32,15 → 32,14 |
//n.SetXYZ(l0, m0, n0); n = n.Unit(); |
//} |
//----------------------------------------------------------------------------- |
|
CRay& CRay::operator = (const CRay& rhs) |
/* |
CRay& CRay::operator = (const CRay& p) |
{ |
r.SetXYZ(rhs.GetR().x(), rhs.GetR().y(), rhs.GetR().z()); |
r.SetXYZ(p.GetR().x(), p.GetR().y(), p.GetR().z()); |
//this->r.SetXYZ(p.x(), p.y(), p.z()); |
k.SetXYZ(rhs.GetK().x(), rhs.GetK().y(), rhs.GetK().z()); |
p.SetXYZ(rhs.GetP().x(), rhs.GetP().y(), rhs.GetP().z()); |
n.SetXYZ(p.GetN().x(), p.GetN().y(), p.GetN().z()); |
return *this; |
} |
} */ |
void CRay::Print() |
{ |
printf("---> CRay::Print() <---\n"); |
365,7 → 364,7 |
// sprejme zarek, vrne uklonjen/odbit zarek in presecisce |
// vrne 0 ce ni presecisca; 1 ce se je lomil |
// 2 ce se je odbil; -2 ce se je absorbiral |
int CSurface::PropagateRay(CRay in, CRay& out, TVector3 *intersection) |
int CSurface::PropagateRay(CRay in, CRay *out, TVector3 *intersection) |
{ |
if (dbg) printf("--- CSurface::PropagateRay ---\n"); |
double cosTi; // incident ray angle |
416,8 → 415,7 |
} |
|
double cosAf = v_te * in.GetP(); |
double alpha = TMath::ACos(cosAf); |
if(alpha < MARGIN) alpha = MARGIN; |
double alpha = acos(cosAf); |
if(dbg) printf(" cosAf = %lf (Af = %lf)\n", cosAf, alpha*DEGREE); |
|
a_te = cosAf; |
461,7 → 459,7 |
cosTN = TMath::Abs(transmit.Unit() * n); |
printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
} |
out.Set(intersect, transmit); |
out->Set(intersect, transmit); |
|
// Shift implemented, but only linear polarization is implemented |
if (dbg) printf("CSurface: Propagate TOTAL\n"); |
472,7 → 470,7 |
double deltaP = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/(pow(n12,2)*cosTi)); |
double deltaS = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/cosTi); |
double delta = deltaP - deltaS; |
//alpha += delta; |
alpha += delta; |
a_tm = sin(alpha); |
a_te = cos(alpha); |
if (dbg) printf(" deltaP = %f deltaS = %f; new a_tm = %f, a_te = %f", |
479,7 → 477,7 |
deltaP, deltaS, a_tm, a_te); |
pol_t = a_tm*v_tm_t + a_te*v_te; |
if (dbg) printv(pol_t); |
out.setPolarization(pol_t); |
out->setPolarization(pol_t); |
|
return REFLECTION; |
} else { |
523,8 → 521,8 |
|
if(p_ref >= R_f) { // se lomi |
if (dbg) printf(" SURFACE REFRACTED. Return.\n"); |
out.Set(intersect, transmit); |
out.setPolarization(pol_t); |
out->Set(intersect, transmit); |
out->setPolarization(pol_t); |
return REFRACTION; |
} else { // se odbije |
if (dbg) printf(" SURFACE REFLECTED. p_ref=%f, R_f=%f\n", p_ref, R_f); |
531,10 → 529,10 |
transmit = in.GetK() + sign_n*2*cosTi*n; |
TVector3 v_tm_r = -v_te.Cross(transmit); |
v_tm_r = v_tm_r.Unit(); |
out.Set(intersect, transmit); |
out->Set(intersect, transmit); |
//pol_t = -in.GetP() + sign_n*2*cosTi*n; |
pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_r; |
out.setPolarization(pol_t); |
out->setPolarization(pol_t); |
return REFLECTION; |
} |
|
549,11 → 547,11 |
if(p_ref < reflection) { // se odbije |
cosTi = in.GetK() * n; |
transmit = in.GetK() - 2*cosTi*n; |
out.Set(intersect, transmit); |
out->Set(intersect, transmit); |
return REFLECTION; //sdhfvjhsdbfjhsdbcvjhsb |
} else { // se ne odbije |
transmit = in.GetK(); |
out.Set(intersect, transmit); |
out->Set(intersect, transmit); |
return ABSORBED; |
} |
break; |
565,21 → 563,21 |
cosTi = in.GetK() * n; |
if(TMath::Abs(cosTi) < cosTtotal) { // totalni odboj |
transmit = in.GetK() - 2*cosTi*n; |
out.Set(intersect, transmit); |
out->Set(intersect, transmit); |
} else { // ni tot. odboja |
transmit = in.GetK(); |
out.Set(intersect, transmit); |
out->Set(intersect, transmit); |
return ABSORBED; |
} |
} else { // se ne odbije |
transmit = in.GetK(); |
out.Set(intersect, transmit); |
out->Set(intersect, transmit); |
return ABSORBED; |
} |
break; |
|
default: |
out = in; |
*out = in; |
break; |
} |
|
622,55 → 620,55 |
for(int i = 0; i<8; i++) vodnik_edge[i] += center; |
|
// light guide surfaces |
s_side[0].Set(SURF_REFRA, vodnik_edge, n0, _n2, _r); |
s_side[0].FlipN(); |
s_side[0] = new CSurface(SURF_REFRA, vodnik_edge, n0, _n2, _r); |
s_side[0]->FlipN(); |
|
s_side[1].Set(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], |
s_side[1] = new CSurface(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], |
vodnik_edge[6], vodnik_edge[7], _n2, _n1, _r); |
s_side[2].Set(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], |
s_side[2] = new CSurface(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], |
vodnik_edge[5], vodnik_edge[6], _n2, _n1, _r); |
s_side[3].Set(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], |
s_side[3] = new CSurface(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], |
vodnik_edge[4], vodnik_edge[5], _n2, _n1, _r); |
s_side[4].Set(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], |
s_side[4] = new CSurface(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], |
vodnik_edge[7], vodnik_edge[4], _n2, _n1, _r); |
// n3 - ref ind at the exit, grease, air |
s_side[5].Set(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r); |
s_side[5].FlipN(); |
s_side[5] = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r); |
s_side[5]->FlipN(); |
// exit surface in the case of bad coupling |
noCoupling.Set(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r); |
noCoupling.FlipN(); |
noCoupling = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r); |
noCoupling->FlipN(); |
// grease = specific pattern area of coupling |
TVector3 activePosition(center); |
activePosition += TVector3(_d, 0, 0); |
TVector3 normal(1,0,0); |
grease.Set(activePosition, normal, 0.95*a/2.0); |
grease = new CPlaneR(activePosition, normal, 0.95*a/2.0); |
|
if(fresnel) for(int i=0; i<6; i++) s_side[i].SetFresnel(1); |
if(fresnel) for(int i=0; i<6; i++) s_side[i]->SetFresnel(1); |
|
// statistics histograms |
//hfate = (TH1F)gROOT->FindObject("hfate"); //if(hfate) delete hfate; |
hfate = TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
(hfate.GetXaxis())->SetBinLabel(1, "Back Refl"); |
(hfate.GetXaxis())->SetBinLabel(2, "Side"); |
(hfate.GetXaxis())->SetBinLabel(3, "Refracted"); |
(hfate.GetXaxis())->SetBinLabel(4, "LG Miss"); |
(hfate.GetXaxis())->SetBinLabel(5, "Exit"); |
(hfate.GetXaxis())->SetBinLabel(6, "Enter"); |
(hfate.GetXaxis())->SetBinLabel(7, "Simulated"); |
(hfate.GetXaxis())->SetBinLabel(8, "Absorb"); |
hfate = (TH1F*)gROOT->FindObject("hfate"); if(hfate) delete hfate; |
hfate = new TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
(hfate->GetXaxis())->SetBinLabel(1, "Back Ref"); |
(hfate->GetXaxis())->SetBinLabel(2, "No Ref"); |
(hfate->GetXaxis())->SetBinLabel(3, "Refrac"); |
(hfate->GetXaxis())->SetBinLabel(4, "LG Miss"); |
(hfate->GetXaxis())->SetBinLabel(5, "Exit"); |
(hfate->GetXaxis())->SetBinLabel(6, "Enter"); |
(hfate->GetXaxis())->SetBinLabel(7, "Rays"); |
(hfate->GetXaxis())->SetBinLabel(8, "Absorb"); |
|
//hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
hnodb_all = TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
hnodb_all = new TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
|
//hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
hnodb_exit = TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
hnodb_exit = new TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
|
int nBins = nch; |
//hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
hin = TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
int nBins = nch + 1; |
hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
hin = new TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
|
//hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; |
hout = TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0); |
hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; |
hout = new TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0); |
} |
//----------------------------------------------------------------------------- |
// Sledi zarku skozi vodnik. Vrne: |
681,7 → 679,7 |
// -2, ce se ne odbije zaradi koncnega R stranic |
// -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev |
// +4, ce se absorbira v materialu |
Fate Guide::PropagateRay(CRay in, CRay& out, int *n_points, TVector3 *points) |
Fate Guide::PropagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
{ |
if (dbg) printf("--- GUIDE::PropagateRay ---\n"); |
// ray0 - incident ray |
695,7 → 693,7 |
int n_odb = 0; |
int last_hit = 0; |
int propagation = 0; |
int result = s_side[0].PropagateRay(ray0, ray1, &vec1); |
int result = s_side[0]->PropagateRay(ray0, &ray1, &vec1); |
if( !(result) ) { |
// ce -NI- presecisca z vstopno |
if (dbg) printf(" GUIDE: missed the light guide\n"); |
708,8 → 706,8 |
} else { |
if (dbg) printf(" GUIDE: ray entered\n"); |
points[0] = ray1.GetR(); |
hfate.Fill(enter); // enter |
hin.Fill(vec1.y(), vec1.z()); |
hfate->Fill(enter); // enter |
hin->Fill(vec1.y(), vec1.z()); |
if (dbg) printf(" GUIDE: n_odb = %d\n", n_odb); |
|
while (n_odb++ < MAX_REFLECTIONS) { |
720,7 → 718,7 |
for(inters_i=0; inters_i<6; inters_i++) { |
if (dbg) printf(" GUIDE: Test intersection with surface %d \n", inters_i); |
if( inters_i != last_hit) { |
int testBoundary = s_side[inters_i].TestIntersection(&vec1, ray1); |
int testBoundary = s_side[inters_i]->TestIntersection(&vec1, ray1); |
if( testBoundary ) { |
if (dbg) printf(" GUIDE: ray intersects with LG surface %d\n",inters_i); |
break; |
735,7 → 733,7 |
} // backreflection |
|
// the passage is possible, test propagation |
propagation = s_side[inters_i].PropagateRay(ray0, ray1, &vec1); |
propagation = s_side[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
|
if (dbg) printf(" GUIDE: surface = %d, propagation = %d\n", inters_i, propagation); |
|
748,13 → 746,13 |
if(inters_i == 5) { |
if (_badCoupling) { |
TVector3 hitVector(0,0,0); |
bool hitActive = grease.TestIntersection(&hitVector, ray0); |
bool hitActive = grease->TestIntersection(&hitVector, ray0); |
if (hitActive and dbg) printf(" GUIDE: hit grease\n"); |
if (!hitActive) propagation = noCoupling.PropagateRay(ray0, ray1, &vec1); |
if (!hitActive) propagation = noCoupling->PropagateRay(ray0, &ray1, &vec1); |
} |
// check on which side the vector is? |
TVector3 ray = ray1.GetK(); |
TVector3 exitNormal = s_side[5].GetN(); |
TVector3 exitNormal = s_side[5]->GetN(); |
if (dbg) printf("ray*n_5 = %lf\n", ray*exitNormal); |
if (ray*exitNormal > 0) { |
if (dbg) printf(" GUIDE: ray is backreflected from exit window.\n"); |
765,8 → 763,8 |
break; |
} |
fate = hitExit; |
hout.Fill(vec1.y(), vec1.z()); |
hnodb_exit.Fill(n_odb-1); |
hout->Fill(vec1.y(), vec1.z()); |
hnodb_exit->Fill(n_odb-1); |
n_odb++; |
points[n_odb] = vec1; |
ray0 = ray1; |
802,26 → 800,25 |
} |
//--- material absorption --- |
|
hfate.Fill(fate); |
hfate.Fill(rays); |
hnodb_all.Fill(n_odb-2); |
hfate->Fill(fate); |
hfate->Fill(rays); |
hnodb_all->Fill(n_odb-2); |
*n_points = n_odb+1; |
out = ray0; |
*out = ray0; |
return fate; |
} |
void Guide::GetVFate(int *out) |
{ |
for(int i=0;i<7;i++) out[i] = (int)hfate.GetBinContent(i+1); |
for(int i=0;i<7;i++) out[i] = (int)hfate->GetBinContent(i+1); |
} |
void Guide::Draw(int color, int width) |
{ |
for(int i = 0; i<6; i++) (&s_side[i])->Draw(color, width); |
for(int i = 0; i<6; i++) s_side[i]->Draw(color, width); |
} |
void Guide::DrawSkel(int color, int width) |
{ |
TPolyLine3D *line3d = new TPolyLine3D(2); |
line3d->SetLineWidth(width); |
line3d->SetLineColor(color); |
line3d->SetLineWidth(width); line3d->SetLineColor(color); |
|
for(int i=0; i<4; i++) { |
line3d->SetPoint(0, vodnik_edge[i+0].x(), vodnik_edge[i+0].y(), vodnik_edge[i+0].z()); |
902,8 → 899,8 |
col_glass(4), |
col_active(7), |
guide_on(parameters.getGuideOn()), |
guide(Guide(center0, parameters)), |
plate(Plate(parameters)), |
guide(new Guide(center0, parameters)), |
plate(new Plate(parameters)), |
_plateWidth(parameters.getPlateWidth()), |
_plateOn(parameters.getPlateOn()), |
offsetY(parameters.getOffsetY()), |
932,20 → 929,20 |
// example: epoxy n=1.60 |
double n4 = 1.57; |
TVector3 plane_v[4]; |
int nBins = nch; |
int nBins = nch + 1; |
double p_size = b/2.0; |
plane_v[0].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap - p_size); |
plane_v[1].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap + p_size); |
plane_v[2].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap + p_size); |
plane_v[3].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap - p_size); |
glass.Set(SURF_REFRA, plane_v, n3, n4, reflectivity); |
glass.FlipN(); |
glass = new CSurface(SURF_REFRA, plane_v, n3, n4, reflectivity); |
glass->FlipN(); |
|
// additional circular glass between LG and SiPM |
glass_circle.Set(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b); |
glass_circle = new CPlaneR(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b); |
|
//hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; |
hglass = TH2F("hglass", "", |
hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; |
hglass = new TH2F("hglass", "", |
nBins, y_gap - p_size, y_gap + p_size, |
nBins, z_gap - p_size, z_gap + p_size); |
|
957,22 → 954,22 |
plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
active.Set(plane_v); |
active = new CPlane4(plane_v); |
//active surface in case of bad coupling is circle d=a |
TVector3 activePosition(center); |
activePosition += TVector3(d + x_gap, 0, 0); |
TVector3 normal(1,0,0); |
grease.Set(activePosition, normal, 1.0*p_size); |
grease = new CPlaneR(activePosition, normal, 1.0*p_size); |
|
//hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; |
hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; |
//hactive = new TH2F("hactive", "Active area hits", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
hactive = TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
hactive = new TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
|
p_size = b/2.0; |
//p_size = 2.5; |
//p_size = M*0.6; |
//hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; |
hlaser = TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ); |
hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; |
hlaser = new TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ); |
|
// collection surface in SiPM plane |
p_size = 1.4*b/2.0; |
980,11 → 977,11 |
plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
detector.Set(plane_v); |
detector = new CPlane4(plane_v); |
|
//hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; |
hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; |
//hdetector = new TH2F("hdetector", "Hits detector plane", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
hdetector = TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
hdetector = new TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
|
/* |
window_circle = new CPlaneR(TVector3(x_offset+d+window_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), window_R); |
1000,16 → 997,14 |
hwindow = new TH2F("hwindow", "Hits Window", nch, y_gap - window_R, y_gap + window_R, nch, z_gap - window_R, z_gap + window_R); |
*/ |
p_size = b/2.0; |
//histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; |
histoPlate = TH2F("histoPlate", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
|
generated = TH2F("generated", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; |
histoPlate = new TH2F("histoPlate", "Hits on glass plate", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
} |
|
//----------------------------------------------------------------------------- |
// vrne 1 ce je zadel aktvino povrsino |
// vrne <1 ce jo zgresi |
int CDetector::Propagate(CRay in, CRay& out, int draw) |
int CDetector::Propagate(CRay in, CRay *out, int draw) |
// Sledi zarku skozi vodnik. Vrne: |
// 0, ce zgresi vstopno ploskev MISSED |
// 1, ce zadane izstopno ploskev HIT |
1020,14 → 1015,13 |
// +4, ce se absorbira v materialu ABSORBED |
{ |
if (dbg) printf("--- Detector::Propagate ---\n"); |
generated.Fill(in.GetR().y(), in.GetR().z()); |
//CRay *ray0 = new CRay; ray0->Set(in.GetR(), in.GetN()); ray0->SetColor(col_in); |
CRay *rayin = new CRay(in); |
rayin->SetColor(col_in); |
CRay rayout(in); |
rayout.SetColor(col_in); |
CRay *rayout = new CRay(in); |
rayout->SetColor(col_in); |
|
const int max_n_points = guide.GetMAXODB() + 2; |
const int max_n_points = guide->GetMAXODB() + 2; |
TVector3 pointsPlate[max_n_points]; |
//TVector3 intersection; |
Fate fatePlate; |
1041,16 → 1035,16 |
|
if(_plateOn) { |
|
fatePlate = plate.propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
fatePlate = plate->propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
if(draw) rayin->DrawS(center.x()- _plateWidth, -10.0); |
if(draw) { |
if(fatePlate == missed) { |
rayout.SetColor(col_in); |
rayout.DrawS(center.x() - _plateWidth, -10.0); |
rayout->SetColor(col_in); |
rayout->DrawS(center.x() - _plateWidth, -10.0); |
} |
else if(fatePlate == backreflected){ |
rayout.SetColor(kBlack); |
rayout.DrawS(center.x() - _plateWidth, 7.0); |
rayout->SetColor(kBlack); |
rayout->DrawS(center.x() - _plateWidth, 7.0); |
if (dbg) printf("Backreflected at plate!\n"); |
} |
else { |
1060,31 → 1054,31 |
line3d->SetPoint(1, pointsPlate[p_i+1].x(), pointsPlate[p_i+1].y(), pointsPlate[p_i+1].z()); |
line3d->DrawClone(); |
} |
rayout.DrawS(pointsPlate[p_i].x(), -0.1); |
rayout->DrawS(pointsPlate[p_i].x(), -0.1); |
if(fatePlate == noreflection) { // lost on plate side |
rayout.SetColor(col_out); |
rayout.DrawS(pointsPlate[p_i].x(), 10.0); |
rayout->SetColor(col_out); |
rayout->DrawS(pointsPlate[p_i].x(), 10.0); |
} |
} |
} |
|
if(! (fatePlate == hitExit or fatePlate == refracted) ) { |
guide.GetHFate()->Fill(rays); |
guide->GetHFate()->Fill(rays); |
if (dbg)printf("CDetector::propagate Simulated ray missed the entry surface!\n"); |
if (fatePlate == backreflected) |
guide.GetHFate()->Fill(fatePlate); // reflected back |
guide->GetHFate()->Fill(fatePlate); // reflected back |
else |
guide.GetHFate()->Fill(noreflection); //lost on plate side |
guide->GetHFate()->Fill(noreflection); //lost on plate side |
return fatePlate; |
} |
|
//Ray hits light guide |
histoPlate.Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
histoPlate->Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
|
} |
else { |
//rayout = rayin; |
if(draw) rayout.DrawS(center.x(), -10.0); |
if(draw) rayout->DrawS(center.x(), -10.0); |
} |
|
// If the ray is not reflected in the plate |
1096,12 → 1090,12 |
|
int n_points; |
int fate_glass; |
CRay *ray0 = new CRay(rayout); |
CRay *ray0 = new CRay(*rayout); |
// delete rayout; -> creates dangling reference when tries to delete ray0! |
//delete rayin; -> delete rayout! |
CRay ray1; |
CRay *ray1 = new CRay; |
|
fate = guide.PropagateRay(*ray0, ray1, &n_points, points); |
fate = guide->PropagateRay(*ray0, ray1, &n_points, points); |
if (dbg) { |
if (fate == backreflected) printf("DETECTOR::backreflected\n"); |
} |
1112,10 → 1106,10 |
if(draw) { |
if(fate == missed) { |
if (dbg) printf("Detector: fate=missed\n"); |
TVector3 r = ray1.GetR(); |
TVector3 k = ray1.GetK(); |
ray1.Set(r,k); |
ray1.DrawS(center.x(), 10.0); |
TVector3 r = ray1->GetR(); |
TVector3 k = ray1->GetK(); |
ray1->Set(r,k); |
ray1->DrawS(center.x(), 10.0); |
} else { |
for(p_i = 0; p_i < n_points-1; p_i++) { |
line3d->SetPoint(0, points[p_i].x(), points[p_i].y(), points[p_i].z()); |
1124,10 → 1118,10 |
} |
if(fate != noreflection) { |
if (dbg) printf("Detector: fate != noreflection, fate = %d\n", (int)fate); |
if(glass_on) {/*if(fate == 1)*/ ray1.Draw(points[p_i].x(), center.x() + guide.getD() + glass_d);} |
if(glass_on) {/*if(fate == 1)*/ ray1->Draw(points[p_i].x(), center.x() + guide->getD() + glass_d);} |
else { |
ray1.SetColor(col_out); |
ray1.DrawS(points[p_i].x(), 10.0); |
ray1->SetColor(col_out); |
ray1->DrawS(points[p_i].x(), 10.0); |
} |
} |
} |
1136,34 → 1130,34 |
|
if(! (fate == hitExit or fate == refracted) ) { |
if (dbg) printf("Detector: fate != hit, refracted\n"); |
out = ray1; |
*out = *ray1; |
delete ray0; |
//delete ray1; |
//delete rayout; |
delete ray1; |
delete rayout; |
delete rayin; |
return fate; |
} |
} else { |
if (dbg) printf("Detector: fate = hit or refracted"); |
ray1 = *ray0; |
ray1 = ray0; |
if(draw) { |
//double epoxy = parameters->getGlassD(); |
if(glass_on) ray1.Draw(center.x(), center.x() + glass_d); |
else ray1.DrawS(center.x(), 10.0); |
if(glass_on) ray1->Draw(center.x(), center.x() + glass_d); |
else ray1->DrawS(center.x(), 10.0); |
} |
} |
|
fate = missed; // zgresil aktivno povrsino |
if(glass_on) { |
*ray0 = ray1; |
ray1.SetColor(col_rgla); |
fate_glass = glass.PropagateRay(*ray0, ray1, &presecisce); |
*ray0 = *ray1; |
ray1->SetColor(col_rgla); |
fate_glass = glass->PropagateRay(*ray0, ray1, &presecisce); |
if(fate_glass == REFRACTION) { |
hglass.Fill(presecisce.y(), presecisce.z()); |
if(draw) ray1.DrawS(presecisce.x(), 10.0); |
hglass->Fill(presecisce.y(), presecisce.z()); |
if(draw) ray1->DrawS(presecisce.x(), 10.0); |
//if(active->TestIntersection(&presecisce, *ray1)) { |
//fate = hitExit; |
//h-Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
//hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
//hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
//} |
//if(detector->TestIntersection(&presecisce, *ray1)) |
1170,28 → 1164,28 |
//hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
//} else if(fate_glass == REFLECTION) { |
else |
if(draw) ray1.DrawS(presecisce.x(), 10.0); |
if(draw) ray1->DrawS(presecisce.x(), 10.0); |
} |
} |
|
// Main test: ray and SiPM surface |
if(active.TestIntersection(&presecisce, ray1)) { |
if(active->TestIntersection(&presecisce, *ray1)) { |
fate = hitExit; |
hactive.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
hlaser.Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
} |
// If it is on the same plane as SiPM |
if(detector.TestIntersection(&presecisce, ray1)) |
hdetector.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
if(detector->TestIntersection(&presecisce, *ray1)) |
hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
//} |
//} else { |
//if(draw) ray1->Draw(presecisce.x(), center.x()+d+window_d); |
//} |
|
out = ray1; |
*out = *ray1; |
delete ray0; |
//delete ray1; |
//delete rayout; |
delete ray1; |
delete rayout; |
delete rayin; |
return fate; |
} |
1199,19 → 1193,19 |
void CDetector::Draw(int width) |
{ |
if(guide_on) { |
if( TMath::Abs(guide.getN1()-guide.getN2()) < MARGIN ) { |
if(_plateOn) plate.drawSkel(col_LG, width); |
guide.DrawSkel(col_LG, width); |
if( TMath::Abs(guide->getN1()-guide->getN2()) < MARGIN ) { |
if(_plateOn) plate->drawSkel(col_LG, width); |
guide->DrawSkel(col_LG, width); |
} |
else { |
if(_plateOn) plate.draw(4, width); |
guide.Draw(col_LG, width); |
if(_plateOn) plate->draw(4, width); |
guide->Draw(col_LG, width); |
} |
} |
|
if(glass_on) glass_circle.Draw(col_glass, width); |
if(glass_on) glass_circle->Draw(col_glass, width); |
//window_circle->Draw(col_glass, width); |
active.Draw(col_active, width); |
active->Draw(col_active, width); |
} |
|
|
1236,23 → 1230,23 |
|
for(int i = 0; i<8; i++) plate_edge[i] += center; |
|
sides[0].Set(SURF_REFRA, plate_edge, n1, n2, c_reflectivity); |
sides[0].FlipN(); |
sides[0] = new CSurface(SURF_REFRA, plate_edge, n1, n2, c_reflectivity); |
sides[0]->FlipN(); |
|
sides[1].Set(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity); |
sides[2].Set(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity); |
sides[3].Set(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity); |
sides[4].Set(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity); |
sides[1] = new CSurface(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity); |
sides[2] = new CSurface(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity); |
sides[3] = new CSurface(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity); |
sides[4] = new CSurface(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity); |
|
sides[5].Set(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity); |
sides[5].FlipN(); |
sides[5] = new CSurface(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity); |
sides[5]->FlipN(); |
|
for(int i=0; i<6; i++) sides[i].SetFresnel(1); |
for(int i=0; i<6; i++) sides[i]->SetFresnel(1); |
} |
|
void Plate::draw(int color, int width) |
{ |
for(int i = 0; i<6; i++) sides[i].Draw(color, width); |
for(int i = 0; i<6; i++) sides[i]->Draw(color, width); |
} |
|
void Plate::drawSkel(int color, int width) |
1268,7 → 1262,7 |
} |
} |
|
Fate Plate::propagateRay(CRay in, CRay& out, int *n_points, TVector3 *points) |
Fate Plate::propagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
{ |
CRay ray0; |
CRay ray1; |
1281,7 → 1275,7 |
int last_hit = 0; |
int propagation = 0; |
|
int result = sides[0].PropagateRay(ray0, ray1, &vec1); |
int result = sides[0]->PropagateRay(ray0, &ray1, &vec1); |
if( !result ) { |
// ce -NI- presecisca z vstopno |
fate = missed; |
1299,7 → 1293,7 |
propagation = 11; |
for(inters_i=0; inters_i<6; inters_i++) { |
if( inters_i != last_hit) { |
if( sides[inters_i].TestIntersection(&vec1, ray1) ) break; |
if( sides[inters_i]->TestIntersection(&vec1, ray1) ) break; |
} |
} |
points[n_odb] = vec1; |
1308,7 → 1302,7 |
fate = backreflected; |
break;} // backreflection |
|
propagation = sides[inters_i].PropagateRay(ray0, ray1, &vec1); |
propagation = sides[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
if(inters_i == 5) { // successfull exit |
fate = hitExit; |
//hout->Fill(vec1.y(), vec1.z()); |
1335,7 → 1329,7 |
} |
|
*n_points = n_odb+1; |
out = ray0; |
*out = ray0; |
return fate; |
}; |
|