| 32,14 → 32,15 |
| //n.SetXYZ(l0, m0, n0); n = n.Unit(); |
| //} |
| //----------------------------------------------------------------------------- |
| /* |
| CRay& CRay::operator = (const CRay& p) |
| |
| CRay& CRay::operator = (const CRay& rhs) |
| { |
| r.SetXYZ(p.GetR().x(), p.GetR().y(), p.GetR().z()); |
| r.SetXYZ(rhs.GetR().x(), rhs.GetR().y(), rhs.GetR().z()); |
| //this->r.SetXYZ(p.x(), p.y(), p.z()); |
| n.SetXYZ(p.GetN().x(), p.GetN().y(), p.GetN().z()); |
| k.SetXYZ(rhs.GetK().x(), rhs.GetK().y(), rhs.GetK().z()); |
| p.SetXYZ(rhs.GetP().x(), rhs.GetP().y(), rhs.GetP().z()); |
| return *this; |
| } */ |
| } |
| void CRay::Print() |
| { |
| printf("---> CRay::Print() <---\n"); |
| 364,7 → 365,7 |
| // sprejme zarek, vrne uklonjen/odbit zarek in presecisce |
| // vrne 0 ce ni presecisca; 1 ce se je lomil |
| // 2 ce se je odbil; -2 ce se je absorbiral |
| int CSurface::PropagateRay(CRay in, CRay *out, TVector3 *intersection) |
| int CSurface::PropagateRay(CRay in, CRay& out, TVector3 *intersection) |
| { |
| if (dbg) printf("--- CSurface::PropagateRay ---\n"); |
| double cosTi; // incident ray angle |
| 415,7 → 416,8 |
| } |
| |
| double cosAf = v_te * in.GetP(); |
| double alpha = acos(cosAf); |
| double alpha = TMath::ACos(cosAf); |
| if(alpha < MARGIN) alpha = MARGIN; |
| if(dbg) printf(" cosAf = %lf (Af = %lf)\n", cosAf, alpha*DEGREE); |
| |
| a_te = cosAf; |
| 459,7 → 461,7 |
| cosTN = TMath::Abs(transmit.Unit() * n); |
| printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
| } |
| out->Set(intersect, transmit); |
| out.Set(intersect, transmit); |
| |
| // Shift implemented, but only linear polarization is implemented |
| if (dbg) printf("CSurface: Propagate TOTAL\n"); |
| 470,7 → 472,7 |
| double deltaP = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/(pow(n12,2)*cosTi)); |
| double deltaS = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/cosTi); |
| double delta = deltaP - deltaS; |
| alpha += delta; |
| //alpha += delta; |
| a_tm = sin(alpha); |
| a_te = cos(alpha); |
| if (dbg) printf(" deltaP = %f deltaS = %f; new a_tm = %f, a_te = %f", |
| 477,7 → 479,7 |
| deltaP, deltaS, a_tm, a_te); |
| pol_t = a_tm*v_tm_t + a_te*v_te; |
| if (dbg) printv(pol_t); |
| out->setPolarization(pol_t); |
| out.setPolarization(pol_t); |
| |
| return REFLECTION; |
| } else { |
| 521,8 → 523,8 |
| |
| if(p_ref >= R_f) { // se lomi |
| if (dbg) printf(" SURFACE REFRACTED. Return.\n"); |
| out->Set(intersect, transmit); |
| out->setPolarization(pol_t); |
| out.Set(intersect, transmit); |
| out.setPolarization(pol_t); |
| return REFRACTION; |
| } else { // se odbije |
| if (dbg) printf(" SURFACE REFLECTED. p_ref=%f, R_f=%f\n", p_ref, R_f); |
| 529,10 → 531,10 |
| transmit = in.GetK() + sign_n*2*cosTi*n; |
| TVector3 v_tm_r = -v_te.Cross(transmit); |
| v_tm_r = v_tm_r.Unit(); |
| out->Set(intersect, transmit); |
| out.Set(intersect, transmit); |
| //pol_t = -in.GetP() + sign_n*2*cosTi*n; |
| pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_r; |
| out->setPolarization(pol_t); |
| out.setPolarization(pol_t); |
| return REFLECTION; |
| } |
| |
| 547,11 → 549,11 |
| if(p_ref < reflection) { // se odbije |
| cosTi = in.GetK() * n; |
| transmit = in.GetK() - 2*cosTi*n; |
| out->Set(intersect, transmit); |
| out.Set(intersect, transmit); |
| return REFLECTION; //sdhfvjhsdbfjhsdbcvjhsb |
| } else { // se ne odbije |
| transmit = in.GetK(); |
| out->Set(intersect, transmit); |
| out.Set(intersect, transmit); |
| return ABSORBED; |
| } |
| break; |
| 563,21 → 565,21 |
| cosTi = in.GetK() * n; |
| if(TMath::Abs(cosTi) < cosTtotal) { // totalni odboj |
| transmit = in.GetK() - 2*cosTi*n; |
| out->Set(intersect, transmit); |
| out.Set(intersect, transmit); |
| } else { // ni tot. odboja |
| transmit = in.GetK(); |
| out->Set(intersect, transmit); |
| out.Set(intersect, transmit); |
| return ABSORBED; |
| } |
| } else { // se ne odbije |
| transmit = in.GetK(); |
| out->Set(intersect, transmit); |
| out.Set(intersect, transmit); |
| return ABSORBED; |
| } |
| break; |
| |
| default: |
| *out = in; |
| out = in; |
| break; |
| } |
| |
| 620,55 → 622,55 |
| for(int i = 0; i<8; i++) vodnik_edge[i] += center; |
| |
| // light guide surfaces |
| s_side[0] = new CSurface(SURF_REFRA, vodnik_edge, n0, _n2, _r); |
| s_side[0]->FlipN(); |
| s_side[0].Set(SURF_REFRA, vodnik_edge, n0, _n2, _r); |
| s_side[0].FlipN(); |
| |
| s_side[1] = new CSurface(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], |
| s_side[1].Set(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], |
| vodnik_edge[6], vodnik_edge[7], _n2, _n1, _r); |
| s_side[2] = new CSurface(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], |
| s_side[2].Set(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], |
| vodnik_edge[5], vodnik_edge[6], _n2, _n1, _r); |
| s_side[3] = new CSurface(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], |
| s_side[3].Set(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], |
| vodnik_edge[4], vodnik_edge[5], _n2, _n1, _r); |
| s_side[4] = new CSurface(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], |
| s_side[4].Set(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], |
| vodnik_edge[7], vodnik_edge[4], _n2, _n1, _r); |
| // n3 - ref ind at the exit, grease, air |
| s_side[5] = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r); |
| s_side[5]->FlipN(); |
| s_side[5].Set(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r); |
| s_side[5].FlipN(); |
| // exit surface in the case of bad coupling |
| noCoupling = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r); |
| noCoupling->FlipN(); |
| noCoupling.Set(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r); |
| noCoupling.FlipN(); |
| // grease = specific pattern area of coupling |
| TVector3 activePosition(center); |
| activePosition += TVector3(_d, 0, 0); |
| TVector3 normal(1,0,0); |
| grease = new CPlaneR(activePosition, normal, 0.95*a/2.0); |
| grease.Set(activePosition, normal, 0.95*a/2.0); |
| |
| if(fresnel) for(int i=0; i<6; i++) s_side[i]->SetFresnel(1); |
| if(fresnel) for(int i=0; i<6; i++) s_side[i].SetFresnel(1); |
| |
| // statistics histograms |
| hfate = (TH1F*)gROOT->FindObject("hfate"); if(hfate) delete hfate; |
| hfate = new TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
| (hfate->GetXaxis())->SetBinLabel(1, "Back Ref"); |
| (hfate->GetXaxis())->SetBinLabel(2, "No Ref"); |
| (hfate->GetXaxis())->SetBinLabel(3, "Refrac"); |
| (hfate->GetXaxis())->SetBinLabel(4, "LG Miss"); |
| (hfate->GetXaxis())->SetBinLabel(5, "Exit"); |
| (hfate->GetXaxis())->SetBinLabel(6, "Enter"); |
| (hfate->GetXaxis())->SetBinLabel(7, "Rays"); |
| (hfate->GetXaxis())->SetBinLabel(8, "Absorb"); |
| //hfate = (TH1F)gROOT->FindObject("hfate"); //if(hfate) delete hfate; |
| hfate = TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
| (hfate.GetXaxis())->SetBinLabel(1, "Back Refl"); |
| (hfate.GetXaxis())->SetBinLabel(2, "Side"); |
| (hfate.GetXaxis())->SetBinLabel(3, "Refracted"); |
| (hfate.GetXaxis())->SetBinLabel(4, "LG Miss"); |
| (hfate.GetXaxis())->SetBinLabel(5, "Exit"); |
| (hfate.GetXaxis())->SetBinLabel(6, "Enter"); |
| (hfate.GetXaxis())->SetBinLabel(7, "Simulated"); |
| (hfate.GetXaxis())->SetBinLabel(8, "Absorb"); |
| |
| hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
| hnodb_all = new TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
| //hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
| hnodb_all = TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
| |
| hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
| hnodb_exit = new TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
| //hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
| hnodb_exit = TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
| |
| int nBins = nch + 1; |
| hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
| hin = new TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
| int nBins = nch; |
| //hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
| hin = TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
| |
| hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; |
| hout = new TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0); |
| //hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; |
| hout = TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0); |
| } |
| //----------------------------------------------------------------------------- |
| // Sledi zarku skozi vodnik. Vrne: |
| 679,7 → 681,7 |
| // -2, ce se ne odbije zaradi koncnega R stranic |
| // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev |
| // +4, ce se absorbira v materialu |
| Fate Guide::PropagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
| Fate Guide::PropagateRay(CRay in, CRay& out, int *n_points, TVector3 *points) |
| { |
| if (dbg) printf("--- GUIDE::PropagateRay ---\n"); |
| // ray0 - incident ray |
| 693,7 → 695,7 |
| int n_odb = 0; |
| int last_hit = 0; |
| int propagation = 0; |
| int result = s_side[0]->PropagateRay(ray0, &ray1, &vec1); |
| int result = s_side[0].PropagateRay(ray0, ray1, &vec1); |
| if( !(result) ) { |
| // ce -NI- presecisca z vstopno |
| if (dbg) printf(" GUIDE: missed the light guide\n"); |
| 706,8 → 708,8 |
| } else { |
| if (dbg) printf(" GUIDE: ray entered\n"); |
| points[0] = ray1.GetR(); |
| hfate->Fill(enter); // enter |
| hin->Fill(vec1.y(), vec1.z()); |
| hfate.Fill(enter); // enter |
| hin.Fill(vec1.y(), vec1.z()); |
| if (dbg) printf(" GUIDE: n_odb = %d\n", n_odb); |
| |
| while (n_odb++ < MAX_REFLECTIONS) { |
| 718,7 → 720,7 |
| for(inters_i=0; inters_i<6; inters_i++) { |
| if (dbg) printf(" GUIDE: Test intersection with surface %d \n", inters_i); |
| if( inters_i != last_hit) { |
| int testBoundary = s_side[inters_i]->TestIntersection(&vec1, ray1); |
| int testBoundary = s_side[inters_i].TestIntersection(&vec1, ray1); |
| if( testBoundary ) { |
| if (dbg) printf(" GUIDE: ray intersects with LG surface %d\n",inters_i); |
| break; |
| 733,7 → 735,7 |
| } // backreflection |
| |
| // the passage is possible, test propagation |
| propagation = s_side[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
| propagation = s_side[inters_i].PropagateRay(ray0, ray1, &vec1); |
| |
| if (dbg) printf(" GUIDE: surface = %d, propagation = %d\n", inters_i, propagation); |
| |
| 746,13 → 748,13 |
| if(inters_i == 5) { |
| if (_badCoupling) { |
| TVector3 hitVector(0,0,0); |
| bool hitActive = grease->TestIntersection(&hitVector, ray0); |
| bool hitActive = grease.TestIntersection(&hitVector, ray0); |
| if (hitActive and dbg) printf(" GUIDE: hit grease\n"); |
| if (!hitActive) propagation = noCoupling->PropagateRay(ray0, &ray1, &vec1); |
| if (!hitActive) propagation = noCoupling.PropagateRay(ray0, ray1, &vec1); |
| } |
| // check on which side the vector is? |
| TVector3 ray = ray1.GetK(); |
| TVector3 exitNormal = s_side[5]->GetN(); |
| TVector3 exitNormal = s_side[5].GetN(); |
| if (dbg) printf("ray*n_5 = %lf\n", ray*exitNormal); |
| if (ray*exitNormal > 0) { |
| if (dbg) printf(" GUIDE: ray is backreflected from exit window.\n"); |
| 763,8 → 765,8 |
| break; |
| } |
| fate = hitExit; |
| hout->Fill(vec1.y(), vec1.z()); |
| hnodb_exit->Fill(n_odb-1); |
| hout.Fill(vec1.y(), vec1.z()); |
| hnodb_exit.Fill(n_odb-1); |
| n_odb++; |
| points[n_odb] = vec1; |
| ray0 = ray1; |
| 800,25 → 802,26 |
| } |
| //--- material absorption --- |
| |
| hfate->Fill(fate); |
| hfate->Fill(rays); |
| hnodb_all->Fill(n_odb-2); |
| hfate.Fill(fate); |
| hfate.Fill(rays); |
| hnodb_all.Fill(n_odb-2); |
| *n_points = n_odb+1; |
| *out = ray0; |
| out = ray0; |
| return fate; |
| } |
| void Guide::GetVFate(int *out) |
| { |
| for(int i=0;i<7;i++) out[i] = (int)hfate->GetBinContent(i+1); |
| for(int i=0;i<7;i++) out[i] = (int)hfate.GetBinContent(i+1); |
| } |
| void Guide::Draw(int color, int width) |
| { |
| for(int i = 0; i<6; i++) s_side[i]->Draw(color, width); |
| for(int i = 0; i<6; i++) (&s_side[i])->Draw(color, width); |
| } |
| void Guide::DrawSkel(int color, int width) |
| { |
| TPolyLine3D *line3d = new TPolyLine3D(2); |
| line3d->SetLineWidth(width); line3d->SetLineColor(color); |
| line3d->SetLineWidth(width); |
| line3d->SetLineColor(color); |
| |
| for(int i=0; i<4; i++) { |
| line3d->SetPoint(0, vodnik_edge[i+0].x(), vodnik_edge[i+0].y(), vodnik_edge[i+0].z()); |
| 899,8 → 902,8 |
| col_glass(4), |
| col_active(7), |
| guide_on(parameters.getGuideOn()), |
| guide(new Guide(center0, parameters)), |
| plate(new Plate(parameters)), |
| guide(Guide(center0, parameters)), |
| plate(Plate(parameters)), |
| _plateWidth(parameters.getPlateWidth()), |
| _plateOn(parameters.getPlateOn()), |
| offsetY(parameters.getOffsetY()), |
| 929,20 → 932,20 |
| // example: epoxy n=1.60 |
| double n4 = 1.57; |
| TVector3 plane_v[4]; |
| int nBins = nch + 1; |
| int nBins = nch; |
| double p_size = b/2.0; |
| plane_v[0].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap - p_size); |
| plane_v[1].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap + p_size); |
| plane_v[2].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap + p_size); |
| plane_v[3].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap - p_size); |
| glass = new CSurface(SURF_REFRA, plane_v, n3, n4, reflectivity); |
| glass->FlipN(); |
| glass.Set(SURF_REFRA, plane_v, n3, n4, reflectivity); |
| glass.FlipN(); |
| |
| // additional circular glass between LG and SiPM |
| glass_circle = new CPlaneR(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b); |
| glass_circle.Set(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b); |
| |
| hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; |
| hglass = new TH2F("hglass", "", |
| //hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; |
| hglass = TH2F("hglass", "", |
| nBins, y_gap - p_size, y_gap + p_size, |
| nBins, z_gap - p_size, z_gap + p_size); |
| |
| 954,22 → 957,22 |
| plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
| plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
| plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
| active = new CPlane4(plane_v); |
| active.Set(plane_v); |
| //active surface in case of bad coupling is circle d=a |
| TVector3 activePosition(center); |
| activePosition += TVector3(d + x_gap, 0, 0); |
| TVector3 normal(1,0,0); |
| grease = new CPlaneR(activePosition, normal, 1.0*p_size); |
| grease.Set(activePosition, normal, 1.0*p_size); |
| |
| hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; |
| //hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; |
| //hactive = new TH2F("hactive", "Active area hits", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
| hactive = new TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
| hactive = TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
| |
| p_size = b/2.0; |
| //p_size = 2.5; |
| //p_size = M*0.6; |
| hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; |
| hlaser = new TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ); |
| //hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; |
| hlaser = TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ); |
| |
| // collection surface in SiPM plane |
| p_size = 1.4*b/2.0; |
| 977,11 → 980,11 |
| plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
| plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
| plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
| detector = new CPlane4(plane_v); |
| detector.Set(plane_v); |
| |
| hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; |
| //hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; |
| //hdetector = new TH2F("hdetector", "Hits detector plane", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
| hdetector = new TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
| hdetector = TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
| |
| /* |
| window_circle = new CPlaneR(TVector3(x_offset+d+window_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), window_R); |
| 997,14 → 1000,16 |
| hwindow = new TH2F("hwindow", "Hits Window", nch, y_gap - window_R, y_gap + window_R, nch, z_gap - window_R, z_gap + window_R); |
| */ |
| p_size = b/2.0; |
| histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; |
| histoPlate = new TH2F("histoPlate", "Hits on glass plate", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
| //histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; |
| histoPlate = TH2F("histoPlate", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
| |
| generated = TH2F("generated", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
| } |
| |
| //----------------------------------------------------------------------------- |
| // vrne 1 ce je zadel aktvino povrsino |
| // vrne <1 ce jo zgresi |
| int CDetector::Propagate(CRay in, CRay *out, int draw) |
| int CDetector::Propagate(CRay in, CRay& out, int draw) |
| // Sledi zarku skozi vodnik. Vrne: |
| // 0, ce zgresi vstopno ploskev MISSED |
| // 1, ce zadane izstopno ploskev HIT |
| 1015,13 → 1020,14 |
| // +4, ce se absorbira v materialu ABSORBED |
| { |
| if (dbg) printf("--- Detector::Propagate ---\n"); |
| generated.Fill(in.GetR().y(), in.GetR().z()); |
| //CRay *ray0 = new CRay; ray0->Set(in.GetR(), in.GetN()); ray0->SetColor(col_in); |
| CRay *rayin = new CRay(in); |
| rayin->SetColor(col_in); |
| CRay *rayout = new CRay(in); |
| rayout->SetColor(col_in); |
| CRay rayout(in); |
| rayout.SetColor(col_in); |
| |
| const int max_n_points = guide->GetMAXODB() + 2; |
| const int max_n_points = guide.GetMAXODB() + 2; |
| TVector3 pointsPlate[max_n_points]; |
| //TVector3 intersection; |
| Fate fatePlate; |
| 1035,16 → 1041,16 |
| |
| if(_plateOn) { |
| |
| fatePlate = plate->propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
| fatePlate = plate.propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
| if(draw) rayin->DrawS(center.x()- _plateWidth, -10.0); |
| if(draw) { |
| if(fatePlate == missed) { |
| rayout->SetColor(col_in); |
| rayout->DrawS(center.x() - _plateWidth, -10.0); |
| rayout.SetColor(col_in); |
| rayout.DrawS(center.x() - _plateWidth, -10.0); |
| } |
| else if(fatePlate == backreflected){ |
| rayout->SetColor(kBlack); |
| rayout->DrawS(center.x() - _plateWidth, 7.0); |
| rayout.SetColor(kBlack); |
| rayout.DrawS(center.x() - _plateWidth, 7.0); |
| if (dbg) printf("Backreflected at plate!\n"); |
| } |
| else { |
| 1054,31 → 1060,31 |
| line3d->SetPoint(1, pointsPlate[p_i+1].x(), pointsPlate[p_i+1].y(), pointsPlate[p_i+1].z()); |
| line3d->DrawClone(); |
| } |
| rayout->DrawS(pointsPlate[p_i].x(), -0.1); |
| rayout.DrawS(pointsPlate[p_i].x(), -0.1); |
| if(fatePlate == noreflection) { // lost on plate side |
| rayout->SetColor(col_out); |
| rayout->DrawS(pointsPlate[p_i].x(), 10.0); |
| rayout.SetColor(col_out); |
| rayout.DrawS(pointsPlate[p_i].x(), 10.0); |
| } |
| } |
| } |
| |
| if(! (fatePlate == hitExit or fatePlate == refracted) ) { |
| guide->GetHFate()->Fill(rays); |
| guide.GetHFate()->Fill(rays); |
| if (dbg)printf("CDetector::propagate Simulated ray missed the entry surface!\n"); |
| if (fatePlate == backreflected) |
| guide->GetHFate()->Fill(fatePlate); // reflected back |
| guide.GetHFate()->Fill(fatePlate); // reflected back |
| else |
| guide->GetHFate()->Fill(noreflection); //lost on plate side |
| guide.GetHFate()->Fill(noreflection); //lost on plate side |
| return fatePlate; |
| } |
| |
| //Ray hits light guide |
| histoPlate->Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
| histoPlate.Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
| |
| } |
| else { |
| //rayout = rayin; |
| if(draw) rayout->DrawS(center.x(), -10.0); |
| if(draw) rayout.DrawS(center.x(), -10.0); |
| } |
| |
| // If the ray is not reflected in the plate |
| 1090,12 → 1096,12 |
| |
| int n_points; |
| int fate_glass; |
| CRay *ray0 = new CRay(*rayout); |
| CRay *ray0 = new CRay(rayout); |
| // delete rayout; -> creates dangling reference when tries to delete ray0! |
| //delete rayin; -> delete rayout! |
| CRay *ray1 = new CRay; |
| CRay ray1; |
| |
| fate = guide->PropagateRay(*ray0, ray1, &n_points, points); |
| fate = guide.PropagateRay(*ray0, ray1, &n_points, points); |
| if (dbg) { |
| if (fate == backreflected) printf("DETECTOR::backreflected\n"); |
| } |
| 1106,10 → 1112,10 |
| if(draw) { |
| if(fate == missed) { |
| if (dbg) printf("Detector: fate=missed\n"); |
| TVector3 r = ray1->GetR(); |
| TVector3 k = ray1->GetK(); |
| ray1->Set(r,k); |
| ray1->DrawS(center.x(), 10.0); |
| TVector3 r = ray1.GetR(); |
| TVector3 k = ray1.GetK(); |
| ray1.Set(r,k); |
| ray1.DrawS(center.x(), 10.0); |
| } else { |
| for(p_i = 0; p_i < n_points-1; p_i++) { |
| line3d->SetPoint(0, points[p_i].x(), points[p_i].y(), points[p_i].z()); |
| 1118,10 → 1124,10 |
| } |
| if(fate != noreflection) { |
| if (dbg) printf("Detector: fate != noreflection, fate = %d\n", (int)fate); |
| if(glass_on) {/*if(fate == 1)*/ ray1->Draw(points[p_i].x(), center.x() + guide->getD() + glass_d);} |
| if(glass_on) {/*if(fate == 1)*/ ray1.Draw(points[p_i].x(), center.x() + guide.getD() + glass_d);} |
| else { |
| ray1->SetColor(col_out); |
| ray1->DrawS(points[p_i].x(), 10.0); |
| ray1.SetColor(col_out); |
| ray1.DrawS(points[p_i].x(), 10.0); |
| } |
| } |
| } |
| 1130,34 → 1136,34 |
| |
| if(! (fate == hitExit or fate == refracted) ) { |
| if (dbg) printf("Detector: fate != hit, refracted\n"); |
| *out = *ray1; |
| out = ray1; |
| delete ray0; |
| delete ray1; |
| delete rayout; |
| //delete ray1; |
| //delete rayout; |
| delete rayin; |
| return fate; |
| } |
| } else { |
| if (dbg) printf("Detector: fate = hit or refracted"); |
| ray1 = ray0; |
| ray1 = *ray0; |
| if(draw) { |
| //double epoxy = parameters->getGlassD(); |
| if(glass_on) ray1->Draw(center.x(), center.x() + glass_d); |
| else ray1->DrawS(center.x(), 10.0); |
| if(glass_on) ray1.Draw(center.x(), center.x() + glass_d); |
| else ray1.DrawS(center.x(), 10.0); |
| } |
| } |
| |
| fate = missed; // zgresil aktivno povrsino |
| if(glass_on) { |
| *ray0 = *ray1; |
| ray1->SetColor(col_rgla); |
| fate_glass = glass->PropagateRay(*ray0, ray1, &presecisce); |
| *ray0 = ray1; |
| ray1.SetColor(col_rgla); |
| fate_glass = glass.PropagateRay(*ray0, ray1, &presecisce); |
| if(fate_glass == REFRACTION) { |
| hglass->Fill(presecisce.y(), presecisce.z()); |
| if(draw) ray1->DrawS(presecisce.x(), 10.0); |
| hglass.Fill(presecisce.y(), presecisce.z()); |
| if(draw) ray1.DrawS(presecisce.x(), 10.0); |
| //if(active->TestIntersection(&presecisce, *ray1)) { |
| //fate = hitExit; |
| //hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
| //h-Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
| //hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
| //} |
| //if(detector->TestIntersection(&presecisce, *ray1)) |
| 1164,28 → 1170,28 |
| //hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
| //} else if(fate_glass == REFLECTION) { |
| else |
| if(draw) ray1->DrawS(presecisce.x(), 10.0); |
| if(draw) ray1.DrawS(presecisce.x(), 10.0); |
| } |
| } |
| |
| // Main test: ray and SiPM surface |
| if(active->TestIntersection(&presecisce, *ray1)) { |
| if(active.TestIntersection(&presecisce, ray1)) { |
| fate = hitExit; |
| hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
| hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
| hactive.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
| hlaser.Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
| } |
| // If it is on the same plane as SiPM |
| if(detector->TestIntersection(&presecisce, *ray1)) |
| hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
| if(detector.TestIntersection(&presecisce, ray1)) |
| hdetector.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
| //} |
| //} else { |
| //if(draw) ray1->Draw(presecisce.x(), center.x()+d+window_d); |
| //} |
| |
| *out = *ray1; |
| out = ray1; |
| delete ray0; |
| delete ray1; |
| delete rayout; |
| //delete ray1; |
| //delete rayout; |
| delete rayin; |
| return fate; |
| } |
| 1193,19 → 1199,19 |
| void CDetector::Draw(int width) |
| { |
| if(guide_on) { |
| if( TMath::Abs(guide->getN1()-guide->getN2()) < MARGIN ) { |
| if(_plateOn) plate->drawSkel(col_LG, width); |
| guide->DrawSkel(col_LG, width); |
| if( TMath::Abs(guide.getN1()-guide.getN2()) < MARGIN ) { |
| if(_plateOn) plate.drawSkel(col_LG, width); |
| guide.DrawSkel(col_LG, width); |
| } |
| else { |
| if(_plateOn) plate->draw(4, width); |
| guide->Draw(col_LG, width); |
| if(_plateOn) plate.draw(4, width); |
| guide.Draw(col_LG, width); |
| } |
| } |
| |
| if(glass_on) glass_circle->Draw(col_glass, width); |
| if(glass_on) glass_circle.Draw(col_glass, width); |
| //window_circle->Draw(col_glass, width); |
| active->Draw(col_active, width); |
| active.Draw(col_active, width); |
| } |
| |
| |
| 1230,23 → 1236,23 |
| |
| for(int i = 0; i<8; i++) plate_edge[i] += center; |
| |
| sides[0] = new CSurface(SURF_REFRA, plate_edge, n1, n2, c_reflectivity); |
| sides[0]->FlipN(); |
| sides[0].Set(SURF_REFRA, plate_edge, n1, n2, c_reflectivity); |
| sides[0].FlipN(); |
| |
| sides[1] = new CSurface(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity); |
| sides[2] = new CSurface(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity); |
| sides[3] = new CSurface(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity); |
| sides[4] = new CSurface(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity); |
| sides[1].Set(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity); |
| sides[2].Set(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity); |
| sides[3].Set(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity); |
| sides[4].Set(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity); |
| |
| sides[5] = new CSurface(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity); |
| sides[5]->FlipN(); |
| sides[5].Set(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity); |
| sides[5].FlipN(); |
| |
| for(int i=0; i<6; i++) sides[i]->SetFresnel(1); |
| for(int i=0; i<6; i++) sides[i].SetFresnel(1); |
| } |
| |
| void Plate::draw(int color, int width) |
| { |
| for(int i = 0; i<6; i++) sides[i]->Draw(color, width); |
| for(int i = 0; i<6; i++) sides[i].Draw(color, width); |
| } |
| |
| void Plate::drawSkel(int color, int width) |
| 1262,7 → 1268,7 |
| } |
| } |
| |
| Fate Plate::propagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
| Fate Plate::propagateRay(CRay in, CRay& out, int *n_points, TVector3 *points) |
| { |
| CRay ray0; |
| CRay ray1; |
| 1275,7 → 1281,7 |
| int last_hit = 0; |
| int propagation = 0; |
| |
| int result = sides[0]->PropagateRay(ray0, &ray1, &vec1); |
| int result = sides[0].PropagateRay(ray0, ray1, &vec1); |
| if( !result ) { |
| // ce -NI- presecisca z vstopno |
| fate = missed; |
| 1293,7 → 1299,7 |
| propagation = 11; |
| for(inters_i=0; inters_i<6; inters_i++) { |
| if( inters_i != last_hit) { |
| if( sides[inters_i]->TestIntersection(&vec1, ray1) ) break; |
| if( sides[inters_i].TestIntersection(&vec1, ray1) ) break; |
| } |
| } |
| points[n_odb] = vec1; |
| 1302,7 → 1308,7 |
| fate = backreflected; |
| break;} // backreflection |
| |
| propagation = sides[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
| propagation = sides[inters_i].PropagateRay(ray0, ray1, &vec1); |
| if(inters_i == 5) { // successfull exit |
| fate = hitExit; |
| //hout->Fill(vec1.y(), vec1.z()); |
| 1329,7 → 1335,7 |
| } |
| |
| *n_points = n_odb+1; |
| *out = ray0; |
| out = ray0; |
| return fate; |
| }; |
| |