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        //double GetM() const {return M;};
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        //double GetM() const {return M;};
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        //double GetD() const {return d;};
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        //double GetD() const {return d;};
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        //double GetR() const {return R;};
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        //double GetR() const {return R;};
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        //TVector3 GetVGap() const {return (TVector3(x_gap, y_gap, z_gap));};
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        //TVector3 GetVGap() const {return (TVector3(x_gap, y_gap, z_gap));};
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        //int IsGlass() {return glass_on;};
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        //int IsGlass() {return glass_on;};
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        //double GetGlass() {return glass_d;};
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        //double getGlassWidth() {return glass_d;};
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        //double GetWindowR() {return window_R;};
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        //double GetWindowR() {return window_R;};
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        //double GetWindowD() {return window_d;};
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        //double GetWindowD() {return window_d;};
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        void Draw(int width = 2);
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        void Draw(int width = 2);
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