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Rev | Author | Line No. | Line |
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25 | f9daq | 1 | #include "include/guide.h" |
2 | |||
3 | #include <iostream> |
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4 | |||
5 | // vector output shortcut |
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6 | void printv(TVector3 v) |
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7 | { |
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72 | f9daq | 8 | printf("(x,y,z) = (%.4lf, %.4lf, %.4lf)\n", v.x(), v.y(), v.z()); |
25 | f9daq | 9 | } |
10 | // TVector3::Rotate does not seem accurate enough |
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11 | TVector3 rotatey(TVector3 v, double theta) |
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12 | { |
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72 | f9daq | 13 | return TVector3(v.x() * TMath::Cos(theta) + v.z() * TMath::Sin(theta), |
14 | v.y(), |
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15 | -v.x() * TMath::Sin(theta) + v.z() * TMath::Cos(theta)); |
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25 | f9daq | 16 | } |
17 | // another shortcut not found in TMath |
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18 | int sign(double in) |
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19 | { |
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72 | f9daq | 20 | if(in >= 0.0) return 1; |
21 | else return -1; |
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25 | f9daq | 22 | } |
23 | |||
73 | f9daq | 24 | void CRay::Set(TVector3 r0, TVector3 k0) |
25 | f9daq | 25 | { |
73 | f9daq | 26 | r = r0; k = k0.Unit(); |
25 | f9daq | 27 | } |
28 | //----------------------------------------------------------------------------- |
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29 | //void CRay::Set(double x0, double y0, double z0, double l0, double m0, double n0) |
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30 | //{ |
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72 | f9daq | 31 | //r.SetXYZ(x0, y0, z0); |
32 | //n.SetXYZ(l0, m0, n0); n = n.Unit(); |
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25 | f9daq | 33 | //} |
34 | //----------------------------------------------------------------------------- |
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84 | f9daq | 35 | |
36 | CRay& CRay::operator = (const CRay& rhs) |
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25 | f9daq | 37 | { |
84 | f9daq | 38 | r.SetXYZ(rhs.GetR().x(), rhs.GetR().y(), rhs.GetR().z()); |
25 | f9daq | 39 | //this->r.SetXYZ(p.x(), p.y(), p.z()); |
84 | f9daq | 40 | k.SetXYZ(rhs.GetK().x(), rhs.GetK().y(), rhs.GetK().z()); |
41 | p.SetXYZ(rhs.GetP().x(), rhs.GetP().y(), rhs.GetP().z()); |
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25 | f9daq | 42 | return *this; |
84 | f9daq | 43 | } |
25 | f9daq | 44 | void CRay::Print() |
45 | { |
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72 | f9daq | 46 | printf("---> CRay::Print() <---\n"); |
47 | printf("(x,y,z)=(%.2lf, %.2lf, %.2lf); (l,m,n)=(%.2lf, %.2lf, %.2lf)\n", |
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73 | f9daq | 48 | r.x(), r.y(), r.z(), k.x(), k.y(), k.z()); |
25 | f9daq | 49 | } |
50 | void CRay::Draw() |
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51 | { |
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72 | f9daq | 52 | double t = 50.0; |
53 | TPolyLine3D *line3d = new TPolyLine3D(2); |
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54 | //line3d->SetPoint(0, r.x() - t*n.x(), r.y() - t*n.y(), r.z() - t*n.z()); |
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55 | line3d->SetPoint(0, r.x(), r.y(), r.z()); |
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73 | f9daq | 56 | line3d->SetPoint(1, r.x() + t*k.x(), k.y() + t*k.y(), r.z() + t*k.z()); |
72 | f9daq | 57 | line3d->SetLineWidth(1); |
58 | line3d->SetLineColor(color); |
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25 | f9daq | 59 | |
72 | f9daq | 60 | line3d->Draw(); |
25 | f9daq | 61 | } |
62 | void CRay::Draw(double x_from, double x_to) |
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63 | { |
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72 | f9daq | 64 | double A1, A2; |
25 | f9daq | 65 | TPolyLine3D *line3d = new TPolyLine3D(2); |
66 | |||
73 | f9daq | 67 | if(k.x() < MARGIN) { |
72 | f9daq | 68 | A1 = A2 = 0.0; |
69 | } else { |
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73 | f9daq | 70 | A1 = (x_from - r.x())/k.x(); |
71 | A2 = (x_to - r.x())/k.x(); |
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72 | f9daq | 72 | } |
25 | f9daq | 73 | |
73 | f9daq | 74 | line3d->SetPoint(0, x_from, A1*k.y()+r.y(), A1*k.z()+r.z()); |
75 | line3d->SetPoint(1, x_to, A2*k.y()+r.y(), A2*k.z()+r.z()); |
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72 | f9daq | 76 | line3d->SetLineWidth(1); |
77 | line3d->SetLineColor(color); |
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78 | |||
79 | line3d->Draw(); |
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25 | f9daq | 80 | } |
81 | void CRay::DrawS(double x_from, double t) |
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82 | { |
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72 | f9daq | 83 | double A1; |
84 | TPolyLine3D *line3d = new TPolyLine3D(2); |
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25 | f9daq | 85 | |
73 | f9daq | 86 | if(k.x() < MARGIN) |
72 | f9daq | 87 | A1 = 0.0; |
88 | else |
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73 | f9daq | 89 | A1 = (x_from - r.x())/k.x(); |
25 | f9daq | 90 | |
73 | f9daq | 91 | line3d->SetPoint(0, x_from, A1*k.y()+r.y(), A1*k.z()+r.z()); |
92 | line3d->SetPoint(1, r.x() + t*k.x(), r.y() + t*k.y(), r.z() + t*k.z()); |
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72 | f9daq | 93 | line3d->SetLineWidth(1); |
94 | line3d->SetLineColor(color); |
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95 | |||
96 | line3d->Draw(); |
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25 | f9daq | 97 | } |
98 | |||
99 | |||
100 | CPlane4::CPlane4() : |
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72 | f9daq | 101 | n(TVector3(1.0, 0.0, 0.0)), |
102 | A(0), |
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103 | B(0), |
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104 | C(0), |
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105 | D(0) |
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25 | f9daq | 106 | { r[0] = TVector3(0.0,-1.0,-1.0); |
72 | f9daq | 107 | r[1] = TVector3(0.0,-1.0, 1.0); |
108 | r[2] = TVector3(0.0, 1.0, 1.0); |
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109 | r[3] = TVector3(0.0, 1.0,-1.0); |
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110 | for(int i=0;i<4;i++) edge[i] = TVector3(0,0,0); |
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111 | for(int i=0;i<4;i++) angle_r[i] = 0; |
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25 | f9daq | 112 | }; |
113 | CPlane4::CPlane4(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
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114 | { |
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72 | f9daq | 115 | //Set(r1, r2, r3, r4); |
116 | //} |
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117 | //----------------------------------------------------------------------------- |
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118 | // za izracun parametrov ravnine je en vektor prevec, vendar tega |
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119 | // rabim kot zadnji vogal poligona |
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120 | //void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
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121 | //{ |
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122 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
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25 | f9daq | 123 | |
72 | f9daq | 124 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z(); |
125 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z(); |
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126 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z(); |
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25 | f9daq | 127 | |
72 | f9daq | 128 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
129 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
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130 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
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131 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
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25 | f9daq | 132 | |
72 | f9daq | 133 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4; |
134 | n.SetXYZ(A, B, C); |
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135 | n = n.Unit(); |
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25 | f9daq | 136 | |
72 | f9daq | 137 | for(int i=0;i<4;i++) |
138 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
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139 | |||
140 | for(int i=0;i<4;i++) |
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141 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
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25 | f9daq | 142 | }; |
143 | |||
144 | void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
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145 | { |
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146 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
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147 | |||
72 | f9daq | 148 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z(); |
149 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z(); |
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150 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z(); |
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25 | f9daq | 151 | |
72 | f9daq | 152 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
153 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
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154 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
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155 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
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25 | f9daq | 156 | |
72 | f9daq | 157 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4; |
158 | n.SetXYZ(A, B, C); |
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159 | n = n.Unit(); |
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25 | f9daq | 160 | |
72 | f9daq | 161 | for(int i=0;i<4;i++) |
162 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
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163 | |||
164 | for(int i=0;i<4;i++) |
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165 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
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25 | f9daq | 166 | }; |
167 | |||
168 | CPlane4::CPlane4(TVector3 *vr) |
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169 | { |
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170 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
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171 | |||
72 | f9daq | 172 | x1 = vr[0].x(); y1 = vr[0].y(); z1 = vr[0].z(); |
173 | x2 = vr[1].x(); y2 = vr[1].y(); z2 = vr[1].z(); |
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174 | x3 = vr[2].x(); y3 = vr[2].y(); z3 = vr[2].z(); |
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25 | f9daq | 175 | |
72 | f9daq | 176 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
177 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
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178 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
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179 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
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25 | f9daq | 180 | |
72 | f9daq | 181 | r[0] = vr[0]; r[1] = vr[1]; r[2] = vr[2]; r[3] = vr[3]; |
182 | n.SetXYZ(A, B, C); |
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183 | n = n.Unit(); |
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25 | f9daq | 184 | |
72 | f9daq | 185 | for(int i=0;i<4;i++) |
186 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
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187 | |||
188 | for(int i=0;i<4;i++) |
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189 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
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25 | f9daq | 190 | }; |
191 | //----------------------------------------------------------------------------- |
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192 | // posce presecisce !neskoncne! ravnine s premico (class CRay) |
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193 | // ce najde presecisce vrne 1 |
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194 | int CPlane4::GetIntersection(TVector3 *vec, CRay ray) |
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195 | { |
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72 | f9daq | 196 | TVector3 N; //nenormirani vektor (A,B,C) |
197 | double num, den; //stevec, imenovalec |
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198 | double t; |
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199 | TVector3 tmp; |
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25 | f9daq | 200 | |
72 | f9daq | 201 | N.SetXYZ(A,B,C); |
25 | f9daq | 202 | |
72 | f9daq | 203 | num = N*ray.GetR() + D; |
73 | f9daq | 204 | den = N*ray.GetK(); |
25 | f9daq | 205 | |
72 | f9daq | 206 | if (dbg) printf("t = %6.3lf / %6.3lf = %6.3lf\n", num, den, num/den); |
207 | |||
208 | //if(den == 0) |
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209 | if(TMath::Abs(den) < MARGIN) { |
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210 | //if(num == 0) |
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211 | if(TMath::Abs(num) < MARGIN) { |
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212 | if (dbg) printf("The ray is on the surface!\n"); |
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213 | return 0; //return 2; // premica lezi na ravnini |
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214 | } |
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215 | else { |
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216 | if (dbg) printf("The ray is parallel to the surface!\n"); |
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217 | return 0; // ni presecisca |
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218 | } |
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219 | } |
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220 | |||
221 | t = num / den; |
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222 | |||
223 | tmp = ray.GetR(); |
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73 | f9daq | 224 | tmp -= t*ray.GetK(); |
72 | f9daq | 225 | *vec = tmp; |
226 | return 1; |
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25 | f9daq | 227 | } |
228 | //----------------------------------------------------------------------------- |
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229 | // ali je vektor vec, ki lezi na ravnini skupaj z e1 in e2, med njima |
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230 | // angle_r je kot med e1 in e2, vsi vektorji imajo skupno izhodisce |
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231 | int CPlane4::IsInTri(TVector3 vec, TVector3 e1, TVector3 e2, double angle) |
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232 | { |
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233 | double angle_ve1, angle_ve2; |
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234 | |||
72 | f9daq | 235 | if(dbg) printf("--- CPlane4::IsInTri ---\n"); |
25 | f9daq | 236 | |
72 | f9daq | 237 | angle_ve1 = TMath::ACos(/*TMath::Abs*/( (e1.Unit()) * (vec.Unit()) )); |
238 | angle_ve2 = TMath::ACos(/*TMath::Abs*/( (e2.Unit()) * (vec.Unit()) )); |
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25 | f9daq | 239 | |
72 | f9daq | 240 | if(dbg) |
241 | { |
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242 | printf("angle_ve1 = %lf\n", angle_ve1*DEGREE); |
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243 | printf("angle_ve2 = %lf\n", angle_ve2*DEGREE); |
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244 | printf("angle_sum = %lf\n", (angle_ve1 + angle_ve2)*DEGREE); |
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245 | printf(" angle_r = %lf\n", angle*DEGREE); |
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246 | } |
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247 | |||
25 | f9daq | 248 | bool difference = (MARGIN < TMath::Abs(angle - (angle_ve1 + angle_ve2))); |
249 | if (dbg) printf(" MARGIN < Difference = %d\n", difference); |
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250 | return (int) !difference; |
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251 | } |
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252 | //----------------------------------------------------------------------------- |
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253 | // ali je vektor vec, ki lezi na ravnini!, znotraj meja, ki jih definirajo |
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254 | // strije vogali te ravnine r[i] |
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255 | int CPlane4::IsVectorIn(TVector3 vec) |
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256 | { |
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257 | int status; |
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258 | |||
72 | f9daq | 259 | if(dbg) printf("--- CPlane4::IsVectorIn ---\n"); |
25 | f9daq | 260 | |
72 | f9daq | 261 | for(int i=0;i<3;i++) |
262 | { |
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263 | status = IsInTri(vec - r[i], edge[i], -edge[i ? i-1 : 3], angle_r[i]); |
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264 | if(dbg) printf(" [%d] vec is %s\n", i, status ? "inside" : "outside"); |
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265 | if(!status) return 0; |
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266 | } |
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267 | |||
268 | return 1; |
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25 | f9daq | 269 | } |
270 | int CPlane4::TestIntersection(CRay in) |
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271 | { |
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72 | f9daq | 272 | TVector3 tmp; |
25 | f9daq | 273 | |
72 | f9daq | 274 | if( GetIntersection(&tmp, in) ) |
275 | if( IsVectorIn(tmp) ) |
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276 | return 1; |
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277 | |||
278 | return 0; |
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25 | f9daq | 279 | } |
280 | int CPlane4::TestIntersection(TVector3 *vec, CRay in) |
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281 | { |
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72 | f9daq | 282 | TVector3 tmp; |
25 | f9daq | 283 | |
72 | f9daq | 284 | if( GetIntersection(&tmp, in) ) |
285 | if( IsVectorIn(tmp) ) { |
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286 | *vec = tmp; |
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287 | return 1; |
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288 | } |
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289 | |||
290 | return 0; |
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25 | f9daq | 291 | } |
292 | void CPlane4::Print() |
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293 | { |
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72 | f9daq | 294 | printf("--- CPlane4::Print() ---\n"); |
295 | printf(" r=(%.2lf, %.2lf, %.2lf); n=(%.2lf, %.2lf, %.2lf); ", |
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296 | r[0].x(), r[0].y(), r[0].z(), n.x(), n.y(), n.z()); |
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297 | printf( "(A,B,C,D)=(%.2lf, %.2lf, %.2lf, %.2lf) \n", A, B, C, D); |
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298 | for(int i=0;i<4;i++) printf(" edge[%d] = (%lf, %lf, %lf)\n", i, edge[i].x(), edge[i].y(), edge[i].z()); |
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299 | for(int i=0;i<4;i++) printf(" angle[%d] = %lf\n", i, angle_r[i]*DEGREE); |
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25 | f9daq | 300 | } |
301 | void CPlane4::Draw(int color, int width) |
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302 | { |
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72 | f9daq | 303 | TPolyLine3D *line3d = new TPolyLine3D(5); |
25 | f9daq | 304 | |
72 | f9daq | 305 | for(int i=0;i<4;i++) line3d->SetPoint(i, r[i].x(), r[i].y(), r[i].z()); |
306 | line3d->SetPoint(4, r[0].x(), r[0].y(), r[0].z()); |
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307 | line3d->SetLineWidth(width); line3d->SetLineColor(color); |
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25 | f9daq | 308 | |
72 | f9daq | 309 | line3d->Draw(); |
25 | f9daq | 310 | } |
311 | |||
312 | |||
313 | CSurface::CSurface(int type0): |
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72 | f9daq | 314 | type(type0) |
25 | f9daq | 315 | { |
72 | f9daq | 316 | TVector3 vr[4]; |
317 | TDatime now; |
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25 | f9daq | 318 | |
72 | f9daq | 319 | vr[0].SetXYZ(0.0,-1.0,-1.0); |
320 | vr[1].SetXYZ(0.0,-1.0, 1.0); |
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321 | vr[2].SetXYZ(0.0, 1.0, 1.0); |
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322 | vr[3].SetXYZ(0.0, 1.0,-1.0); |
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323 | //CPlane4::Set(vr); |
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324 | SetIndex(1.0, 1.5); |
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325 | |||
326 | reflection = c_reflectivity; |
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327 | rand.SetSeed(now.Get()); |
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328 | |||
329 | SetFresnel(); |
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25 | f9daq | 330 | } |
331 | CSurface::CSurface(int type0, TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4, double n10, double n20, double reflectivity) |
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332 | { |
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72 | f9daq | 333 | TDatime now; |
334 | |||
335 | type = type0; CPlane4::Set(r1, r2, r3, r4); |
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336 | SetIndex(n10, n20); |
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337 | |||
338 | reflection = reflectivity; |
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339 | rand.SetSeed(now.Get()); |
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340 | |||
341 | SetFresnel(); |
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25 | f9daq | 342 | } |
343 | CSurface::CSurface(int type0, TVector3 *vr, double n10, double n20, double reflectivity) |
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344 | { |
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72 | f9daq | 345 | TDatime now; |
346 | |||
347 | type = type0; CPlane4::Set(vr); |
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348 | SetIndex(n10, n20); |
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349 | |||
350 | reflection = reflectivity; |
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351 | rand.SetSeed(now.Get()); |
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352 | |||
353 | SetFresnel(); |
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25 | f9daq | 354 | } |
355 | void CSurface::SetIndex(double n10, double n20) |
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356 | { |
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72 | f9daq | 357 | n1 = n10; n2 = n20; n1_n2 = n1/n2; |
358 | |||
359 | if(n1 > n2) |
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360 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(n2/n1, 2) ); |
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361 | else |
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362 | cosTtotal = 0.0; |
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25 | f9daq | 363 | } |
364 | //----------------------------------------------------------------------------- |
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365 | // sprejme zarek, vrne uklonjen/odbit zarek in presecisce |
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366 | // vrne 0 ce ni presecisca; 1 ce se je lomil |
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367 | // 2 ce se je odbil; -2 ce se je absorbiral |
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84 | f9daq | 368 | int CSurface::PropagateRay(CRay in, CRay& out, TVector3 *intersection) |
25 | f9daq | 369 | { |
370 | if (dbg) printf("--- CSurface::PropagateRay ---\n"); |
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71 | f9daq | 371 | double cosTi; // incident ray angle |
372 | double cosTt; // transmited ray angle |
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25 | f9daq | 373 | TVector3 intersect, transmit; |
374 | |||
72 | f9daq | 375 | if( !(GetIntersection(&intersect, in) == 1) ) |
376 | return 0; |
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377 | |||
378 | *intersection = intersect; |
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379 | if( !IsVectorIn(intersect) ) |
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380 | return 0; |
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381 | |||
382 | // --------------- Fresnel ---------------------------------------------------- |
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383 | // R_f = a_te * R_te + a_tm * R_tm |
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384 | // e - electrical/perependicular |
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385 | // m - magnetic polarization/parallel |
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386 | double r_te=0; |
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387 | double r_tm=0; |
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388 | double R_te=0; // s reflection coefficient |
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389 | double R_tm=0; // p reflection coefficient |
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390 | double R_f = 0.0; |
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391 | double a_te = 0.0; // s-wave amplitude, cos Alpha |
||
392 | double a_tm = 0.0; // p-wave amplitude, sin Alpha |
||
393 | TVector3 v_te; // unit s-polarization vector |
||
394 | TVector3 v_tm; // unit p-polarization vector |
||
395 | TVector3 v_tm_t;// transmited polarization parallel with the plane of incidence |
||
73 | f9daq | 396 | TVector3 pol_t = in.GetP(); // incident polarization |
72 | f9daq | 397 | int sign_n; // sign of normal direction vs. inbound ray |
398 | double cosTN; // debug |
||
399 | |||
73 | f9daq | 400 | // Decomposition of incident polarization vector |
401 | // using unit vectors v_tm & v_te |
||
402 | // in a_tm and a_te components |
||
403 | //if(fresnel) { |
||
404 | // s-polarization unit vector v_te |
||
72 | f9daq | 405 | // is in the plane orthogonal to the plane of incidence |
406 | // defined as the plane spanned by |
||
407 | // incident surface vector n and wave vector k |
||
73 | f9daq | 408 | // k in this notation is in.GetK() |
409 | v_te = n.Cross(in.GetK()); |
||
72 | f9daq | 410 | v_te = v_te.Unit(); |
73 | f9daq | 411 | v_tm = -v_te.Cross(in.GetK()); |
72 | f9daq | 412 | v_tm = v_tm.Unit(); |
413 | if(dbg) { |
||
414 | printf(" v_te = "); printv(v_te); |
||
415 | printf(" v_tm = "); printv(v_tm); |
||
416 | } |
||
417 | |||
418 | double cosAf = v_te * in.GetP(); |
||
84 | f9daq | 419 | double alpha = TMath::ACos(cosAf); |
420 | if(alpha < MARGIN) alpha = MARGIN; |
||
73 | f9daq | 421 | if(dbg) printf(" cosAf = %lf (Af = %lf)\n", cosAf, alpha*DEGREE); |
72 | f9daq | 422 | |
423 | a_te = cosAf; |
||
424 | a_tm = TMath::Sqrt(1 - cosAf*cosAf); |
||
425 | if(dbg) printf(" a_te = %lf, a_tm = %lf\n", a_te, a_tm); |
||
73 | f9daq | 426 | //} |
72 | f9daq | 427 | // ---------------------------------------------------------------------------- |
428 | |||
429 | // reflection probability |
||
430 | double p_ref = rand.Uniform(0.0, 1.0); |
||
431 | |||
432 | if(type == SURF_TOTAL) type = SURF_REFRA; |
||
433 | switch(type){ |
||
434 | // ---------------------------------------------------------------------------- |
||
435 | // --------------- refraction from n1 to n2 ----------------------------------- |
||
436 | // ---------------------------------------------------------------------------- |
||
437 | case SURF_REFRA: |
||
73 | f9daq | 438 | cosTi = in.GetK() * n; |
72 | f9daq | 439 | if(dbg) printf(" cosTi = %lf (Ti = %lf)\n", cosTi, TMath::ACos(cosTi)*DEGREE); |
440 | sign_n = -sign(cosTi); |
||
441 | if(dbg) printf(" sign_n = %d\n", sign_n); |
||
442 | cosTi = TMath::Abs(cosTi); |
||
443 | |||
444 | // Check if there can be total reflection: n1 > n2 |
||
445 | if(N1_N2(-sign_n) < 1.0) |
||
446 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(N1_N2(-sign_n), 2) ); |
||
447 | else |
||
448 | cosTtotal = 0.0; |
||
449 | |||
450 | if(dbg) printf(" cosTtotal = %lf (Ttotal = %lf)\n", cosTtotal, TMath::ACos(cosTtotal)*DEGREE); |
||
451 | // reflection dependance on polarization missing |
||
452 | // reflection hardcoded to 0.96 |
||
453 | if (dbg) printf(" reflection probability = %f\n", p_ref); |
||
454 | |||
455 | // If n1>n2 and theta>thetaCritical, total reflection |
||
456 | if(cosTi < cosTtotal) { |
||
457 | if(dbg) printf(" TOTAL\n"); |
||
73 | f9daq | 458 | transmit = in.GetK() + sign_n*2*cosTi*n; |
72 | f9daq | 459 | |
460 | if(dbg) { |
||
461 | cosTN = TMath::Abs(transmit.Unit() * n); |
||
462 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
||
463 | } |
||
84 | f9daq | 464 | out.Set(intersect, transmit); |
72 | f9daq | 465 | |
73 | f9daq | 466 | // Shift implemented, but only linear polarization is implemented |
467 | if (dbg) printf("CSurface: Propagate TOTAL\n"); |
||
468 | v_tm_t = -v_te.Cross(transmit); |
||
469 | v_tm_t = v_tm_t.Unit(); |
||
470 | // shift the p and s components |
||
471 | double n12 = N1_N2(-sign_n); |
||
472 | double deltaP = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/(pow(n12,2)*cosTi)); |
||
473 | double deltaS = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/cosTi); |
||
474 | double delta = deltaP - deltaS; |
||
84 | f9daq | 475 | //alpha += delta; |
73 | f9daq | 476 | a_tm = sin(alpha); |
477 | a_te = cos(alpha); |
||
478 | if (dbg) printf(" deltaP = %f deltaS = %f; new a_tm = %f, a_te = %f", |
||
479 | deltaP, deltaS, a_tm, a_te); |
||
480 | pol_t = a_tm*v_tm_t + a_te*v_te; |
||
481 | if (dbg) printv(pol_t); |
||
84 | f9daq | 482 | out.setPolarization(pol_t); |
73 | f9daq | 483 | |
72 | f9daq | 484 | return REFLECTION; |
485 | } else { |
||
486 | // reflection or refraction according to Fresnel equations |
||
487 | if(dbg) printf(" REFRACTION\n"); |
||
488 | if(dbg) printf(" N1_N2(sign_n) = %lf\n", N1_N2(sign_n)); |
||
489 | cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); |
||
490 | if(dbg) printf(" cosTt = %lf (Tt = %lf) \n", cosTt, TMath::ACos(cosTt)*DEGREE); |
||
491 | |||
73 | f9daq | 492 | transmit = N1_N2(sign_n)*in.GetK() + sign_n*(N1_N2(sign_n)*cosTi - cosTt)*n; |
72 | f9daq | 493 | if(dbg) {printf(" transmit.Unit() = "); printv(transmit.Unit());} |
494 | if(dbg) { |
||
495 | cosTN = transmit.Unit() * n; |
||
496 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
||
497 | } |
||
498 | |||
499 | //if(cosTi<=cosTtotal) cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); |
||
500 | //if(fresnel) { |
||
501 | r_te = (n1*cosTi - n2*cosTt)/(n1*cosTi + n2*cosTt); // transverse |
||
502 | r_tm = (n2*cosTi - n1*cosTt)/(n1*cosTt + n2*cosTi); // paralel |
||
503 | |||
504 | if(dbg) printf(" r_te = %lf, r_tm = %lf\n", r_te, r_tm); |
||
505 | |||
506 | // transmited polarization |
||
507 | v_tm_t = -v_te.Cross(transmit); |
||
508 | v_tm_t = v_tm_t.Unit(); |
||
73 | f9daq | 509 | pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_t; |
72 | f9daq | 510 | |
511 | if(dbg) { |
||
512 | printf(" v_tm_t = "); printv(v_tm_t); |
||
513 | printf(" pol_t = "); printv(pol_t); |
||
514 | } |
||
515 | |||
71 | f9daq | 516 | // Fresnel coefficients |
72 | f9daq | 517 | R_te = TMath::Power(r_te, 2); |
518 | R_tm = TMath::Power(r_tm, 2); |
||
519 | R_f = a_te*a_te*R_te + a_tm*a_tm*R_tm; |
||
25 | f9daq | 520 | |
72 | f9daq | 521 | if (dbg) printf(" R_te = %lf, R_tm = %lf, R_f = %lf\n", R_te, R_tm, R_f); |
522 | } |
||
25 | f9daq | 523 | |
72 | f9daq | 524 | if(p_ref >= R_f) { // se lomi |
525 | if (dbg) printf(" SURFACE REFRACTED. Return.\n"); |
||
84 | f9daq | 526 | out.Set(intersect, transmit); |
527 | out.setPolarization(pol_t); |
||
72 | f9daq | 528 | return REFRACTION; |
529 | } else { // se odbije |
||
530 | if (dbg) printf(" SURFACE REFLECTED. p_ref=%f, R_f=%f\n", p_ref, R_f); |
||
73 | f9daq | 531 | transmit = in.GetK() + sign_n*2*cosTi*n; |
532 | TVector3 v_tm_r = -v_te.Cross(transmit); |
||
533 | v_tm_r = v_tm_r.Unit(); |
||
84 | f9daq | 534 | out.Set(intersect, transmit); |
73 | f9daq | 535 | //pol_t = -in.GetP() + sign_n*2*cosTi*n; |
536 | pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_r; |
||
84 | f9daq | 537 | out.setPolarization(pol_t); |
72 | f9daq | 538 | return REFLECTION; |
539 | } |
||
540 | |||
541 | //} |
||
542 | break; |
||
543 | |||
544 | // ---------------------------------------------------------------------------- |
||
545 | // --------------- reflection at "reflection" probability --------------------- |
||
546 | // ---------------------------------------------------------------------------- |
||
547 | case SURF_REFLE: |
||
548 | p_ref = rand.Uniform(0.0, 1.0); |
||
549 | if(p_ref < reflection) { // se odbije |
||
73 | f9daq | 550 | cosTi = in.GetK() * n; |
551 | transmit = in.GetK() - 2*cosTi*n; |
||
84 | f9daq | 552 | out.Set(intersect, transmit); |
72 | f9daq | 553 | return REFLECTION; //sdhfvjhsdbfjhsdbcvjhsb |
554 | } else { // se ne odbije |
||
73 | f9daq | 555 | transmit = in.GetK(); |
84 | f9daq | 556 | out.Set(intersect, transmit); |
72 | f9daq | 557 | return ABSORBED; |
558 | } |
||
559 | break; |
||
560 | |||
561 | // total reflection from n1 to n2 with R probbability |
||
562 | case SURF_IMPER: |
||
563 | p_ref = rand.Uniform(0.0, 1.0); |
||
564 | if(p_ref < reflection) { // se odbije |
||
73 | f9daq | 565 | cosTi = in.GetK() * n; |
72 | f9daq | 566 | if(TMath::Abs(cosTi) < cosTtotal) { // totalni odboj |
73 | f9daq | 567 | transmit = in.GetK() - 2*cosTi*n; |
84 | f9daq | 568 | out.Set(intersect, transmit); |
72 | f9daq | 569 | } else { // ni tot. odboja |
73 | f9daq | 570 | transmit = in.GetK(); |
84 | f9daq | 571 | out.Set(intersect, transmit); |
72 | f9daq | 572 | return ABSORBED; |
573 | } |
||
574 | } else { // se ne odbije |
||
73 | f9daq | 575 | transmit = in.GetK(); |
84 | f9daq | 576 | out.Set(intersect, transmit); |
72 | f9daq | 577 | return ABSORBED; |
578 | } |
||
579 | break; |
||
580 | |||
581 | default: |
||
84 | f9daq | 582 | out = in; |
72 | f9daq | 583 | break; |
584 | } |
||
585 | |||
586 | return REFRACTION; |
||
25 | f9daq | 587 | } |
588 | |||
72 | f9daq | 589 | Guide::Guide(TVector3 center0, DetectorParameters ¶meters) : |
590 | _d(parameters.getD()), |
||
591 | _n1(parameters.getN1()), |
||
592 | _n2(parameters.getN2()), |
||
593 | _n3(parameters.getN3()), |
||
594 | _r(c_reflectivity), |
||
595 | _absorption(0), |
||
596 | _A(0), |
||
597 | _badCoupling(parameters.badCoupling()) |
||
25 | f9daq | 598 | { |
72 | f9daq | 599 | double t; |
600 | TDatime now; |
||
601 | rand.SetSeed(now.Get()); |
||
602 | center = center0; |
||
603 | double b = parameters.getB(); |
||
604 | double a = parameters.getA(); |
||
605 | // if PlateOn, then n0 = n3 (optical grease), else = n1 (air) |
||
606 | //double n0 = (parameters.getPlateOn() ? parameters.getN3(): n1); |
||
607 | double n0 = (parameters.getPlateOn() ? _n2 : _n1); |
||
608 | int fresnel = parameters.getFresnel(); |
||
25 | f9daq | 609 | |
72 | f9daq | 610 | // light guide edges |
611 | t = b/2.0; |
||
612 | vodnik_edge[0].SetXYZ(0.0, t,-t); |
||
613 | vodnik_edge[1].SetXYZ(0.0, t, t); |
||
614 | vodnik_edge[2].SetXYZ(0.0,-t, t); |
||
615 | vodnik_edge[3].SetXYZ(0.0,-t,-t); |
||
616 | t = a/2.0; |
||
617 | vodnik_edge[4].SetXYZ(_d, t,-t); |
||
618 | vodnik_edge[5].SetXYZ(_d, t, t); |
||
619 | vodnik_edge[6].SetXYZ(_d,-t, t); |
||
620 | vodnik_edge[7].SetXYZ(_d,-t,-t); |
||
25 | f9daq | 621 | |
72 | f9daq | 622 | for(int i = 0; i<8; i++) vodnik_edge[i] += center; |
25 | f9daq | 623 | |
72 | f9daq | 624 | // light guide surfaces |
84 | f9daq | 625 | s_side[0].Set(SURF_REFRA, vodnik_edge, n0, _n2, _r); |
626 | s_side[0].FlipN(); |
||
72 | f9daq | 627 | |
84 | f9daq | 628 | s_side[1].Set(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], |
72 | f9daq | 629 | vodnik_edge[6], vodnik_edge[7], _n2, _n1, _r); |
84 | f9daq | 630 | s_side[2].Set(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], |
72 | f9daq | 631 | vodnik_edge[5], vodnik_edge[6], _n2, _n1, _r); |
84 | f9daq | 632 | s_side[3].Set(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], |
72 | f9daq | 633 | vodnik_edge[4], vodnik_edge[5], _n2, _n1, _r); |
84 | f9daq | 634 | s_side[4].Set(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], |
72 | f9daq | 635 | vodnik_edge[7], vodnik_edge[4], _n2, _n1, _r); |
636 | // n3 - ref ind at the exit, grease, air |
||
84 | f9daq | 637 | s_side[5].Set(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r); |
638 | s_side[5].FlipN(); |
||
72 | f9daq | 639 | // exit surface in the case of bad coupling |
84 | f9daq | 640 | noCoupling.Set(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r); |
641 | noCoupling.FlipN(); |
||
72 | f9daq | 642 | // grease = specific pattern area of coupling |
643 | TVector3 activePosition(center); |
||
644 | activePosition += TVector3(_d, 0, 0); |
||
645 | TVector3 normal(1,0,0); |
||
84 | f9daq | 646 | grease.Set(activePosition, normal, 0.95*a/2.0); |
72 | f9daq | 647 | |
84 | f9daq | 648 | if(fresnel) for(int i=0; i<6; i++) s_side[i].SetFresnel(1); |
72 | f9daq | 649 | |
650 | // statistics histograms |
||
84 | f9daq | 651 | //hfate = (TH1F)gROOT->FindObject("hfate"); //if(hfate) delete hfate; |
652 | hfate = TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
||
653 | (hfate.GetXaxis())->SetBinLabel(1, "Back Refl"); |
||
654 | (hfate.GetXaxis())->SetBinLabel(2, "Side"); |
||
655 | (hfate.GetXaxis())->SetBinLabel(3, "Refracted"); |
||
656 | (hfate.GetXaxis())->SetBinLabel(4, "LG Miss"); |
||
657 | (hfate.GetXaxis())->SetBinLabel(5, "Exit"); |
||
658 | (hfate.GetXaxis())->SetBinLabel(6, "Enter"); |
||
659 | (hfate.GetXaxis())->SetBinLabel(7, "Simulated"); |
||
660 | (hfate.GetXaxis())->SetBinLabel(8, "Absorb"); |
||
72 | f9daq | 661 | |
84 | f9daq | 662 | //hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
663 | hnodb_all = TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
||
72 | f9daq | 664 | |
84 | f9daq | 665 | //hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
666 | hnodb_exit = TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
||
72 | f9daq | 667 | |
84 | f9daq | 668 | int nBins = nch; |
669 | //hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
||
670 | hin = TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
||
72 | f9daq | 671 | |
84 | f9daq | 672 | //hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; |
673 | hout = TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0); |
||
25 | f9daq | 674 | } |
675 | //----------------------------------------------------------------------------- |
||
676 | // Sledi zarku skozi vodnik. Vrne: |
||
677 | // 0, ce zgresi vstopno ploskev |
||
678 | // 1, ce zadane izstopno ploskev |
||
679 | // -1, ce se v vodniku ne odbije totalno |
||
680 | // 2, enter the light guide, bin 2 of hfate = refraction |
||
681 | // -2, ce se ne odbije zaradi koncnega R stranic |
||
682 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev |
||
683 | // +4, ce se absorbira v materialu |
||
84 | f9daq | 684 | Fate Guide::PropagateRay(CRay in, CRay& out, int *n_points, TVector3 *points) |
25 | f9daq | 685 | { |
686 | if (dbg) printf("--- GUIDE::PropagateRay ---\n"); |
||
72 | f9daq | 687 | // ray0 - incident ray |
688 | // ray1 - trans/refl ray |
||
25 | f9daq | 689 | CRay ray0; |
690 | CRay ray1; |
||
691 | TVector3 vec0, vec1; |
||
692 | int inters_i = 0; |
||
72 | f9daq | 693 | |
694 | ray0 = in; |
||
695 | int n_odb = 0; |
||
696 | int last_hit = 0; |
||
697 | int propagation = 0; |
||
84 | f9daq | 698 | int result = s_side[0].PropagateRay(ray0, ray1, &vec1); |
72 | f9daq | 699 | if( !(result) ) { |
700 | // ce -NI- presecisca z vstopno |
||
701 | if (dbg) printf(" GUIDE: missed the light guide\n"); |
||
702 | fate = missed; |
||
703 | //hfate->Fill(0); |
||
704 | } else if(result == REFLECTION) { |
||
705 | if (dbg) printf(" REFLECTED on the entry surface!\n"); |
||
706 | fate = backreflected; |
||
707 | //hfate->Fill(-3); |
||
708 | } else { |
||
709 | if (dbg) printf(" GUIDE: ray entered\n"); |
||
710 | points[0] = ray1.GetR(); |
||
84 | f9daq | 711 | hfate.Fill(enter); // enter |
712 | hin.Fill(vec1.y(), vec1.z()); |
||
72 | f9daq | 713 | if (dbg) printf(" GUIDE: n_odb = %d\n", n_odb); |
714 | |||
715 | while (n_odb++ < MAX_REFLECTIONS) { |
||
716 | if (dbg) printf(" GUIDE: Boundary test: %d\n",n_odb); |
||
717 | ray0 = ray1; |
||
718 | vec0 = vec1; |
||
719 | propagation = 11; |
||
720 | for(inters_i=0; inters_i<6; inters_i++) { |
||
721 | if (dbg) printf(" GUIDE: Test intersection with surface %d \n", inters_i); |
||
722 | if( inters_i != last_hit) { |
||
84 | f9daq | 723 | int testBoundary = s_side[inters_i].TestIntersection(&vec1, ray1); |
72 | f9daq | 724 | if( testBoundary ) { |
725 | if (dbg) printf(" GUIDE: ray intersects with LG surface %d\n",inters_i); |
||
726 | break; |
||
727 | } |
||
728 | } |
||
729 | } |
||
730 | points[n_odb] = vec1; |
||
731 | if(inters_i == 0) { |
||
732 | fate = backreflected; |
||
733 | //hfate->Fill(backreflected); |
||
734 | break; |
||
735 | } // backreflection |
||
736 | |||
737 | // the passage is possible, test propagation |
||
84 | f9daq | 738 | propagation = s_side[inters_i].PropagateRay(ray0, ray1, &vec1); |
72 | f9daq | 739 | |
740 | if (dbg) printf(" GUIDE: surface = %d, propagation = %d\n", inters_i, propagation); |
||
741 | |||
742 | |||
743 | if(propagation == ABSORBED) { |
||
744 | fate = noreflection; |
||
745 | break; |
||
746 | } //refraction due to finite reflectivity |
||
747 | |||
748 | if(inters_i == 5) { |
||
749 | if (_badCoupling) { |
||
750 | TVector3 hitVector(0,0,0); |
||
84 | f9daq | 751 | bool hitActive = grease.TestIntersection(&hitVector, ray0); |
72 | f9daq | 752 | if (hitActive and dbg) printf(" GUIDE: hit grease\n"); |
84 | f9daq | 753 | if (!hitActive) propagation = noCoupling.PropagateRay(ray0, ray1, &vec1); |
72 | f9daq | 754 | } |
755 | // check on which side the vector is? |
||
73 | f9daq | 756 | TVector3 ray = ray1.GetK(); |
84 | f9daq | 757 | TVector3 exitNormal = s_side[5].GetN(); |
72 | f9daq | 758 | if (dbg) printf("ray*n_5 = %lf\n", ray*exitNormal); |
759 | if (ray*exitNormal > 0) { |
||
760 | if (dbg) printf(" GUIDE: ray is backreflected from exit window.\n"); |
||
761 | fate = backreflected; |
||
762 | n_odb++; |
||
763 | points[n_odb] = vec1; |
||
764 | ray0 = ray1; |
||
765 | break; |
||
766 | } |
||
767 | fate = hitExit; |
||
84 | f9daq | 768 | hout.Fill(vec1.y(), vec1.z()); |
769 | hnodb_exit.Fill(n_odb-1); |
||
72 | f9daq | 770 | n_odb++; |
771 | points[n_odb] = vec1; |
||
772 | ray0 = ray1; |
||
773 | break; |
||
774 | } |
||
775 | |||
776 | if(propagation == REFRACTION) { |
||
777 | fate = refracted; |
||
778 | n_odb++; |
||
779 | points[n_odb] = vec1; |
||
780 | ray0 = ray1; |
||
781 | break; |
||
782 | } // no total reflection when should be |
||
783 | |||
784 | last_hit = inters_i; |
||
785 | } |
||
786 | } |
||
787 | |||
788 | //--- material absorption --- |
||
789 | if(_absorption) { |
||
790 | double travel = 0.0; |
||
791 | if (dbg) printf("n_odb = %d\n", n_odb); |
||
792 | for(int point = 0; point < n_odb-1; point++) { |
||
793 | travel += (points[point] - points[point+1]).Mag(); |
||
794 | if (dbg) printf("travel = %lf\n", travel); |
||
795 | } |
||
796 | double T_abs = TMath::Exp(-travel/_A); |
||
797 | if(dbg)printf("T_abs = %lf\n", T_abs); |
||
798 | double p_abs = rand.Uniform(0.0, 1.0); |
||
799 | if(dbg)printf("p_abs = %lf\n", p_abs); |
||
800 | |||
801 | if(p_abs > T_abs) fate = absorbed; // absorption |
||
802 | } |
||
803 | //--- material absorption --- |
||
804 | |||
84 | f9daq | 805 | hfate.Fill(fate); |
806 | hfate.Fill(rays); |
||
807 | hnodb_all.Fill(n_odb-2); |
||
72 | f9daq | 808 | *n_points = n_odb+1; |
84 | f9daq | 809 | out = ray0; |
72 | f9daq | 810 | return fate; |
25 | f9daq | 811 | } |
812 | void Guide::GetVFate(int *out) |
||
813 | { |
||
84 | f9daq | 814 | for(int i=0;i<7;i++) out[i] = (int)hfate.GetBinContent(i+1); |
25 | f9daq | 815 | } |
816 | void Guide::Draw(int color, int width) |
||
817 | { |
||
84 | f9daq | 818 | for(int i = 0; i<6; i++) (&s_side[i])->Draw(color, width); |
25 | f9daq | 819 | } |
820 | void Guide::DrawSkel(int color, int width) |
||
821 | { |
||
72 | f9daq | 822 | TPolyLine3D *line3d = new TPolyLine3D(2); |
84 | f9daq | 823 | line3d->SetLineWidth(width); |
824 | line3d->SetLineColor(color); |
||
25 | f9daq | 825 | |
72 | f9daq | 826 | for(int i=0; i<4; i++) { |
827 | line3d->SetPoint(0, vodnik_edge[i+0].x(), vodnik_edge[i+0].y(), vodnik_edge[i+0].z()); |
||
828 | line3d->SetPoint(1, vodnik_edge[i+4].x(), vodnik_edge[i+4].y(), vodnik_edge[i+4].z()); |
||
829 | line3d->DrawClone(); |
||
830 | } |
||
25 | f9daq | 831 | } |
832 | |||
73 | f9daq | 833 | |
25 | f9daq | 834 | int CPlaneR::TestIntersection(TVector3 *vec, CRay ray) |
835 | { |
||
72 | f9daq | 836 | double num, den; //stevec, imenovalec |
837 | double t; |
||
838 | TVector3 tmp; |
||
25 | f9daq | 839 | |
72 | f9daq | 840 | if(dbg) printf("---> CPlaneR::TestIntersection <---\n"); |
841 | if(dbg) {printf("c = "); printv(center); printf(" | n = "); printv(n); printf("\n");} |
||
25 | f9daq | 842 | |
72 | f9daq | 843 | double D = - n*center; |
844 | num = n*ray.GetR() + D; |
||
73 | f9daq | 845 | den = n*ray.GetK(); |
72 | f9daq | 846 | |
847 | if(dbg) printf("D = %.4lf | num = %.4lf | den = %.4lf\n", D, num, den); |
||
848 | |||
849 | if(TMath::Abs(den) < MARGIN) { |
||
850 | if(TMath::Abs(num) < MARGIN) |
||
851 | return 0; |
||
852 | else |
||
853 | return 0; |
||
854 | } |
||
855 | |||
856 | t = num / den; |
||
857 | |||
858 | if(dbg) printf("t = %.4lf | ", t); |
||
859 | |||
860 | tmp = ray.GetR(); |
||
73 | f9daq | 861 | tmp -= t*ray.GetK(); |
72 | f9daq | 862 | *vec = tmp; |
863 | |||
864 | if(dbg) {printv(tmp); printf(" | Rv = %.4lf <> R = %.4lf\n", ((tmp - center).Mag()), _r);} |
||
865 | |||
866 | |||
867 | if( ((tmp - center).Mag()) < _r ) |
||
868 | return 1; |
||
869 | else |
||
870 | return 0; |
||
25 | f9daq | 871 | } |
73 | f9daq | 872 | |
25 | f9daq | 873 | void CPlaneR::Draw(int color, int width) |
874 | { |
||
72 | f9daq | 875 | const int NN = 32; |
876 | double phi, x, y; |
||
25 | f9daq | 877 | |
72 | f9daq | 878 | TPolyLine3D *arc; |
879 | arc = new TPolyLine3D(NN+1); |
||
880 | arc->SetLineWidth(width); |
||
881 | arc->SetLineColor(color); |
||
882 | |||
883 | for(int i=0; i<=NN; i++) { |
||
884 | phi = i*2.0*TMath::Pi()/NN; |
||
885 | x = _r*TMath::Cos(phi); |
||
886 | y = _r*TMath::Sin(phi); |
||
887 | arc->SetPoint(i, center.x(), x, y); |
||
888 | } |
||
889 | arc->Draw(); |
||
25 | f9daq | 890 | } |
891 | |||
892 | |||
893 | CDetector::CDetector(TVector3 center0, DetectorParameters& parameters) : |
||
72 | f9daq | 894 | center(center0), |
895 | glass_on(parameters.getGlassOn()), |
||
896 | glass_d(parameters.getGlassD()), |
||
897 | col_in(2), |
||
898 | col_lg(8), |
||
899 | col_out(4), |
||
900 | col_rgla(6), |
||
901 | col_LG(1), |
||
902 | col_glass(4), |
||
903 | col_active(7), |
||
904 | guide_on(parameters.getGuideOn()), |
||
84 | f9daq | 905 | guide(Guide(center0, parameters)), |
906 | plate(Plate(parameters)), |
||
72 | f9daq | 907 | _plateWidth(parameters.getPlateWidth()), |
908 | _plateOn(parameters.getPlateOn()), |
||
909 | offsetY(parameters.getOffsetY()), |
||
910 | offsetZ(parameters.getOffsetZ()) |
||
911 | { |
||
912 | // }; |
||
913 | |||
914 | //----------------------------------------------------------------------------- |
||
915 | //void CDetector::Init() |
||
916 | //{ |
||
25 | f9daq | 917 | double d = parameters.getD(); |
72 | f9daq | 918 | double x_offset; |
919 | if(guide_on) x_offset = center.x(); |
||
920 | else x_offset = center.x() - d; |
||
921 | |||
922 | double b = parameters.getB(); |
||
923 | //double n1 = parameters.getN1(); |
||
924 | //double n2 = parameters.getN2(); |
||
925 | double n3 = parameters.getN3(); |
||
926 | double reflectivity = c_reflectivity; |
||
927 | double x_gap = parameters.getGap().X(); |
||
928 | double y_gap = parameters.getGap().Y(); |
||
929 | double z_gap = parameters.getGap().Z(); |
||
930 | |||
931 | // additional glass between at top of SiPM |
||
932 | // example: epoxy n=1.60 |
||
933 | double n4 = 1.57; |
||
934 | TVector3 plane_v[4]; |
||
84 | f9daq | 935 | int nBins = nch; |
72 | f9daq | 936 | double p_size = b/2.0; |
937 | plane_v[0].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap - p_size); |
||
938 | plane_v[1].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap + p_size); |
||
939 | plane_v[2].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap + p_size); |
||
940 | plane_v[3].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap - p_size); |
||
84 | f9daq | 941 | glass.Set(SURF_REFRA, plane_v, n3, n4, reflectivity); |
942 | glass.FlipN(); |
||
72 | f9daq | 943 | |
944 | // additional circular glass between LG and SiPM |
||
84 | f9daq | 945 | glass_circle.Set(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b); |
72 | f9daq | 946 | |
84 | f9daq | 947 | //hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; |
948 | hglass = TH2F("hglass", "", |
||
72 | f9daq | 949 | nBins, y_gap - p_size, y_gap + p_size, |
950 | nBins, z_gap - p_size, z_gap + p_size); |
||
951 | |||
952 | // SiPM active surface |
||
953 | p_size = parameters.getActive()/2.0; |
||
954 | if (dbg) cout<<"SiPM active length "<<parameters.getActive()<<endl; |
||
955 | |||
956 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size); |
||
957 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
||
958 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
||
959 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
||
84 | f9daq | 960 | active.Set(plane_v); |
72 | f9daq | 961 | //active surface in case of bad coupling is circle d=a |
962 | TVector3 activePosition(center); |
||
963 | activePosition += TVector3(d + x_gap, 0, 0); |
||
964 | TVector3 normal(1,0,0); |
||
84 | f9daq | 965 | grease.Set(activePosition, normal, 1.0*p_size); |
72 | f9daq | 966 | |
84 | f9daq | 967 | //hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; |
72 | f9daq | 968 | //hactive = new TH2F("hactive", "Active area hits", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
84 | f9daq | 969 | hactive = TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
72 | f9daq | 970 | |
971 | p_size = b/2.0; |
||
972 | //p_size = 2.5; |
||
973 | //p_size = M*0.6; |
||
84 | f9daq | 974 | //hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; |
975 | hlaser = TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ); |
||
72 | f9daq | 976 | |
977 | // collection surface in SiPM plane |
||
978 | p_size = 1.4*b/2.0; |
||
979 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size); |
||
980 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
||
981 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
||
982 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
||
84 | f9daq | 983 | detector.Set(plane_v); |
72 | f9daq | 984 | |
84 | f9daq | 985 | //hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; |
72 | f9daq | 986 | //hdetector = new TH2F("hdetector", "Hits detector plane", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
84 | f9daq | 987 | hdetector = TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
72 | f9daq | 988 | |
989 | /* |
||
25 | f9daq | 990 | window_circle = new CPlaneR(TVector3(x_offset+d+window_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), window_R); |
72 | f9daq | 991 | |
25 | f9daq | 992 | p_size = M*a; |
993 | plane_v[0].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap - p_size); |
||
994 | plane_v[1].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap + p_size); |
||
995 | plane_v[2].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap + p_size); |
||
996 | plane_v[3].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap - p_size); |
||
997 | window = new CSurface(SURF_REFRA, plane_v, n1, n2, reflectivity); window->FlipN(); |
||
72 | f9daq | 998 | |
25 | f9daq | 999 | hwindow = (TH2F*)gROOT->FindObject("hwindow"); if(hwindow) delete hwindow; |
1000 | hwindow = new TH2F("hwindow", "Hits Window", nch, y_gap - window_R, y_gap + window_R, nch, z_gap - window_R, z_gap + window_R); |
||
72 | f9daq | 1001 | */ |
1002 | p_size = b/2.0; |
||
84 | f9daq | 1003 | //histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; |
1004 | histoPlate = TH2F("histoPlate", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
||
1005 | |||
1006 | generated = TH2F("generated", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
||
25 | f9daq | 1007 | } |
54 | f9daq | 1008 | |
25 | f9daq | 1009 | //----------------------------------------------------------------------------- |
1010 | // vrne 1 ce je zadel aktvino povrsino |
||
1011 | // vrne <1 ce jo zgresi |
||
84 | f9daq | 1012 | int CDetector::Propagate(CRay in, CRay& out, int draw) |
25 | f9daq | 1013 | // Sledi zarku skozi vodnik. Vrne: |
1014 | // 0, ce zgresi vstopno ploskev MISSED |
||
1015 | // 1, ce zadane izstopno ploskev HIT |
||
1016 | // -1, ce se v vodniku ne odbije totalno REFRACTED |
||
1017 | // 2, enter the light guide, bin 2 of hfate EXIT |
||
1018 | // -2, ce se ne odbije zaradi koncnega R stranic - no total reflection REFRACTED |
||
1019 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev BACK_REFLECTED |
||
1020 | // +4, ce se absorbira v materialu ABSORBED |
||
1021 | { |
||
1022 | if (dbg) printf("--- Detector::Propagate ---\n"); |
||
84 | f9daq | 1023 | generated.Fill(in.GetR().y(), in.GetR().z()); |
72 | f9daq | 1024 | //CRay *ray0 = new CRay; ray0->Set(in.GetR(), in.GetN()); ray0->SetColor(col_in); |
1025 | CRay *rayin = new CRay(in); |
||
1026 | rayin->SetColor(col_in); |
||
84 | f9daq | 1027 | CRay rayout(in); |
1028 | rayout.SetColor(col_in); |
||
25 | f9daq | 1029 | |
84 | f9daq | 1030 | const int max_n_points = guide.GetMAXODB() + 2; |
72 | f9daq | 1031 | TVector3 pointsPlate[max_n_points]; |
1032 | //TVector3 intersection; |
||
1033 | Fate fatePlate; |
||
1034 | int nPointsPlate; |
||
1035 | TPolyLine3D *line3d = new TPolyLine3D(2); |
||
1036 | line3d->SetLineWidth(1); |
||
1037 | line3d->SetLineColor(4); |
||
70 | f9daq | 1038 | |
72 | f9daq | 1039 | // Draw the plate and propagate the ray through |
1040 | // check if the ray should be reflected?? |
||
54 | f9daq | 1041 | |
72 | f9daq | 1042 | if(_plateOn) { |
71 | f9daq | 1043 | |
84 | f9daq | 1044 | fatePlate = plate.propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
72 | f9daq | 1045 | if(draw) rayin->DrawS(center.x()- _plateWidth, -10.0); |
1046 | if(draw) { |
||
1047 | if(fatePlate == missed) { |
||
84 | f9daq | 1048 | rayout.SetColor(col_in); |
1049 | rayout.DrawS(center.x() - _plateWidth, -10.0); |
||
72 | f9daq | 1050 | } |
1051 | else if(fatePlate == backreflected){ |
||
84 | f9daq | 1052 | rayout.SetColor(kBlack); |
1053 | rayout.DrawS(center.x() - _plateWidth, 7.0); |
||
72 | f9daq | 1054 | if (dbg) printf("Backreflected at plate!\n"); |
1055 | } |
||
1056 | else { |
||
1057 | int p_i; |
||
1058 | for(p_i = 0; p_i < nPointsPlate-1; p_i++) { |
||
1059 | line3d->SetPoint(0, pointsPlate[p_i].x(), pointsPlate[p_i].y(), pointsPlate[p_i].z()); |
||
1060 | line3d->SetPoint(1, pointsPlate[p_i+1].x(), pointsPlate[p_i+1].y(), pointsPlate[p_i+1].z()); |
||
1061 | line3d->DrawClone(); |
||
1062 | } |
||
84 | f9daq | 1063 | rayout.DrawS(pointsPlate[p_i].x(), -0.1); |
72 | f9daq | 1064 | if(fatePlate == noreflection) { // lost on plate side |
84 | f9daq | 1065 | rayout.SetColor(col_out); |
1066 | rayout.DrawS(pointsPlate[p_i].x(), 10.0); |
||
72 | f9daq | 1067 | } |
1068 | } |
||
1069 | } |
||
1070 | |||
1071 | if(! (fatePlate == hitExit or fatePlate == refracted) ) { |
||
84 | f9daq | 1072 | guide.GetHFate()->Fill(rays); |
72 | f9daq | 1073 | if (dbg)printf("CDetector::propagate Simulated ray missed the entry surface!\n"); |
1074 | if (fatePlate == backreflected) |
||
84 | f9daq | 1075 | guide.GetHFate()->Fill(fatePlate); // reflected back |
72 | f9daq | 1076 | else |
84 | f9daq | 1077 | guide.GetHFate()->Fill(noreflection); //lost on plate side |
72 | f9daq | 1078 | return fatePlate; |
1079 | } |
||
1080 | |||
1081 | //Ray hits light guide |
||
84 | f9daq | 1082 | histoPlate.Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
72 | f9daq | 1083 | |
1084 | } |
||
1085 | else { |
||
1086 | //rayout = rayin; |
||
84 | f9daq | 1087 | if(draw) rayout.DrawS(center.x(), -10.0); |
72 | f9daq | 1088 | } |
1089 | |||
1090 | // If the ray is not reflected in the plate |
||
1091 | // Draw the light guide and propagate the ray through |
||
1092 | |||
1093 | //const int max_n_points = guide->GetMAXODB() + 2; |
||
1094 | TVector3 points[max_n_points]; |
||
1095 | TVector3 presecisce; |
||
1096 | |||
1097 | int n_points; |
||
1098 | int fate_glass; |
||
84 | f9daq | 1099 | CRay *ray0 = new CRay(rayout); |
72 | f9daq | 1100 | // delete rayout; -> creates dangling reference when tries to delete ray0! |
1101 | //delete rayin; -> delete rayout! |
||
84 | f9daq | 1102 | CRay ray1; |
72 | f9daq | 1103 | |
84 | f9daq | 1104 | fate = guide.PropagateRay(*ray0, ray1, &n_points, points); |
72 | f9daq | 1105 | if (dbg) { |
1106 | if (fate == backreflected) printf("DETECTOR::backreflected\n"); |
||
1107 | } |
||
1108 | |||
1109 | line3d->SetLineColor(col_lg); |
||
1110 | int p_i; |
||
1111 | if(guide_on) { |
||
1112 | if(draw) { |
||
1113 | if(fate == missed) { |
||
1114 | if (dbg) printf("Detector: fate=missed\n"); |
||
84 | f9daq | 1115 | TVector3 r = ray1.GetR(); |
1116 | TVector3 k = ray1.GetK(); |
||
1117 | ray1.Set(r,k); |
||
1118 | ray1.DrawS(center.x(), 10.0); |
||
72 | f9daq | 1119 | } else { |
1120 | for(p_i = 0; p_i < n_points-1; p_i++) { |
||
1121 | line3d->SetPoint(0, points[p_i].x(), points[p_i].y(), points[p_i].z()); |
||
1122 | line3d->SetPoint(1, points[p_i+1].x(), points[p_i+1].y(), points[p_i+1].z()); |
||
1123 | line3d->DrawClone(); |
||
1124 | } |
||
1125 | if(fate != noreflection) { |
||
1126 | if (dbg) printf("Detector: fate != noreflection, fate = %d\n", (int)fate); |
||
84 | f9daq | 1127 | if(glass_on) {/*if(fate == 1)*/ ray1.Draw(points[p_i].x(), center.x() + guide.getD() + glass_d);} |
72 | f9daq | 1128 | else { |
84 | f9daq | 1129 | ray1.SetColor(col_out); |
1130 | ray1.DrawS(points[p_i].x(), 10.0); |
||
72 | f9daq | 1131 | } |
1132 | } |
||
1133 | } |
||
1134 | } |
||
1135 | |||
1136 | |||
1137 | if(! (fate == hitExit or fate == refracted) ) { |
||
1138 | if (dbg) printf("Detector: fate != hit, refracted\n"); |
||
84 | f9daq | 1139 | out = ray1; |
72 | f9daq | 1140 | delete ray0; |
84 | f9daq | 1141 | //delete ray1; |
1142 | //delete rayout; |
||
72 | f9daq | 1143 | delete rayin; |
1144 | return fate; |
||
1145 | } |
||
1146 | } else { |
||
1147 | if (dbg) printf("Detector: fate = hit or refracted"); |
||
84 | f9daq | 1148 | ray1 = *ray0; |
72 | f9daq | 1149 | if(draw) { |
1150 | //double epoxy = parameters->getGlassD(); |
||
84 | f9daq | 1151 | if(glass_on) ray1.Draw(center.x(), center.x() + glass_d); |
1152 | else ray1.DrawS(center.x(), 10.0); |
||
72 | f9daq | 1153 | } |
1154 | } |
||
1155 | |||
1156 | fate = missed; // zgresil aktivno povrsino |
||
1157 | if(glass_on) { |
||
84 | f9daq | 1158 | *ray0 = ray1; |
1159 | ray1.SetColor(col_rgla); |
||
1160 | fate_glass = glass.PropagateRay(*ray0, ray1, &presecisce); |
||
72 | f9daq | 1161 | if(fate_glass == REFRACTION) { |
84 | f9daq | 1162 | hglass.Fill(presecisce.y(), presecisce.z()); |
1163 | if(draw) ray1.DrawS(presecisce.x(), 10.0); |
||
72 | f9daq | 1164 | //if(active->TestIntersection(&presecisce, *ray1)) { |
1165 | //fate = hitExit; |
||
84 | f9daq | 1166 | //h-Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
72 | f9daq | 1167 | //hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
1168 | //} |
||
1169 | //if(detector->TestIntersection(&presecisce, *ray1)) |
||
1170 | //hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
||
1171 | //} else if(fate_glass == REFLECTION) { |
||
1172 | else |
||
84 | f9daq | 1173 | if(draw) ray1.DrawS(presecisce.x(), 10.0); |
72 | f9daq | 1174 | } |
1175 | } |
||
1176 | |||
1177 | // Main test: ray and SiPM surface |
||
84 | f9daq | 1178 | if(active.TestIntersection(&presecisce, ray1)) { |
72 | f9daq | 1179 | fate = hitExit; |
84 | f9daq | 1180 | hactive.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
1181 | hlaser.Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
||
72 | f9daq | 1182 | } |
1183 | // If it is on the same plane as SiPM |
||
84 | f9daq | 1184 | if(detector.TestIntersection(&presecisce, ray1)) |
1185 | hdetector.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
||
72 | f9daq | 1186 | //} |
1187 | //} else { |
||
1188 | //if(draw) ray1->Draw(presecisce.x(), center.x()+d+window_d); |
||
1189 | //} |
||
1190 | |||
84 | f9daq | 1191 | out = ray1; |
72 | f9daq | 1192 | delete ray0; |
84 | f9daq | 1193 | //delete ray1; |
1194 | //delete rayout; |
||
72 | f9daq | 1195 | delete rayin; |
1196 | return fate; |
||
25 | f9daq | 1197 | } |
73 | f9daq | 1198 | |
25 | f9daq | 1199 | void CDetector::Draw(int width) |
1200 | { |
||
72 | f9daq | 1201 | if(guide_on) { |
84 | f9daq | 1202 | if( TMath::Abs(guide.getN1()-guide.getN2()) < MARGIN ) { |
1203 | if(_plateOn) plate.drawSkel(col_LG, width); |
||
1204 | guide.DrawSkel(col_LG, width); |
||
72 | f9daq | 1205 | } |
1206 | else { |
||
84 | f9daq | 1207 | if(_plateOn) plate.draw(4, width); |
1208 | guide.Draw(col_LG, width); |
||
72 | f9daq | 1209 | } |
1210 | } |
||
1211 | |||
84 | f9daq | 1212 | if(glass_on) glass_circle.Draw(col_glass, width); |
72 | f9daq | 1213 | //window_circle->Draw(col_glass, width); |
84 | f9daq | 1214 | active.Draw(col_active, width); |
25 | f9daq | 1215 | } |
1216 | |||
73 | f9daq | 1217 | |
25 | f9daq | 1218 | Plate::Plate(DetectorParameters& parameters) |
1219 | { |
||
1220 | TVector3 center = CENTER; |
||
1221 | const double b = parameters.getB(); |
||
1222 | const double n1 = parameters.getN1(); |
||
72 | f9daq | 1223 | const double n2 = parameters.getN2(); |
1224 | const double t = b/2.; |
||
1225 | const double plateWidth = parameters.getPlateWidth(); |
||
1226 | center.SetX( CENTER.X() - plateWidth ); |
||
1227 | |||
1228 | plate_edge[0].SetXYZ(0.0, t,-t); |
||
1229 | plate_edge[1].SetXYZ(0.0, t, t); |
||
1230 | plate_edge[2].SetXYZ(0.0,-t, t); |
||
1231 | plate_edge[3].SetXYZ(0.0,-t,-t); |
||
1232 | plate_edge[4].SetXYZ(plateWidth, t,-t); |
||
1233 | plate_edge[5].SetXYZ(plateWidth, t, t); |
||
1234 | plate_edge[6].SetXYZ(plateWidth,-t, t); |
||
1235 | plate_edge[7].SetXYZ(plateWidth,-t,-t); |
||
1236 | |||
1237 | for(int i = 0; i<8; i++) plate_edge[i] += center; |
||
1238 | |||
84 | f9daq | 1239 | sides[0].Set(SURF_REFRA, plate_edge, n1, n2, c_reflectivity); |
1240 | sides[0].FlipN(); |
||
72 | f9daq | 1241 | |
84 | f9daq | 1242 | sides[1].Set(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity); |
1243 | sides[2].Set(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity); |
||
1244 | sides[3].Set(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity); |
||
1245 | sides[4].Set(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity); |
||
72 | f9daq | 1246 | |
84 | f9daq | 1247 | sides[5].Set(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity); |
1248 | sides[5].FlipN(); |
||
72 | f9daq | 1249 | |
84 | f9daq | 1250 | for(int i=0; i<6; i++) sides[i].SetFresnel(1); |
25 | f9daq | 1251 | } |
1252 | |||
1253 | void Plate::draw(int color, int width) |
||
1254 | { |
||
84 | f9daq | 1255 | for(int i = 0; i<6; i++) sides[i].Draw(color, width); |
25 | f9daq | 1256 | } |
1257 | |||
1258 | void Plate::drawSkel(int color, int width) |
||
1259 | { |
||
72 | f9daq | 1260 | TPolyLine3D line3d(2); |
1261 | line3d.SetLineWidth(width); |
||
1262 | line3d.SetLineColor(color); |
||
25 | f9daq | 1263 | |
72 | f9daq | 1264 | for(int i=0; i<4; i++) { |
1265 | line3d.SetPoint(0, plate_edge[i+0].x(), plate_edge[i+0].y(), plate_edge[i+0].z()); |
||
1266 | line3d.SetPoint(1, plate_edge[i+4].x(), plate_edge[i+4].y(), plate_edge[i+4].z()); |
||
1267 | line3d.DrawClone(); |
||
1268 | } |
||
25 | f9daq | 1269 | } |
1270 | |||
84 | f9daq | 1271 | Fate Plate::propagateRay(CRay in, CRay& out, int *n_points, TVector3 *points) |
25 | f9daq | 1272 | { |
1273 | CRay ray0; |
||
1274 | CRay ray1; |
||
1275 | TVector3 vec0, vec1; |
||
54 | f9daq | 1276 | Fate fate = enter; |
25 | f9daq | 1277 | int inters_i = 0; |
72 | f9daq | 1278 | |
1279 | ray0 = in; |
||
1280 | int n_odb = 0; |
||
1281 | int last_hit = 0; |
||
1282 | int propagation = 0; |
||
1283 | |||
84 | f9daq | 1284 | int result = sides[0].PropagateRay(ray0, ray1, &vec1); |
72 | f9daq | 1285 | if( !result ) { |
1286 | // ce -NI- presecisca z vstopno |
||
1287 | fate = missed; |
||
1288 | } else if(result == REFLECTION) { |
||
1289 | if (dbg) printf("PLATE: reflected\n"); |
||
73 | f9daq | 1290 | ray0 = ray1; |
72 | f9daq | 1291 | fate = backreflected; |
1292 | } else { |
||
1293 | points[0] = ray1.GetR(); |
||
1294 | //hfate->Fill(enter); |
||
1295 | //hin->Fill(vec1.y(), vec1.z()); |
||
1296 | while (n_odb++ < MAX_REFLECTIONS) { |
||
1297 | ray0 = ray1; |
||
1298 | vec0 = vec1; |
||
1299 | propagation = 11; |
||
1300 | for(inters_i=0; inters_i<6; inters_i++) { |
||
1301 | if( inters_i != last_hit) { |
||
84 | f9daq | 1302 | if( sides[inters_i].TestIntersection(&vec1, ray1) ) break; |
72 | f9daq | 1303 | } |
1304 | } |
||
1305 | points[n_odb] = vec1; |
||
1306 | if(inters_i == 0) { |
||
73 | f9daq | 1307 | ray0 = ray1; |
72 | f9daq | 1308 | fate = backreflected; |
1309 | break;} // backreflection |
||
1310 | |||
84 | f9daq | 1311 | propagation = sides[inters_i].PropagateRay(ray0, ray1, &vec1); |
72 | f9daq | 1312 | if(inters_i == 5) { // successfull exit |
1313 | fate = hitExit; |
||
1314 | //hout->Fill(vec1.y(), vec1.z()); |
||
1315 | //hnodb_exit->Fill(n_odb-1); |
||
1316 | n_odb++; |
||
1317 | points[n_odb] = vec1; |
||
1318 | ray0 = ray1; |
||
1319 | break; |
||
1320 | } |
||
1321 | if(propagation == 1) { |
||
1322 | fate = noreflection; //at side |
||
1323 | n_odb++; |
||
1324 | points[n_odb] = vec1; |
||
1325 | ray0 = ray1; |
||
1326 | break;} // no total reflection when should be |
||
1327 | |||
1328 | if(propagation == -2) { |
||
1329 | fate = noreflection; |
||
1330 | break; |
||
1331 | } // absorption due to finite reflectivity |
||
1332 | |||
1333 | last_hit = inters_i; |
||
1334 | } |
||
1335 | } |
||
1336 | |||
1337 | *n_points = n_odb+1; |
||
84 | f9daq | 1338 | out = ray0; |
72 | f9daq | 1339 | return fate; |
25 | f9daq | 1340 | }; |
1341 | |||
1342 |