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# Microsoft Developer Studio Project File - Name="pcicc32" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** NICHT BEARBEITEN **
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# TARGTYPE "Win32 (x86) Application" 0x0101
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CFG=pcicc32 - Win32 Debug
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!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
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!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
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!MESSAGE
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!MESSAGE NMAKE /f "pcicc32.mak".
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!MESSAGE
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!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
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!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
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!MESSAGE
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!MESSAGE NMAKE /f "pcicc32.mak" CFG="pcicc32 - Win32 Debug"
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!MESSAGE
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!MESSAGE Für die Konfiguration stehen zur Auswahl:
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!MESSAGE
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!MESSAGE "pcicc32 - Win32 Release" (basierend auf  "Win32 (x86) Application")
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!MESSAGE "pcicc32 - Win32 Debug" (basierend auf  "Win32 (x86) Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF  "$(CFG)" == "pcicc32 - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D DBG=0 /YX /FD /c
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# ADD CPP /nologo /Gz /W3 /Gi /O2 /I "\DDK\inc" /I "." /D "NDEBUG" /D DBG=0 /D "_X86_" /D _WIN32_WINNT=0x500 /YX /FD /Gs -GF /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x407 /d "NDEBUG"
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# ADD RSC /l 0x407 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
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# ADD LINK32 int64.lib ntoskrnl.lib hal.lib /nologo /base:"0x10000" /entry:"DriverEntry" /machine:I386 /nodefaultlib /out:"Release\pcicc32.SYS" /libpath:"\DDK\lib\i386\free" -driver -subsystem:NATIVE,4.00
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# Begin Custom Build - Copying Driver to System32\Drivers
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TargetPath=.\Release\pcicc32.SYS
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TargetName=pcicc32
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InputPath=.\Release\pcicc32.SYS
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SOURCE="$(InputPath)"
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"$(SystemRoot)\System32\Drivers\$(TargetName)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	copy $(TargetPath) $(SystemRoot)\System32\Drivers\*.*
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# End Custom Build
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!ELSEIF  "$(CFG)" == "pcicc32 - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D DBG=1 /YX /FD /GZ /c
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# ADD CPP /nologo /Gz /W3 /Gm /Gi /Zi /Od /I "\DDK\inc" /I "." /D DBG=1 /D "_X86_" /D _WIN32_WINNT=0x500 /YX /FD /Gs -GF /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x407 /d "_DEBUG"
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# ADD RSC /l 0x407 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 int64.lib ntoskrnl.lib hal.lib /nologo /base:"0x10000" /entry:"DriverEntry" /incremental:no /debug /machine:I386 /nodefaultlib /out:"Debug\pcicc32.SYS" /pdbtype:con /libpath:"\DDK\lib\i386\checked" -driver -subsystem:NATIVE,4.00
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# Begin Custom Build - Copying Driver to System32\Drivers
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TargetPath=.\Debug\pcicc32.SYS
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TargetName=pcicc32
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InputPath=.\Debug\pcicc32.SYS
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SOURCE="$(InputPath)"
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"$(SystemRoot)\System32\Drivers\$(TargetName)" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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	copy $(TargetPath) $(SystemRoot)\System32\Drivers\*.*
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# End Custom Build
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!ENDIF
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# Begin Target
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# Name "pcicc32 - Win32 Release"
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# Name "pcicc32 - Win32 Debug"
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# Begin Group "Quellcodedateien"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\pcicc32_drv.c
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_i.c
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_io.c
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_v.c
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# End Source File
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# End Group
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# Begin Group "Header-Dateien"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\pcicc32.h
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_drv.h
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_i.h
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_io.h
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_local.h
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# End Source File
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# Begin Source File
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SOURCE=.\pcicc32_v.h
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# End Source File
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# End Group
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# Begin Group "Ressourcendateien"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Target
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# End Project