n1 to n2 with R probbability |
554 | |
555 |
|
555 | // total reflection from n1 to n2 with R probbability |
556 |
|
556 | case SURF_IMPER: |
557 |
|
557 | p_ref = rand.Uniform(0.0, 1.0); |
558 |
|
558 | if(p_ref < reflection) { // se odbije |
559 |
|
559 | cosTi = in.GetN() * n; |
560 |
|
560 | if(TMath::Abs(cosTi) < cosTtotal) { // totalni odboj |
561 |
|
561 | transmit = in.GetN() - 2*cosTi*n; |
562 |
|
562 | out->Set(intersect, transmit); |
563 |
|
563 | } else { // ni tot. odboja |
564 |
|
564 | transmit = in.GetN(); |
565 |
|
565 | out->Set(intersect, transmit); |
566 |
|
566 | return ABSORBED; |
567 |
|
567 | } |
568 |
|
568 | } else { // se ne odbije |
569 |
|
569 | transmit = in.GetN(); |
570 |
|
570 | out->Set(intersect, transmit); |
571 |
|
571 | return ABSORBED; |
572 |
|
572 | } |
573 | 573 | break; |
|
574 | default: |
574 | |
575 |
|
575 | default: |
576 |
|
576 | *out = in; |
577 |
|
577 | break; |
- | 578 | } |
|
- | 579 | ||
- | 580 | return REFRACTION; |
|
- | 581 | } |
|
- | 582 | //================================================================================= |
|
- | 583 | ||
578 | 584 | ||
579 | return REFRACTION; |
- | |
580 | } |
- | |
581 | //================================================================================= |
585 | //================================================================================= |
- | 586 | Guide::Guide(TVector3 center0, DetectorParameters ¶meters) : |
|
- | 587 | _d(parameters.getD()), |
|
- | 588 | _n1(parameters.getN1()), |
|
- | 589 | _n2(parameters.getN2()), |
|
- | 590 | _n3(parameters.getN3()), |
|
- | 591 | _r(c_reflectivity), |
|
- | 592 | _absorption(0), |
|
- | 593 | _A(0), |
|
- | 594 | _badCoupling(parameters.badCoupling()) |
|
- | 595 | { |
|
- | 596 | double t; |
|
- | 597 | TDatime now; |
|
- | 598 | rand.SetSeed(now.Get()); |
|
- | 599 | center = center0; |
|
- | 600 | double b = parameters.getB(); |
|
- | 601 | double a = parameters.getA(); |
|
- | 602 | // if PlateOn, then n0 = n3 (optical grease), else = n1 (air) |
|
- | 603 | //double n0 = (parameters.getPlateOn() ? parameters.getN3(): n1); |
|
- | 604 | double n0 = (parameters.getPlateOn() ? _n2 : _n1); |
|
- | 605 | int fresnel = parameters.getFresnel(); |
|
- | 606 | ||
- | 607 | // light guide edges |
|
- | 608 | t = b/2.0; |
|
- | 609 | vodnik_edge[0].SetXYZ(0.0, t,-t); |
|
- | 610 | vodnik_edge[1].SetXYZ(0.0, t, t); |
|
- | 611 | vodnik_edge[2].SetXYZ(0.0,-t, t); |
|
- | 612 | vodnik_edge[3].SetXYZ(0.0,-t,-t); |
|
- | 613 | t = a/2.0; |
|
- | 614 | vodnik_edge[4].SetXYZ(_d, t,-t); |
|
- | 615 | vodnik_edge[5].SetXYZ(_d, t, t); |
|
- | 616 | vodnik_edge[6].SetXYZ(_d,-t, t); |
|
- | 617 | vodnik_edge[7].SetXYZ(_d,-t,-t); |
|
- | 618 | ||
- | 619 | for(int i = 0; i<8; i++) vodnik_edge[i] += center; |
|
- | 620 | ||
- | 621 | // light guide surfaces |
|
- | 622 | s_side[0] = new CSurface(SURF_REFRA, vodnik_edge, n0, _n2, _r); |
|
- | 623 | s_side[0]->FlipN(); |
|
- | 624 | ||
- | 625 | s_side[1] = new CSurface(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], |
|
- | 626 | vodnik_edge[6], vodnik_edge[7], _n2, _n1, _r); |
|
- | 627 | s_side[2] = new CSurface(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], |
|
- | 628 | vodnik_edge[5], vodnik_edge[6], _n2, _n1, _r); |
|
- | 629 | s_side[3] = new CSurface(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], |
|
- | 630 | vodnik_edge[4], vodnik_edge[5], _n2, _n1, _r); |
|
- | 631 | s_side[4] = new CSurface(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], |
|
- | 632 | vodnik_edge[7], vodnik_edge[4], _n2, _n1, _r); |
|
- | 633 | // n3 - ref ind at the exit, grease, air |
|
- | 634 | s_side[5] = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r); |
|
- | 635 | s_side[5]->FlipN(); |
|
- | 636 | // exit surface in the case of bad coupling |
|
- | 637 | noCoupling = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r); |
|
- | 638 | noCoupling->FlipN(); |
|
- | 639 | // grease = specific pattern area of coupling |
|
- | 640 | TVector3 activePosition(center); |
|
- | 641 | activePosition += TVector3(_d, 0, 0); |
|
- | 642 | TVector3 normal(1,0,0); |
|
- | 643 | grease = new CPlaneR(activePosition, normal, a/2.0); |
|
- | 644 | ||
- | 645 | if(fresnel) for(int i=0; i<6; i++) s_side[i]->SetFresnel(1); |
|
- | 646 | ||
- | 647 | // statistics histograms |
|
- | 648 | hfate = (TH1F*)gROOT->FindObject("hfate"); if(hfate) delete hfate; |
|
- | 649 | hfate = new TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
|
- | 650 | (hfate->GetXaxis())->SetBinLabel(1, "Back Ref"); |
|
- | 651 | (hfate->GetXaxis())->SetBinLabel(2, "No Ref"); |
|
- | 652 | (hfate->GetXaxis())->SetBinLabel(3, "Refrac"); |
|
- | 653 | (hfate->GetXaxis())->SetBinLabel(4, "LG Miss"); |
|
- | 654 | (hfate->GetXaxis())->SetBinLabel(5, "Exit"); |
|
- | 655 | (hfate->GetXaxis())->SetBinLabel(6, "Enter"); |
|
- | 656 | (hfate->GetXaxis())->SetBinLabel(7, "Rays"); |
|
- | 657 | (hfate->GetXaxis())->SetBinLabel(8, "Absorb"); |
|
- | 658 | ||
- | 659 | hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
|
- | 660 | hnodb_all = new TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
|
582 | 661 | ||
- | 662 | hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
|
- | 663 | hnodb_exit = new TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
|
- | 664 | ||
- | 665 | int nBins = nch + 1; |
|
- | 666 | hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
|
- | 667 | hin = new TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
|
583 | 668 | ||
584 | //================================================================================= |
- | |
585 | Guide::Guide(TVector3 center0, DetectorParameters ¶meters) |
- | |
586 | { |
- | |
587 | double t; |
- | |
588 | - | ||
589 | TDatime now; |
- | |
590 | rand.SetSeed(now.Get()); |
- | |
591 | - | ||
592 | center = center0; |
- | |
593 | double b = parameters.getB(); |
- | |
594 | double a = parameters.getA(); |
- | |
595 | _d = parameters.getD(); |
- | |
596 | n1 = parameters.getN1(); |
- | |
597 | n2 = parameters.getN2(); |
- | |
598 | // if PlateOn, then n0 = n3 (optical grease), else = n1 (air) |
- | |
599 | //double n0 = (parameters.getPlateOn() ? parameters.getN3(): n1); |
- | |
600 | double n0 = (parameters.getPlateOn() ? n2 : n1); |
- | |
601 | n3 = parameters.getN3(); |
- | |
602 | _r = c_reflectivity; |
- | |
603 | int fresnel = parameters.getFresnel(); |
- | |
604 | - | ||
605 | // light guide edges |
- | |
606 | t = b/2.0; |
- | |
607 | vodnik_edge[0].SetXYZ(0.0, t,-t); |
- | |
608 | vodnik_edge[1].SetXYZ(0.0, t, t); |
- | |
609 | vodnik_edge[2].SetXYZ(0.0,-t, t); |
- | |
610 | vodnik_edge[3].SetXYZ(0.0,-t,-t); |
- | |
611 | t = a/2.0; |
- | |
612 | vodnik_edge[4].SetXYZ(_d, t,-t); |
- | |
613 | vodnik_edge[5].SetXYZ(_d, t, t); |
- | |
614 | vodnik_edge[6].SetXYZ(_d,-t, t); |
- | |
615 | vodnik_edge[7].SetXYZ(_d,-t,-t); |
- | |
616 | - | ||
617 | for(int i = 0; i<8; i++) vodnik_edge[i] += center; |
- | |
618 | - | ||
619 | // light guide surfaces |
- | |
620 | s_side[0] = new CSurface(SURF_REFRA, vodnik_edge, n0, n2, _r); |
- | |
621 | s_side[0]->FlipN(); |
- | |
622 | - | ||
623 | s_side[1] = new CSurface(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], vodnik_edge[6], vodnik_edge[7], n2, n1, _r); |
- | |
624 | s_side[2] = new CSurface(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], vodnik_edge[5], vodnik_edge[6], n2, n1, _r); |
- | |
625 | s_side[3] = new CSurface(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], vodnik_edge[4], vodnik_edge[5], n2, n1, _r); |
- | |
626 | s_side[4] = new CSurface(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], vodnik_edge[7], vodnik_edge[4], n2, n1, _r); |
- | |
627 | - | ||
628 | s_side[5] = new CSurface(SURF_REFRA, &vodnik_edge[4], n2, n3, _r); // n3 - ref ind at the exit, grease, air, epoxy |
- | |
629 | s_side[5]->FlipN(); |
- | |
630 | - | ||
631 | if(fresnel) for(int i=0; i<6; i++) s_side[i]->SetFresnel(1); |
- | |
632 | - | ||
633 | // statistics histograms |
- | |
634 | hfate = (TH1F*)gROOT->FindObject("hfate"); if(hfate) delete hfate; |
- | |
635 | hfate = new TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
- | |
636 | (hfate->GetXaxis())->SetBinLabel(1, "Back Ref"); |
- | |
637 | (hfate->GetXaxis())->SetBinLabel(2, "No Ref"); |
- | |
638 | (hfate->GetXaxis())->SetBinLabel(3, "Refrac"); |
- | |
639 | (hfate->GetXaxis())->SetBinLabel(4, "LG Miss"); |
- | |
640 | (hfate->GetXaxis())->SetBinLabel(5, "Exit"); |
- | |
641 | (hfate->GetXaxis())->SetBinLabel(6, "Enter"); |
- | |
642 | (hfate->GetXaxis())->SetBinLabel(7, "Rays"); |
- | |
643 | (hfate->GetXaxis())->SetBinLabel(8, "Absorb"); |
- | |
644 | - | ||
645 | hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
- | |
646 | hnodb_all = new TH1F("hnodb_all", "N reflected", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
- | |
647 | - | ||
648 | hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
- | |
649 | hnodb_exit = new TH1F("hnodb_exit", "N reflected and exit", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
- | |
650 | - | ||
651 | int nBins = nch + 1; |
- | |
652 | hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
- | |
653 | hin = new TH2F("hin", "Guide entrance window", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
- | |
654 | - | ||
655 |
|
669 | hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; |
656 |
|
670 | hout = new TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0); |
657 | - | ||
658 | absorption = 0; |
- | |
659 | A = 0; |
- | |
660 | } |
671 | } |
661 | //----------------------------------------------------------------------------- |
672 | //----------------------------------------------------------------------------- |
662 | // Sledi zarku skozi vodnik. Vrne: |
673 | // Sledi zarku skozi vodnik. Vrne: |
663 | // 0, ce zgresi vstopno ploskev |
674 | // 0, ce zgresi vstopno ploskev |
664 | // 1, ce zadane izstopno ploskev |
675 | // 1, ce zadane izstopno ploskev |
Line 668... | Line 679... | ||
668 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev |
679 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev |
669 | // +4, ce se absorbira v materialu |
680 | // +4, ce se absorbira v materialu |
670 | Fate Guide::PropagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
681 | Fate Guide::PropagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
671 | { |
682 | { |
672 | if (dbg) printf("--- GUIDE::PropagateRay ---\n"); |
683 | if (dbg) printf("--- GUIDE::PropagateRay ---\n"); |
- | 684 | // ray0 - incident ray |
|
- | 685 | // ray1 - trans/refl ray |
|
673 | CRay ray0; |
686 | CRay ray0; |
674 | CRay ray1; |
687 | CRay ray1; |
675 | TVector3 vec0, vec1; |
688 | TVector3 vec0, vec1; |
676 | int inters_i = 0; |
689 | int inters_i = 0; |
677 | 690 | ||
678 |
|
691 | ray0 = in; |
679 |
|
692 | int n_odb = 0; |
680 |
|
693 | int last_hit = 0; |
681 |
|
694 | int propagation = 0; |
682 |
|
695 | int result = s_side[0]->PropagateRay(ray0, &ray1, &vec1); |
683 |
|
696 | if( !(result) ) { |
684 |
|
697 | // ce -NI- presecisca z vstopno |
685 |
|
698 | if (dbg) printf(" GUIDE: missed the light guide\n"); |
686 |
|
699 | fate = missed; |
687 |
|
700 | //hfate->Fill(0); |
688 |
|
701 | } else if(result == REFLECTION) { |
689 |
|
702 | if (dbg) printf(" REFLECTED on the entry surface!\n"); |
690 |
|
703 | fate = backreflected; |
691 |
|
704 | //hfate->Fill(-3); |
692 |
|
705 | } else { |
693 |
|
706 | if (dbg) printf(" GUIDE: ray entered\n"); |
694 |
|
707 | points[0] = ray1.GetR(); |
695 |
|
708 | hfate->Fill(enter); // enter |
696 |
|
709 | hin->Fill(vec1.y(), vec1.z()); |
697 |
|
710 | if (dbg) printf(" GUIDE: n_odb = %d\n", n_odb); |
698 | 711 | ||
699 |
|
712 | while (n_odb++ < MAX_REFLECTIONS) { |
700 |
|
713 | if (dbg) printf(" GUIDE: Boundary test: %d\n",n_odb); |
701 |
|
714 | ray0 = ray1; |
702 |
|
715 | vec0 = vec1; |
703 |
|
716 | propagation = 11; |
704 |
|
717 | for(inters_i=0; inters_i<6; inters_i++) { |
705 |
|
718 | if (dbg) printf(" GUIDE: Test intersection with surface %d \n", inters_i); |
706 |
|
719 | if( inters_i != last_hit) { |
707 |
|
720 | int testBoundary = s_side[inters_i]->TestIntersection(&vec1, ray1); |
708 |
|
721 | if( testBoundary ) { |
709 |
|
722 | if (dbg) printf(" GUIDE: ray intersects with LG surface %d\n",inters_i); |
710 |
|
723 | break; |
711 |
|
724 | } |
712 |
|
725 | } |
713 |
|
726 | } |
714 |
|
727 | points[n_odb] = vec1; |
715 |
|
728 | if(inters_i == 0) { |
716 |
|
729 | fate = backreflected; |
717 |
|
730 | //hfate->Fill(backreflected); |
718 |
|
731 | break; |
719 |
|
732 | } // backreflection |
720 | 733 | ||
721 |
|
734 | // the passage is possible, test propagation |
722 |
|
735 | propagation = s_side[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
723 | 736 | ||
724 |
|
737 | if (dbg) printf(" GUIDE: surface = %d, propagation = %d\n", inters_i, propagation); |
725 | 738 | ||
726 | if(propagation == REFRACTION) { |
739 | |
727 |
|
740 | if(propagation == ABSORBED) { |
728 |
|
741 | fate = noreflection; |
729 |
|
742 | break; |
730 |
|
743 | } //refraction due to finite reflectivity |
731 | break; |
744 | |
732 |
|
745 | if(inters_i == 5) { |
733 |
|
746 | if (_badCoupling) { |
734 |
|
747 | TVector3 hitVector(0,0,0); |
735 |
|
748 | bool hitActive = grease->TestIntersection(&hitVector, ray0); |
736 |
|
749 | if (hitActive and dbg) printf(" GUIDE: hit grease\n"); |
737 | 750 | if (!hitActive) propagation = noCoupling->PropagateRay(ray0, &ray1, &vec1); |
|
738 |
|
751 | } |
739 |
|
752 | // check on which side the vector is? |
740 |
|
753 | TVector3 ray = ray1.GetN(); |
741 |
|
754 | TVector3 exitNormal = s_side[5]->GetN(); |
742 |
|
755 | if (dbg) printf("ray*n_5 = %lf\n", ray*exitNormal); |
743 |
|
756 | if (ray*exitNormal > 0) { |
744 |
|
757 | if (dbg) printf(" GUIDE: ray is backreflected from exit window.\n"); |
745 |
|
758 | fate = backreflected; |
746 |
|
759 | n_odb++; |
747 |
|
760 | points[n_odb] = vec1; |
748 |
|
761 | ray0 = ray1; |
749 |
|
762 | break; |
750 |
|
763 | } |
751 |
|
764 | fate = hitExit; |
752 |
|
765 | hout->Fill(vec1.y(), vec1.z()); |
753 |
|
766 | hnodb_exit->Fill(n_odb-1); |
754 |
|
767 | n_odb++; |
755 |
|
768 | points[n_odb] = vec1; |
756 |
|
769 | ray0 = ray1; |
757 |
|
770 | break; |
758 |
|
771 | } |
759 | break; |
772 | |
760 |
|
773 | if(propagation == REFRACTION) { |
761 |
|
774 | fate = refracted; |
762 |
|
775 | n_odb++; |
763 | |
776 | points[n_odb] = vec1; |
764 | 777 | ray0 = ray1; |
|
765 |
|
778 | break; |
766 |
|
779 | } // no total reflection when should be |
767 | double travel = 0.0; |
780 | |
768 |
|
781 | last_hit = inters_i; |
769 |
|
782 | } |
770 |
|
783 | } |
771 | printf("travel = %lf\n", travel); //dbg |
784 | |
772 |
|
785 | //--- material absorption --- |
773 |
|
786 | if(_absorption) { |
774 |
|
787 | double travel = 0.0; |
775 |
|
788 | if (dbg) printf("n_odb = %d\n", n_odb); |
776 |
|
789 | for(int point = 0; point < n_odb-1; point++) { |
777 | 790 | travel += (points[point] - points[point+1]).Mag(); |
|
778 |
|
791 | if (dbg) printf("travel = %lf\n", travel); |
779 |
|
792 | } |
780 |
|
793 | double T_abs = TMath::Exp(-travel/_A); |
781 | 794 | if(dbg)printf("T_abs = %lf\n", T_abs); |
|
782 |
|
795 | double p_abs = rand.Uniform(0.0, 1.0); |
783 |
|
796 | if(dbg)printf("p_abs = %lf\n", p_abs); |
784 | hnodb_all->Fill(n_odb-2); |
797 | |
785 |
|
798 | if(p_abs > T_abs) fate = absorbed; // absorption |
786 |
|
799 | } |
787 |
|
800 | //--- material absorption --- |
- | 801 | ||
- | 802 | hfate->Fill(fate); |
|
- | 803 | hfate->Fill(rays); |
|
- | 804 | hnodb_all->Fill(n_odb-2); |
|
- | 805 | *n_points = n_odb+1; |
|
- | 806 | *out = ray0; |
|
- | 807 | return fate; |
|
788 | } |
808 | } |
789 | //----------------------------------------------------------------------------- |
809 | //----------------------------------------------------------------------------- |
790 | void Guide::GetVFate(int *out) |
810 | void Guide::GetVFate(int *out) |
791 | { |
811 | { |
792 |
|
812 | for(int i=0;i<7;i++) out[i] = (int)hfate->GetBinContent(i+1); |
793 | } |
813 | } |
794 | //----------------------------------------------------------------------------- |
814 | //----------------------------------------------------------------------------- |
795 | void Guide::Draw(int color, int width) |
815 | void Guide::Draw(int color, int width) |
796 | { |
816 | { |
797 |
|
817 | for(int i = 0; i<6; i++) s_side[i]->Draw(color, width); |
798 | } |
818 | } |
799 | //----------------------------------------------------------------------------- |
819 | //----------------------------------------------------------------------------- |
800 | void Guide::DrawSkel(int color, int width) |
820 | void Guide::DrawSkel(int color, int width) |
801 | { |
821 | { |
802 |
|
822 | TPolyLine3D *line3d = new TPolyLine3D(2); |
803 |
|
823 | line3d->SetLineWidth(width); line3d->SetLineColor(color); |
804 | 824 | ||
805 |
|
825 | for(int i=0; i<4; i++) { |
806 |
|
826 | line3d->SetPoint(0, vodnik_edge[i+0].x(), vodnik_edge[i+0].y(), vodnik_edge[i+0].z()); |
807 |
|
827 | line3d->SetPoint(1, vodnik_edge[i+4].x(), vodnik_edge[i+4].y(), vodnik_edge[i+4].z()); |
808 |
|
828 | line3d->DrawClone(); |
809 |
|
829 | } |
810 | } |
830 | } |
811 | //================================================================================= |
831 | //================================================================================= |
812 | 832 | ||
813 | //================================================================================= |
833 | //================================================================================= |
814 | int CPlaneR::TestIntersection(TVector3 *vec, CRay ray) |
834 | int CPlaneR::TestIntersection(TVector3 *vec, CRay ray) |
815 | { |
835 | { |
816 |
|
836 | double num, den; //stevec, imenovalec |
817 |
|
837 | double t; |
818 |
|
838 | TVector3 tmp; |
819 | 839 | ||
820 |
|
840 | if(dbg) printf("---> CPlaneR::TestIntersection <---\n"); |
821 |
|
841 | if(dbg) {printf("c = "); printv(center); printf(" | n = "); printv(n); printf("\n");} |
822 | - | ||
823 | double D = - n*center; |
- | |
824 | num = n*ray.GetR() + D; |
- | |
825 | den = n*ray.GetN(); |
- | |
826 | - | ||
827 | if(dbg) printf("D = %.4lf | num = %.4lf | den = %.4lf\n", D, num, den); |
- | |
828 | 842 | ||
- | 843 | double D = - n*center; |
|
- | 844 | num = n*ray.GetR() + D; |
|
- | 845 | den = n*ray.GetN(); |
|
- | 846 | ||
- | 847 | if(dbg) printf("D = %.4lf | num = %.4lf | den = %.4lf\n", D, num, den); |
|
- | 848 | ||
829 |
|
849 | if(TMath::Abs(den) < MARGIN) { |
830 |
|
850 | if(TMath::Abs(num) < MARGIN) |
831 |
|
851 | return 0; |
832 |
|
852 | else |
833 |
|
853 | return 0; |
834 |
|
854 | } |
835 | 855 | ||
836 |
|
856 | t = num / den; |
837 | 857 | ||
838 |
|
858 | if(dbg) printf("t = %.4lf | ", t); |
839 | 859 | ||
840 |
|
860 | tmp = ray.GetR(); |
841 |
|
861 | tmp -= t*ray.GetN(); |
842 |
|
862 | *vec = tmp; |
843 | 863 | ||
844 |
|
864 | if(dbg) {printv(tmp); printf(" | Rv = %.4lf <> R = %.4lf\n", ((tmp - center).Mag()), _r);} |
845 | 865 | ||
846 | 866 | ||
847 |
|
867 | if( ((tmp - center).Mag()) < _r ) |
848 |
|
868 | return 1; |
849 |
|
869 | else |
850 |
|
870 | return 0; |
851 | } |
871 | } |
852 | //----------------------------------------------------------------------------- |
872 | //----------------------------------------------------------------------------- |
853 | void CPlaneR::Draw(int color, int width) |
873 | void CPlaneR::Draw(int color, int width) |
854 | { |
874 | { |
855 |
|
875 | const int NN = 32; |
856 |
|
876 | double phi, x, y; |
857 | 877 | ||
858 |
|
878 | TPolyLine3D *arc; |
859 |
|
879 | arc = new TPolyLine3D(NN+1); |
860 |
|
880 | arc->SetLineWidth(width); |
861 |
|
881 | arc->SetLineColor(color); |
862 | 882 | ||
863 |
|
883 | for(int i=0; i<=NN; i++) { |
864 |
|
884 | phi = i*2.0*TMath::Pi()/NN; |
865 |
|
885 | x = _r*TMath::Cos(phi); |
866 |
|
886 | y = _r*TMath::Sin(phi); |
867 |
|
887 | arc->SetPoint(i, center.x(), x, y); |
868 |
|
888 | } |
869 |
|
889 | arc->Draw(); |
870 | } |
890 | } |
871 | //================================================================================= |
891 | //================================================================================= |
872 | 892 | ||
873 | 893 | ||
874 | //================================================================================= |
894 | //================================================================================= |
875 | CDetector::CDetector(TVector3 center0, DetectorParameters& parameters) : |
895 | CDetector::CDetector(TVector3 center0, DetectorParameters& parameters) : |
876 | center(center0), |
896 | center(center0), |
877 | glass_on(parameters.getGlassOn()), |
897 | glass_on(parameters.getGlassOn()), |
878 | glass_d(parameters.getGlassD()), |
898 | glass_d(parameters.getGlassD()), |
879 | //x_gap(parameters.getGap().X()), |
- | |
880 | //y_gap(parameters.getGap().Y()), |
- | |
881 | //z_gap(parameters.getGap().Z()), |
- | |
882 | //glass(new CSurface), |
- | |
883 | //glass_circle(new CPlaneR), |
- | |
884 | //active(new CPlane4), |
- | |
885 |
|
899 | col_in(2), |
886 |
|
900 | col_lg(8), |
887 |
|
901 | col_out(4), |
888 |
|
902 | col_rgla(6), |
889 |
|
903 | col_LG(1), |
890 |
|
904 | col_glass(4), |
891 |
|
905 | col_active(7), |
892 |
|
906 | guide_on(parameters.getGuideOn()), |
893 | //window_R( parameters.getB() ), |
- | |
894 | //window_d(0), |
- | |
895 | guide(new Guide(center0, parameters)), |
907 | guide(new Guide(center0, parameters)), |
896 | plate(new Plate(parameters)), |
908 | plate(new Plate(parameters)), |
897 | _plateWidth(parameters.getPlateWidth()), |
909 | _plateWidth(parameters.getPlateWidth()), |
898 | _plateOn(parameters.getPlateOn()), |
910 | _plateOn(parameters.getPlateOn()), |
899 | offsetY(parameters.getOffsetY()), |
911 | offsetY(parameters.getOffsetY()), |
900 | offsetZ(parameters.getOffsetZ()) |
912 | offsetZ(parameters.getOffsetZ()) |
901 |
|
913 | { |
902 | // }; |
914 | // }; |
903 | 915 | ||
904 | //----------------------------------------------------------------------------- |
916 | //----------------------------------------------------------------------------- |
905 | //void CDetector::Init() |
917 | //void CDetector::Init() |
906 | //{ |
918 | //{ |
907 | double d = parameters.getD(); |
919 | double d = parameters.getD(); |
908 |
|
920 | double x_offset; |
909 |
|
921 | if(guide_on) x_offset = center.x(); |
910 |
|
922 | else x_offset = center.x() - d; |
911 | - | ||
912 | //guide = new CVodnik(center, SiPM, M, d, type_in, type_side, type_out, n1, n2, n3, reflectivity, fresnel, absorption, A); |
- | |
913 | 923 | ||
914 |
|
924 | double b = parameters.getB(); |
915 |
|
925 | //double n1 = parameters.getN1(); |
916 |
|
926 | //double n2 = parameters.getN2(); |
917 |
|
927 | double n3 = parameters.getN3(); |
918 |
|
928 | double reflectivity = c_reflectivity; |
919 |
|
929 | double x_gap = parameters.getGap().X(); |
920 |
|
930 | double y_gap = parameters.getGap().Y(); |
921 |
|
931 | double z_gap = parameters.getGap().Z(); |
922 | 932 | ||
923 |
|
933 | // additional glass between at top of SiPM |
924 |
|
934 | // example: epoxy n=1.60 |
925 |
|
935 | double n4 = 1.57; |
926 |
|
936 | TVector3 plane_v[4]; |
927 |
|
937 | int nBins = nch + 1; |
928 |
|
938 | double p_size = b/2.0; |
929 |
|
939 | plane_v[0].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap - p_size); |
930 |
|
940 | plane_v[1].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap + p_size); |
931 |
|
941 | plane_v[2].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap + p_size); |
932 |
|
942 | plane_v[3].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap - p_size); |
933 |
|
943 | glass = new CSurface(SURF_REFRA, plane_v, n3, n4, reflectivity); |
934 |
|
944 | glass->FlipN(); |
935 | 945 | ||
936 |
|
946 | // additional circular glass between LG and SiPM |
937 |
|
947 | glass_circle = new CPlaneR(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b); |
938 | 948 | ||
939 |
|
949 | hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; |
940 |
|
950 | hglass = new TH2F("hglass", "", |
941 |
|
951 | nBins, y_gap - p_size, y_gap + p_size, |
942 |
|
952 | nBins, z_gap - p_size, z_gap + p_size); |
943 | 953 | ||
944 |
|
954 | // SiPM active surface |
945 |
|
955 | p_size = parameters.getActive()/2.0; |
946 |
|
956 | if (dbg) cout<<"SiPM active length "<<parameters.getActive()<<endl; |
947 | //p_size = 1.0/2.0; |
- | |
- | 957 | ||
948 |
|
958 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size); |
949 |
|
959 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
950 |
|
960 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
951 |
|
961 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
952 |
|
962 | active = new CPlane4(plane_v); |
- | 963 | //active surface in case of bad coupling is circle d=a |
|
- | 964 | TVector3 activePosition(center); |
|
- | 965 | activePosition += TVector3(d + x_gap, 0, 0); |
|
- | 966 | TVector3 normal(1,0,0); |
|
- | 967 | grease = new CPlaneR(activePosition, normal, 1.0*p_size); |
|
953 | 968 | ||
954 |
|
969 | hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; |
955 |
|
970 | //hactive = new TH2F("hactive", "Active area hits", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
956 |
|
971 | hactive = new TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
957 | 972 | ||
958 |
|
973 | p_size = b/2.0; |
959 |
|
974 | //p_size = 2.5; |
960 |
|
975 | //p_size = M*0.6; |
961 |
|
976 | hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; |
962 |
|
977 | hlaser = new TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ); |
963 | 978 | ||
964 |
|
979 | // collection surface in SiPM plane |
965 |
|
980 | p_size = 1.4*b/2.0; |
966 |
|
981 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size); |
967 |
|
982 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
968 |
|
983 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
969 |
|
984 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
970 |
|
985 | detector = new CPlane4(plane_v); |
971 | 986 | ||
972 |
|
987 | hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; |
973 |
|
988 | //hdetector = new TH2F("hdetector", "Hits detector plane", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
974 |
|
989 | hdetector = new TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
975 | 990 | ||
976 |
|
991 | /* |
977 | window_circle = new CPlaneR(TVector3(x_offset+d+window_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), window_R); |
992 | window_circle = new CPlaneR(TVector3(x_offset+d+window_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), window_R); |
978 | |
993 | |
979 | p_size = M*a; |
994 | p_size = M*a; |
980 | plane_v[0].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap - p_size); |
995 | plane_v[0].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap - p_size); |
981 | plane_v[1].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap + p_size); |
996 | plane_v[1].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap + p_size); |
982 | plane_v[2].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap + p_size); |
997 | plane_v[2].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap + p_size); |
983 | plane_v[3].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap - p_size); |
998 | plane_v[3].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap - p_size); |
984 | window = new CSurface(SURF_REFRA, plane_v, n1, n2, reflectivity); window->FlipN(); |
999 | window = new CSurface(SURF_REFRA, plane_v, n1, n2, reflectivity); window->FlipN(); |
985 | |
1000 | |
986 | hwindow = (TH2F*)gROOT->FindObject("hwindow"); if(hwindow) delete hwindow; |
1001 | hwindow = (TH2F*)gROOT->FindObject("hwindow"); if(hwindow) delete hwindow; |
987 | hwindow = new TH2F("hwindow", "Hits Window", nch, y_gap - window_R, y_gap + window_R, nch, z_gap - window_R, z_gap + window_R); |
1002 | hwindow = new TH2F("hwindow", "Hits Window", nch, y_gap - window_R, y_gap + window_R, nch, z_gap - window_R, z_gap + window_R); |
988 | |
1003 | */ |
989 |
|
1004 | p_size = b/2.0; |
990 |
|
1005 | histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; |
991 |
|
1006 | histoPlate = new TH2F("histoPlate", "Hits on glass plate", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
992 | } |
1007 | } |
993 | 1008 | ||
994 | //----------------------------------------------------------------------------- |
1009 | //----------------------------------------------------------------------------- |
995 | // vrne 1 ce je zadel aktvino povrsino |
1010 | // vrne 1 ce je zadel aktvino povrsino |
996 | // vrne <1 ce jo zgresi |
1011 | // vrne <1 ce jo zgresi |
997 | int CDetector::Propagate(CRay in, CRay *out, int draw) |
1012 | int CDetector::Propagate(CRay in, CRay *out, int draw) |
998 | - | ||
999 | // Sledi zarku skozi vodnik. Vrne: |
1013 | // Sledi zarku skozi vodnik. Vrne: |
1000 | // 0, ce zgresi vstopno ploskev MISSED |
1014 | // 0, ce zgresi vstopno ploskev MISSED |
1001 | // 1, ce zadane izstopno ploskev HIT |
1015 | // 1, ce zadane izstopno ploskev HIT |
1002 | // -1, ce se v vodniku ne odbije totalno REFRACTED |
1016 | // -1, ce se v vodniku ne odbije totalno REFRACTED |
1003 | // 2, enter the light guide, bin 2 of hfate EXIT |
1017 | // 2, enter the light guide, bin 2 of hfate EXIT |
1004 | // -2, ce se ne odbije zaradi koncnega R stranic - no total reflection REFRACTED |
1018 | // -2, ce se ne odbije zaradi koncnega R stranic - no total reflection REFRACTED |
1005 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev BACK_REFLECTED |
1019 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev BACK_REFLECTED |
1006 | // +4, ce se absorbira v materialu ABSORBED |
1020 | // +4, ce se absorbira v materialu ABSORBED |
1007 | { |
1021 | { |
1008 | if (dbg) printf("--- Detector::Propagate ---\n"); |
1022 | if (dbg) printf("--- Detector::Propagate ---\n"); |
1009 |
|
1023 | //CRay *ray0 = new CRay; ray0->Set(in.GetR(), in.GetN()); ray0->SetColor(col_in); |
1010 |
|
1024 | CRay *rayin = new CRay(in); |
1011 |
|
1025 | rayin->SetColor(col_in); |
1012 |
|
1026 | CRay *rayout = new CRay(in); |
1013 |
|
1027 | rayout->SetColor(col_in); |
1014 | - | ||
1015 | const int max_n_points = guide->GetMAXODB() + 2; |
- | |
1016 | TVector3 pointsPlate[max_n_points]; |
- | |
1017 | //TVector3 intersection; |
- | |
1018 | Fate fatePlate; |
- | |
1019 | int nPointsPlate; |
- | |
1020 | TPolyLine3D *line3d = new TPolyLine3D(2); |
- | |
1021 | line3d->SetLineWidth(1); |
- | |
1022 | line3d->SetLineColor(4); |
- | |
1023 | - | ||
1024 | // Draw the plate and propagate the ray through |
- | |
1025 | // check if the ray should be reflected?? |
- | |
1026 | - | ||
1027 | if(_plateOn) { |
- | |
1028 | - | ||
1029 | fatePlate = plate->propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
- | |
1030 | if(draw) rayin->DrawS(center.x()- _plateWidth, -10.0); |
- | |
1031 | if(draw) { |
- | |
1032 | if(fatePlate == missed) { |
- | |
1033 | rayout->SetColor(col_in); |
- | |
1034 | rayout->DrawS(center.x() - _plateWidth, -10.0); |
- | |
1035 | } |
- | |
1036 | else if(fatePlate == backreflected){ |
- | |
1037 | if (dbg) printf("Backreflected at plate!\n"); |
- | |
1038 | } |
- | |
1039 | else { |
- | |
1040 | int p_i; |
- | |
1041 | for(p_i = 0; p_i < nPointsPlate-1; p_i++) { |
- | |
1042 | line3d->SetPoint(0, pointsPlate[p_i].x(), pointsPlate[p_i].y(), pointsPlate[p_i].z()); |
- | |
1043 | line3d->SetPoint(1, pointsPlate[p_i+1].x(), pointsPlate[p_i+1].y(), pointsPlate[p_i+1].z()); |
- | |
1044 | line3d->DrawClone(); |
- | |
1045 | } |
- | |
1046 | rayout->DrawS(pointsPlate[p_i].x(), -0.1); |
- | |
1047 | if(fatePlate == noreflection) { // lost on plate side |
- | |
1048 | rayout->SetColor(col_out); |
- | |
1049 | rayout->DrawS(pointsPlate[p_i].x(), 10.0); |
- | |
1050 | } |
- | |
1051 | } |
- | |
1052 | } |
- | |
1053 | - | ||
1054 | if(! (fatePlate == hitExit or fatePlate == refracted) ) { |
- | |
1055 | guide->GetHFate()->Fill(rays); |
- | |
1056 | if (dbg)printf("CDetector::propagate Simulated ray missed the entry surface!\n"); |
- | |
1057 | if (fatePlate == backreflected) |
- | |
1058 | guide->GetHFate()->Fill(fatePlate); // reflected back |
- | |
1059 | else |
- | |
1060 | guide->GetHFate()->Fill(noreflection); //lost on plate side |
- | |
1061 | return fatePlate; |
- | |
1062 | } |
- | |
1063 | - | ||
1064 | //Ray hits light guide |
- | |
1065 | histoPlate->Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
- | |
1066 | - | ||
1067 | } |
- | |
1068 | else { |
- | |
1069 | //rayout = rayin; |
- | |
1070 | if(draw) rayout->DrawS(center.x(), -10.0); |
- | |
1071 | } |
- | |
1072 | - | ||
1073 | // If the ray is not reflected in the plate |
- | |
1074 | // Draw the light guide and propagate the ray through |
- | |
1075 | - | ||
1076 | //const int max_n_points = guide->GetMAXODB() + 2; |
- | |
1077 | TVector3 points[max_n_points]; |
- | |
1078 | TVector3 presecisce; |
- | |
1079 | 1028 | ||
1080 |
|
1029 | const int max_n_points = guide->GetMAXODB() + 2; |
1081 |
|
1030 | TVector3 pointsPlate[max_n_points]; |
1082 |
|
1031 | //TVector3 intersection; |
1083 |
|
1032 | Fate fatePlate; |
1084 |
|
1033 | int nPointsPlate; |
1085 |
|
1034 | TPolyLine3D *line3d = new TPolyLine3D(2); |
1086 | 1035 | line3d->SetLineWidth(1); |
|
1087 |
|
1036 | line3d->SetLineColor(4); |
1088 | if (dbg) { |
1037 | |
1089 |
|
1038 | // Draw the plate and propagate the ray through |
1090 |
|
1039 | // check if the ray should be reflected?? |
1091 | 1040 | ||
1092 |
|
1041 | if(_plateOn) { |
1093 | int p_i; |
1042 | |
1094 |
|
1043 | fatePlate = plate->propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
1095 |
|
1044 | if(draw) rayin->DrawS(center.x()- _plateWidth, -10.0); |
1096 |
|
1045 | if(draw) { |
1097 |
|
1046 | if(fatePlate == missed) { |
1098 |
|
1047 | rayout->SetColor(col_in); |
1099 |
|
1048 | rayout->DrawS(center.x() - _plateWidth, -10.0); |
1100 |
|
1049 | } |
1101 |
|
1050 | else if(fatePlate == backreflected){ |
1102 |
|
1051 | if (dbg) printf("Backreflected at plate!\n"); |
1103 |
|
1052 | } |
1104 |
|
1053 | else { |
1105 |
|
1054 | int p_i; |
1106 |
|
1055 | for(p_i = 0; p_i < nPointsPlate-1; p_i++) { |
1107 |
|
1056 | line3d->SetPoint(0, pointsPlate[p_i].x(), pointsPlate[p_i].y(), pointsPlate[p_i].z()); |
1108 |
|
1057 | line3d->SetPoint(1, pointsPlate[p_i+1].x(), pointsPlate[p_i+1].y(), pointsPlate[p_i+1].z()); |
1109 |
|
1058 | line3d->DrawClone(); |
1110 |
|
1059 | } |
1111 |
|
1060 | rayout->DrawS(pointsPlate[p_i].x(), -0.1); |
1112 |
|
1061 | if(fatePlate == noreflection) { // lost on plate side |
1113 |
|
1062 | rayout->SetColor(col_out); |
1114 |
|
1063 | rayout->DrawS(pointsPlate[p_i].x(), 10.0); |
1115 |
|
1064 | } |
1116 |
|
1065 | } |
1117 |
|
1066 | } |
1118 | 1067 | ||
1119 | 1068 | if(! (fatePlate == hitExit or fatePlate == refracted) ) { |
|
1120 |
|
1069 | guide->GetHFate()->Fill(rays); |
1121 |
|
1070 | if (dbg)printf("CDetector::propagate Simulated ray missed the entry surface!\n"); |
1122 |
|
1071 | if (fatePlate == backreflected) |
1123 |
|
1072 | guide->GetHFate()->Fill(fatePlate); // reflected back |
1124 |
|
1073 | else |
1125 |
|
1074 | guide->GetHFate()->Fill(noreflection); //lost on plate side |
1126 |
|
1075 | return fatePlate; |
1127 |
|
1076 | } |
1128 | } |
1077 | |
1129 |
|
1078 | //Ray hits light guide |
1130 |
|
1079 | histoPlate->Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
1131 | ray1 = ray0; |
1080 | |
1132 |
|
1081 | } |
1133 |
|
1082 | else { |
1134 |
|
1083 | //rayout = rayin; |
1135 |
|
1084 | if(draw) rayout->DrawS(center.x(), -10.0); |
1136 |
|
1085 | } |
1137 | } |
1086 | |
1138 | 1087 | // If the ray is not reflected in the plate |
|
1139 |
|
1088 | // Draw the light guide and propagate the ray through |
1140 | if(glass_on) { |
1089 | |
1141 |
|
1090 | //const int max_n_points = guide->GetMAXODB() + 2; |
1142 |
|
1091 | TVector3 points[max_n_points]; |
1143 |
|
1092 | TVector3 presecisce; |
1144 | if(fate_glass == REFRACTION) { |
1093 | |
1145 |
|
1094 | int n_points; |
1146 |
|
1095 | int fate_glass; |
1147 |
|
1096 | CRay *ray0 = new CRay(*rayout); |
1148 |
|
1097 | // delete rayout; -> creates dangling reference when tries to delete ray0! |
1149 |
|
1098 | //delete rayin; -> delete rayout! |
1150 |
|
1099 | CRay *ray1 = new CRay; |
1151 | //} |
1100 | |
1152 |
|
1101 | fate = guide->PropagateRay(*ray0, ray1, &n_points, points); |
1153 |
|
1102 | if (dbg) { |
1154 |
|
1103 | if (fate == backreflected) printf("DETECTOR::backreflected\n"); |
1155 |
|
1104 | } |
1156 | if(draw) ray1->DrawS(presecisce.x(), 10.0); |
1105 | |
1157 |
|
1106 | line3d->SetLineColor(col_lg); |
1158 |
|
1107 | int p_i; |
- | 1108 | if(guide_on) { |
|
- | 1109 | if(draw) { |
|
- | 1110 | if(fate == missed) { |
|
- | 1111 | if (dbg) printf("Detector: fate=missed\n"); |
|
- | 1112 | TVector3 r = ray1->GetR(); |
|
- | 1113 | TVector3 n = ray1->GetN(); |
|
- | 1114 | ray1->Set(r,n); |
|
- | 1115 | ray1->DrawS(center.x(), 10.0); |
|
- | 1116 | } else { |
|
- | 1117 | for(p_i = 0; p_i < n_points-1; p_i++) { |
|
- | 1118 | line3d->SetPoint(0, points[p_i].x(), points[p_i].y(), points[p_i].z()); |
|
- | 1119 | line3d->SetPoint(1, points[p_i+1].x(), points[p_i+1].y(), points[p_i+1].z()); |
|
- | 1120 | line3d->DrawClone(); |
|
- | 1121 | } |
|
- | 1122 | if(fate != noreflection) { |
|
- | 1123 | if (dbg) printf("Detector: fate != noreflection, fate = %d\n", (int)fate); |
|
- | 1124 | if(glass_on) {/*if(fate == 1)*/ ray1->Draw(points[p_i].x(), center.x() + guide->getD() + glass_d);} |
|
- | 1125 | else { |
|
- | 1126 | ray1->SetColor(col_out); |
|
- | 1127 | ray1->DrawS(points[p_i].x(), 10.0); |
|
- | 1128 | } |
|
- | 1129 | } |
|
- | 1130 | } |
|
- | 1131 | } |
|
- | 1132 | ||
- | 1133 | ||
- | 1134 | if(! (fate == hitExit or fate == refracted) ) { |
|
- | 1135 | if (dbg) printf("Detector: fate != hit, refracted\n"); |
|
- | 1136 | *out = *ray1; |
|
- | 1137 | delete ray0; |
|
- | 1138 | delete ray1; |
|
- | 1139 | delete rayout; |
|
- | 1140 | delete rayin; |
|
- | 1141 | return fate; |
|
- | 1142 | } |
|
- | 1143 | } else { |
|
- | 1144 | if (dbg) printf("Detector: fate = hit or refracted"); |
|
- | 1145 | ray1 = ray0; |
|
- | 1146 | if(draw) { |
|
- | 1147 | //double epoxy = parameters->getGlassD(); |
|
- | 1148 | if(glass_on) ray1->Draw(center.x(), center.x() + glass_d); |
|
- | 1149 | else ray1->DrawS(center.x(), 10.0); |
|
- | 1150 | } |
|
- | 1151 | } |
|
- | 1152 | ||
- | 1153 | fate = missed; // zgresil aktivno povrsino |
|
- | 1154 | if(glass_on) { |
|
- | 1155 | *ray0 = *ray1; |
|
- | 1156 | ray1->SetColor(col_rgla); |
|
- | 1157 | fate_glass = glass->PropagateRay(*ray0, ray1, &presecisce); |
|
- | 1158 | if(fate_glass == REFRACTION) { |
|
- | 1159 | hglass->Fill(presecisce.y(), presecisce.z()); |
|
- | 1160 | if(draw) ray1->DrawS(presecisce.x(), 10.0); |
|
- | 1161 | //if(active->TestIntersection(&presecisce, *ray1)) { |
|
- | 1162 | //fate = hitExit; |
|
- | 1163 | //hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
|
- | 1164 | //hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
|
- | 1165 | //} |
|
- | 1166 | //if(detector->TestIntersection(&presecisce, *ray1)) |
|
- | 1167 | //hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
|
- | 1168 | //} else if(fate_glass == REFLECTION) { |
|
- | 1169 | else |
|
- | 1170 | if(draw) ray1->DrawS(presecisce.x(), 10.0); |
|
- | 1171 | } |
|
- | 1172 | } |
|
- | 1173 | ||
- | 1174 | // Main test: ray and SiPM surface |
|
- | 1175 | if(active->TestIntersection(&presecisce, *ray1)) { |
|
- | 1176 | fate = hitExit; |
|
- | 1177 | hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
|
- | 1178 | hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
|
- | 1179 | } |
|
- | 1180 | // If it is on the same plane as SiPM |
|
- | 1181 | if(detector->TestIntersection(&presecisce, *ray1)) |
|
- | 1182 | hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
|
- | 1183 | //} |
|
- | 1184 | //} else { |
|
- | 1185 | //if(draw) ray1->Draw(presecisce.x(), center.x()+d+window_d); |
|
- | 1186 | //} |
|
1159 | 1187 | ||
1160 | // Main test: ray and SiPM surface |
- | |
1161 | if(active->TestIntersection(&presecisce, *ray1)) { |
- | |
1162 | fate = hitExit; |
- | |
1163 | hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
- | |
1164 | hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
- | |
1165 | } |
- | |
1166 | // If it is on the same plane as SiPM |
- | |
1167 | if(detector->TestIntersection(&presecisce, *ray1)) |
- | |
1168 | hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
- | |
1169 | //} |
- | |
1170 | //} else { |
- | |
1171 | //if(draw) ray1->Draw(presecisce.x(), center.x()+d+window_d); |
- | |
1172 | //} |
- | |
1173 | - | ||
1174 |
|
1188 | *out = *ray1; |
1175 |
|
1189 | delete ray0; |
1176 |
|
1190 | delete ray1; |
1177 |
|
1191 | delete rayout; |
1178 |
|
1192 | delete rayin; |
1179 |
|
1193 | return fate; |
1180 | } |
1194 | } |
1181 | //----------------------------------------------------------------------------- |
1195 | //----------------------------------------------------------------------------- |
1182 | void CDetector::Draw(int width) |
1196 | void CDetector::Draw(int width) |
1183 | { |
1197 | { |
1184 |
|
1198 | if(guide_on) { |
1185 |
|
1199 | if( TMath::Abs(guide->getN1()-guide->getN2()) < MARGIN ) { |
1186 |
|
1200 | if(_plateOn) plate->drawSkel(col_LG, width); |
1187 |
|
1201 | guide->DrawSkel(col_LG, width); |
1188 |
|
1202 | } |
1189 |
|
1203 | else { |
1190 |
|
1204 | if(_plateOn) plate->draw(4, width); |
1191 |
|
1205 | guide->Draw(col_LG, width); |
1192 |
|
1206 | } |
1193 |
|
1207 | } |
1194 | 1208 | ||
1195 |
|
1209 | if(glass_on) glass_circle->Draw(col_glass, width); |
1196 |
|
1210 | //window_circle->Draw(col_glass, width); |
1197 |
|
1211 | active->Draw(col_active, width); |
1198 | } |
1212 | } |
1199 | //================================================================================= |
1213 | //================================================================================= |
1200 | 1214 | ||
1201 | Plate::Plate(DetectorParameters& parameters) |
1215 | Plate::Plate(DetectorParameters& parameters) |
1202 | { |
1216 | { |
1203 | TVector3 center = CENTER; |
1217 | TVector3 center = CENTER; |
1204 | const double b = parameters.getB(); |
1218 | const double b = parameters.getB(); |
1205 | const double n1 = parameters.getN1(); |
1219 | const double n1 = parameters.getN1(); |
1206 |
|
1220 | const double n2 = parameters.getN2(); |
1207 |
|
1221 | const double t = b/2.; |
1208 |
|
1222 | const double plateWidth = parameters.getPlateWidth(); |
1209 |
|
1223 | center.SetX( CENTER.X() - plateWidth ); |
1210 | 1224 | ||
1211 |
|
1225 | plate_edge[0].SetXYZ(0.0, t,-t); |
1212 |
|
1226 | plate_edge[1].SetXYZ(0.0, t, t); |
1213 |
|
1227 | plate_edge[2].SetXYZ(0.0,-t, t); |
1214 |
|
1228 | plate_edge[3].SetXYZ(0.0,-t,-t); |
1215 |
|
1229 | plate_edge[4].SetXYZ(plateWidth, t,-t); |
1216 |
|
1230 | plate_edge[5].SetXYZ(plateWidth, t, t); |
1217 |
|
1231 | plate_edge[6].SetXYZ(plateWidth,-t, t); |
1218 |
|
1232 | plate_edge[7].SetXYZ(plateWidth,-t,-t); |
1219 | 1233 | ||
1220 |
|
1234 | for(int i = 0; i<8; i++) plate_edge[i] += center; |
1221 | 1235 | ||
1222 |
|
1236 | sides[0] = new CSurface(SURF_REFRA, plate_edge, n1, n2, c_reflectivity); |
1223 |
|
1237 | sides[0]->FlipN(); |
1224 | 1238 | ||
1225 |
|
1239 | sides[1] = new CSurface(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity); |
1226 |
|
1240 | sides[2] = new CSurface(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity); |
1227 |
|
1241 | sides[3] = new CSurface(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity); |
1228 |
|
1242 | sides[4] = new CSurface(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity); |
1229 | 1243 | ||
1230 |
|
1244 | sides[5] = new CSurface(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity); |
1231 |
|
1245 | sides[5]->FlipN(); |
1232 | 1246 | ||
1233 |
|
1247 | for(int i=0; i<6; i++) sides[i]->SetFresnel(1); |
1234 | } |
1248 | } |
1235 | 1249 | ||
1236 | void Plate::draw(int color, int width) |
1250 | void Plate::draw(int color, int width) |
1237 | { |
1251 | { |
1238 |
|
1252 | for(int i = 0; i<6; i++) sides[i]->Draw(color, width); |
1239 | } |
1253 | } |
1240 | 1254 | ||
1241 | void Plate::drawSkel(int color, int width) |
1255 | void Plate::drawSkel(int color, int width) |
1242 | { |
1256 | { |
1243 |
|
1257 | TPolyLine3D line3d(2); |
1244 |
|
1258 | line3d.SetLineWidth(width); |
1245 |
|
1259 | line3d.SetLineColor(color); |
1246 | 1260 | ||
1247 |
|
1261 | for(int i=0; i<4; i++) { |
1248 |
|
1262 | line3d.SetPoint(0, plate_edge[i+0].x(), plate_edge[i+0].y(), plate_edge[i+0].z()); |
1249 |
|
1263 | line3d.SetPoint(1, plate_edge[i+4].x(), plate_edge[i+4].y(), plate_edge[i+4].z()); |
1250 |
|
1264 | line3d.DrawClone(); |
1251 |
|
1265 | } |
1252 | } |
1266 | } |
1253 | 1267 | ||
1254 | Fate Plate::propagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
1268 | Fate Plate::propagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
1255 | { |
1269 | { |
1256 | CRay ray0; |
1270 | CRay ray0; |
1257 | CRay ray1; |
1271 | CRay ray1; |
1258 | TVector3 vec0, vec1; |
1272 | TVector3 vec0, vec1; |
1259 | Fate fate = enter; |
1273 | Fate fate = enter; |
1260 | int inters_i = 0; |
1274 | int inters_i = 0; |
1261 | 1275 | ||
1262 |
|
1276 | ray0 = in; |
1263 |
|
1277 | int n_odb = 0; |
1264 |
|
1278 | int last_hit = 0; |
1265 |
|
1279 | int propagation = 0; |
1266 | 1280 | ||
1267 |
|
1281 | int result = sides[0]->PropagateRay(ray0, &ray1, &vec1); |
1268 |
|
1282 | if( !result ) { |
1269 |
|
1283 | // ce -NI- presecisca z vstopno |
1270 |
|
1284 | fate = missed; |
1271 |
|
1285 | } else if(result == REFLECTION) { |
1272 |
|
1286 | if (dbg) printf("PLATE: reflected\n"); |
1273 |
|
1287 | fate = backreflected; |
1274 |
|
1288 | } else { |
1275 |
|
1289 | points[0] = ray1.GetR(); |
1276 |
|
1290 | //hfate->Fill(enter); |
1277 |
|
1291 | //hin->Fill(vec1.y(), vec1.z()); |
1278 |
|
1292 | while (n_odb++ < MAX_REFLECTIONS) { |
1279 |
|
1293 | ray0 = ray1; |
1280 |
|
1294 | vec0 = vec1; |
1281 |
|
1295 | propagation = 11; |
1282 |
|
1296 | for(inters_i=0; inters_i<6; inters_i++) { |
1283 |
|
1297 | if( inters_i != last_hit) { |
1284 |
|
1298 | if( sides[inters_i]->TestIntersection(&vec1, ray1) ) break; |
1285 |
|
1299 | } |
1286 |
|
1300 | } |
1287 |
|
1301 | points[n_odb] = vec1; |
1288 |
|
1302 | if(inters_i == 0) { |
1289 |
|
1303 | fate = backreflected; |
1290 |
|
1304 | break;} // backreflection |
1291 | 1305 | ||
1292 |
|
1306 | propagation = sides[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
1293 |
|
1307 | if(inters_i == 5) { // successfull exit |
1294 |
|
1308 | fate = hitExit; |
1295 |
|
1309 | //hout->Fill(vec1.y(), vec1.z()); |
1296 |
|
1310 | //hnodb_exit->Fill(n_odb-1); |
1297 |
|
1311 | n_odb++; |
1298 |
|
1312 | points[n_odb] = vec1; |
1299 |
|
1313 | ray0 = ray1; |
1300 |
|
1314 | break; |
1301 |
|
1315 | } |
1302 |
|
1316 | if(propagation == 1) { |
1303 |
|
1317 | fate = noreflection; //at side |
1304 |
|
1318 | n_odb++; |
1305 |
|
1319 | points[n_odb] = vec1; |
1306 |
|
1320 | ray0 = ray1; |
1307 |
|
1321 | break;} // no total reflection when should be |
1308 | 1322 | ||
1309 |
|
1323 | if(propagation == -2) { |
1310 |
|
1324 | fate = noreflection; |
1311 |
|
1325 | break; |
1312 |
|
1326 | } // absorption due to finite reflectivity |
1313 | 1327 | ||
1314 |
|
1328 | last_hit = inters_i; |
1315 |
|
1329 | } |
1316 |
|
1330 | } |
1317 | 1331 | ||
1318 |
|
1332 | *n_points = n_odb+1; |
1319 |
|
1333 | *out = ray0; |
1320 |
|
1334 | return fate; |
1321 | }; |
1335 | }; |
1322 | //=============================================================================================================================== <<<<<<<< |
1336 | //=============================================================================================================================== <<<<<<<< |
1323 | 1337 | ||
1324 | 1338 |