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Rev | Author | Line No. | Line |
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25 | f9daq | 1 | #include "include/guide.h" |
2 | |||
3 | #include <iostream> |
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4 | |||
5 | // vector output shortcut |
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6 | void printv(TVector3 v) |
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7 | { |
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72 | f9daq | 8 | printf("(x,y,z) = (%.4lf, %.4lf, %.4lf)\n", v.x(), v.y(), v.z()); |
25 | f9daq | 9 | } |
10 | // TVector3::Rotate does not seem accurate enough |
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11 | TVector3 rotatey(TVector3 v, double theta) |
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12 | { |
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72 | f9daq | 13 | return TVector3(v.x() * TMath::Cos(theta) + v.z() * TMath::Sin(theta), |
14 | v.y(), |
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15 | -v.x() * TMath::Sin(theta) + v.z() * TMath::Cos(theta)); |
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25 | f9daq | 16 | } |
17 | // another shortcut not found in TMath |
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18 | int sign(double in) |
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19 | { |
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72 | f9daq | 20 | if(in >= 0.0) return 1; |
21 | else return -1; |
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25 | f9daq | 22 | } |
23 | |||
73 | f9daq | 24 | void CRay::Set(TVector3 r0, TVector3 k0) |
25 | f9daq | 25 | { |
73 | f9daq | 26 | r = r0; k = k0.Unit(); |
25 | f9daq | 27 | } |
28 | //----------------------------------------------------------------------------- |
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29 | //void CRay::Set(double x0, double y0, double z0, double l0, double m0, double n0) |
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30 | //{ |
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72 | f9daq | 31 | //r.SetXYZ(x0, y0, z0); |
32 | //n.SetXYZ(l0, m0, n0); n = n.Unit(); |
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25 | f9daq | 33 | //} |
34 | //----------------------------------------------------------------------------- |
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35 | /* |
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36 | CRay& CRay::operator = (const CRay& p) |
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37 | { |
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38 | r.SetXYZ(p.GetR().x(), p.GetR().y(), p.GetR().z()); |
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39 | //this->r.SetXYZ(p.x(), p.y(), p.z()); |
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40 | n.SetXYZ(p.GetN().x(), p.GetN().y(), p.GetN().z()); |
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41 | return *this; |
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42 | } */ |
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43 | void CRay::Print() |
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44 | { |
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72 | f9daq | 45 | printf("---> CRay::Print() <---\n"); |
46 | printf("(x,y,z)=(%.2lf, %.2lf, %.2lf); (l,m,n)=(%.2lf, %.2lf, %.2lf)\n", |
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73 | f9daq | 47 | r.x(), r.y(), r.z(), k.x(), k.y(), k.z()); |
25 | f9daq | 48 | } |
49 | void CRay::Draw() |
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50 | { |
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72 | f9daq | 51 | double t = 50.0; |
52 | TPolyLine3D *line3d = new TPolyLine3D(2); |
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53 | //line3d->SetPoint(0, r.x() - t*n.x(), r.y() - t*n.y(), r.z() - t*n.z()); |
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54 | line3d->SetPoint(0, r.x(), r.y(), r.z()); |
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73 | f9daq | 55 | line3d->SetPoint(1, r.x() + t*k.x(), k.y() + t*k.y(), r.z() + t*k.z()); |
72 | f9daq | 56 | line3d->SetLineWidth(1); |
57 | line3d->SetLineColor(color); |
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25 | f9daq | 58 | |
72 | f9daq | 59 | line3d->Draw(); |
25 | f9daq | 60 | } |
61 | void CRay::Draw(double x_from, double x_to) |
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62 | { |
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72 | f9daq | 63 | double A1, A2; |
25 | f9daq | 64 | TPolyLine3D *line3d = new TPolyLine3D(2); |
65 | |||
73 | f9daq | 66 | if(k.x() < MARGIN) { |
72 | f9daq | 67 | A1 = A2 = 0.0; |
68 | } else { |
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73 | f9daq | 69 | A1 = (x_from - r.x())/k.x(); |
70 | A2 = (x_to - r.x())/k.x(); |
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72 | f9daq | 71 | } |
25 | f9daq | 72 | |
73 | f9daq | 73 | line3d->SetPoint(0, x_from, A1*k.y()+r.y(), A1*k.z()+r.z()); |
74 | line3d->SetPoint(1, x_to, A2*k.y()+r.y(), A2*k.z()+r.z()); |
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72 | f9daq | 75 | line3d->SetLineWidth(1); |
76 | line3d->SetLineColor(color); |
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77 | |||
78 | line3d->Draw(); |
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25 | f9daq | 79 | } |
80 | void CRay::DrawS(double x_from, double t) |
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81 | { |
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72 | f9daq | 82 | double A1; |
83 | TPolyLine3D *line3d = new TPolyLine3D(2); |
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25 | f9daq | 84 | |
73 | f9daq | 85 | if(k.x() < MARGIN) |
72 | f9daq | 86 | A1 = 0.0; |
87 | else |
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73 | f9daq | 88 | A1 = (x_from - r.x())/k.x(); |
25 | f9daq | 89 | |
73 | f9daq | 90 | line3d->SetPoint(0, x_from, A1*k.y()+r.y(), A1*k.z()+r.z()); |
91 | line3d->SetPoint(1, r.x() + t*k.x(), r.y() + t*k.y(), r.z() + t*k.z()); |
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72 | f9daq | 92 | line3d->SetLineWidth(1); |
93 | line3d->SetLineColor(color); |
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94 | |||
95 | line3d->Draw(); |
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25 | f9daq | 96 | } |
97 | |||
98 | |||
99 | CPlane4::CPlane4() : |
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72 | f9daq | 100 | n(TVector3(1.0, 0.0, 0.0)), |
101 | A(0), |
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102 | B(0), |
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103 | C(0), |
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104 | D(0) |
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25 | f9daq | 105 | { r[0] = TVector3(0.0,-1.0,-1.0); |
72 | f9daq | 106 | r[1] = TVector3(0.0,-1.0, 1.0); |
107 | r[2] = TVector3(0.0, 1.0, 1.0); |
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108 | r[3] = TVector3(0.0, 1.0,-1.0); |
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109 | for(int i=0;i<4;i++) edge[i] = TVector3(0,0,0); |
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110 | for(int i=0;i<4;i++) angle_r[i] = 0; |
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25 | f9daq | 111 | }; |
112 | CPlane4::CPlane4(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
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113 | { |
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72 | f9daq | 114 | //Set(r1, r2, r3, r4); |
115 | //} |
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116 | //----------------------------------------------------------------------------- |
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117 | // za izracun parametrov ravnine je en vektor prevec, vendar tega |
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118 | // rabim kot zadnji vogal poligona |
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119 | //void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
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120 | //{ |
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121 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
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25 | f9daq | 122 | |
72 | f9daq | 123 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z(); |
124 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z(); |
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125 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z(); |
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25 | f9daq | 126 | |
72 | f9daq | 127 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
128 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
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129 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
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130 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
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25 | f9daq | 131 | |
72 | f9daq | 132 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4; |
133 | n.SetXYZ(A, B, C); |
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134 | n = n.Unit(); |
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25 | f9daq | 135 | |
72 | f9daq | 136 | for(int i=0;i<4;i++) |
137 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
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138 | |||
139 | for(int i=0;i<4;i++) |
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140 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
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25 | f9daq | 141 | }; |
142 | |||
143 | void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) |
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144 | { |
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145 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
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146 | |||
72 | f9daq | 147 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z(); |
148 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z(); |
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149 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z(); |
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25 | f9daq | 150 | |
72 | f9daq | 151 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
152 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
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153 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
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154 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
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25 | f9daq | 155 | |
72 | f9daq | 156 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4; |
157 | n.SetXYZ(A, B, C); |
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158 | n = n.Unit(); |
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25 | f9daq | 159 | |
72 | f9daq | 160 | for(int i=0;i<4;i++) |
161 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
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162 | |||
163 | for(int i=0;i<4;i++) |
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164 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
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25 | f9daq | 165 | }; |
166 | |||
167 | CPlane4::CPlane4(TVector3 *vr) |
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168 | { |
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169 | double x1,y1,z1, x2,y2,z2, x3,y3,z3; |
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170 | |||
72 | f9daq | 171 | x1 = vr[0].x(); y1 = vr[0].y(); z1 = vr[0].z(); |
172 | x2 = vr[1].x(); y2 = vr[1].y(); z2 = vr[1].z(); |
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173 | x3 = vr[2].x(); y3 = vr[2].y(); z3 = vr[2].z(); |
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25 | f9daq | 174 | |
72 | f9daq | 175 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1); |
176 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3); |
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177 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1); |
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178 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2); |
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25 | f9daq | 179 | |
72 | f9daq | 180 | r[0] = vr[0]; r[1] = vr[1]; r[2] = vr[2]; r[3] = vr[3]; |
181 | n.SetXYZ(A, B, C); |
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182 | n = n.Unit(); |
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25 | f9daq | 183 | |
72 | f9daq | 184 | for(int i=0;i<4;i++) |
185 | edge[i] = r[i-3 ? i+1 : 0] - r[i]; |
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186 | |||
187 | for(int i=0;i<4;i++) |
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188 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) )); |
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25 | f9daq | 189 | }; |
190 | //----------------------------------------------------------------------------- |
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191 | // posce presecisce !neskoncne! ravnine s premico (class CRay) |
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192 | // ce najde presecisce vrne 1 |
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193 | int CPlane4::GetIntersection(TVector3 *vec, CRay ray) |
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194 | { |
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72 | f9daq | 195 | TVector3 N; //nenormirani vektor (A,B,C) |
196 | double num, den; //stevec, imenovalec |
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197 | double t; |
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198 | TVector3 tmp; |
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25 | f9daq | 199 | |
72 | f9daq | 200 | N.SetXYZ(A,B,C); |
25 | f9daq | 201 | |
72 | f9daq | 202 | num = N*ray.GetR() + D; |
73 | f9daq | 203 | den = N*ray.GetK(); |
25 | f9daq | 204 | |
72 | f9daq | 205 | if (dbg) printf("t = %6.3lf / %6.3lf = %6.3lf\n", num, den, num/den); |
206 | |||
207 | //if(den == 0) |
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208 | if(TMath::Abs(den) < MARGIN) { |
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209 | //if(num == 0) |
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210 | if(TMath::Abs(num) < MARGIN) { |
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211 | if (dbg) printf("The ray is on the surface!\n"); |
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212 | return 0; //return 2; // premica lezi na ravnini |
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213 | } |
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214 | else { |
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215 | if (dbg) printf("The ray is parallel to the surface!\n"); |
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216 | return 0; // ni presecisca |
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217 | } |
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218 | } |
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219 | |||
220 | t = num / den; |
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221 | |||
222 | tmp = ray.GetR(); |
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73 | f9daq | 223 | tmp -= t*ray.GetK(); |
72 | f9daq | 224 | *vec = tmp; |
225 | return 1; |
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25 | f9daq | 226 | } |
227 | //----------------------------------------------------------------------------- |
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228 | // ali je vektor vec, ki lezi na ravnini skupaj z e1 in e2, med njima |
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229 | // angle_r je kot med e1 in e2, vsi vektorji imajo skupno izhodisce |
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230 | int CPlane4::IsInTri(TVector3 vec, TVector3 e1, TVector3 e2, double angle) |
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231 | { |
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232 | double angle_ve1, angle_ve2; |
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233 | |||
72 | f9daq | 234 | if(dbg) printf("--- CPlane4::IsInTri ---\n"); |
25 | f9daq | 235 | |
72 | f9daq | 236 | angle_ve1 = TMath::ACos(/*TMath::Abs*/( (e1.Unit()) * (vec.Unit()) )); |
237 | angle_ve2 = TMath::ACos(/*TMath::Abs*/( (e2.Unit()) * (vec.Unit()) )); |
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25 | f9daq | 238 | |
72 | f9daq | 239 | if(dbg) |
240 | { |
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241 | printf("angle_ve1 = %lf\n", angle_ve1*DEGREE); |
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242 | printf("angle_ve2 = %lf\n", angle_ve2*DEGREE); |
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243 | printf("angle_sum = %lf\n", (angle_ve1 + angle_ve2)*DEGREE); |
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244 | printf(" angle_r = %lf\n", angle*DEGREE); |
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245 | } |
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246 | |||
25 | f9daq | 247 | bool difference = (MARGIN < TMath::Abs(angle - (angle_ve1 + angle_ve2))); |
248 | if (dbg) printf(" MARGIN < Difference = %d\n", difference); |
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249 | return (int) !difference; |
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250 | } |
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251 | //----------------------------------------------------------------------------- |
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252 | // ali je vektor vec, ki lezi na ravnini!, znotraj meja, ki jih definirajo |
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253 | // strije vogali te ravnine r[i] |
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254 | int CPlane4::IsVectorIn(TVector3 vec) |
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255 | { |
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256 | int status; |
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257 | |||
72 | f9daq | 258 | if(dbg) printf("--- CPlane4::IsVectorIn ---\n"); |
25 | f9daq | 259 | |
72 | f9daq | 260 | for(int i=0;i<3;i++) |
261 | { |
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262 | status = IsInTri(vec - r[i], edge[i], -edge[i ? i-1 : 3], angle_r[i]); |
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263 | if(dbg) printf(" [%d] vec is %s\n", i, status ? "inside" : "outside"); |
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264 | if(!status) return 0; |
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265 | } |
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266 | |||
267 | return 1; |
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25 | f9daq | 268 | } |
269 | int CPlane4::TestIntersection(CRay in) |
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270 | { |
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72 | f9daq | 271 | TVector3 tmp; |
25 | f9daq | 272 | |
72 | f9daq | 273 | if( GetIntersection(&tmp, in) ) |
274 | if( IsVectorIn(tmp) ) |
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275 | return 1; |
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276 | |||
277 | return 0; |
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25 | f9daq | 278 | } |
279 | int CPlane4::TestIntersection(TVector3 *vec, CRay in) |
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280 | { |
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72 | f9daq | 281 | TVector3 tmp; |
25 | f9daq | 282 | |
72 | f9daq | 283 | if( GetIntersection(&tmp, in) ) |
284 | if( IsVectorIn(tmp) ) { |
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285 | *vec = tmp; |
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286 | return 1; |
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287 | } |
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288 | |||
289 | return 0; |
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25 | f9daq | 290 | } |
291 | void CPlane4::Print() |
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292 | { |
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72 | f9daq | 293 | printf("--- CPlane4::Print() ---\n"); |
294 | printf(" r=(%.2lf, %.2lf, %.2lf); n=(%.2lf, %.2lf, %.2lf); ", |
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295 | r[0].x(), r[0].y(), r[0].z(), n.x(), n.y(), n.z()); |
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296 | printf( "(A,B,C,D)=(%.2lf, %.2lf, %.2lf, %.2lf) \n", A, B, C, D); |
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297 | for(int i=0;i<4;i++) printf(" edge[%d] = (%lf, %lf, %lf)\n", i, edge[i].x(), edge[i].y(), edge[i].z()); |
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298 | for(int i=0;i<4;i++) printf(" angle[%d] = %lf\n", i, angle_r[i]*DEGREE); |
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25 | f9daq | 299 | } |
300 | void CPlane4::Draw(int color, int width) |
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301 | { |
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72 | f9daq | 302 | TPolyLine3D *line3d = new TPolyLine3D(5); |
25 | f9daq | 303 | |
72 | f9daq | 304 | for(int i=0;i<4;i++) line3d->SetPoint(i, r[i].x(), r[i].y(), r[i].z()); |
305 | line3d->SetPoint(4, r[0].x(), r[0].y(), r[0].z()); |
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306 | line3d->SetLineWidth(width); line3d->SetLineColor(color); |
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25 | f9daq | 307 | |
72 | f9daq | 308 | line3d->Draw(); |
25 | f9daq | 309 | } |
310 | |||
311 | |||
312 | CSurface::CSurface(int type0): |
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72 | f9daq | 313 | type(type0) |
25 | f9daq | 314 | { |
72 | f9daq | 315 | TVector3 vr[4]; |
316 | TDatime now; |
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25 | f9daq | 317 | |
72 | f9daq | 318 | vr[0].SetXYZ(0.0,-1.0,-1.0); |
319 | vr[1].SetXYZ(0.0,-1.0, 1.0); |
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320 | vr[2].SetXYZ(0.0, 1.0, 1.0); |
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321 | vr[3].SetXYZ(0.0, 1.0,-1.0); |
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322 | //CPlane4::Set(vr); |
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323 | SetIndex(1.0, 1.5); |
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324 | |||
325 | reflection = c_reflectivity; |
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326 | rand.SetSeed(now.Get()); |
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327 | |||
328 | SetFresnel(); |
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25 | f9daq | 329 | } |
330 | CSurface::CSurface(int type0, TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4, double n10, double n20, double reflectivity) |
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331 | { |
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72 | f9daq | 332 | TDatime now; |
333 | |||
334 | type = type0; CPlane4::Set(r1, r2, r3, r4); |
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335 | SetIndex(n10, n20); |
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336 | |||
337 | reflection = reflectivity; |
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338 | rand.SetSeed(now.Get()); |
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339 | |||
340 | SetFresnel(); |
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25 | f9daq | 341 | } |
342 | CSurface::CSurface(int type0, TVector3 *vr, double n10, double n20, double reflectivity) |
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343 | { |
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72 | f9daq | 344 | TDatime now; |
345 | |||
346 | type = type0; CPlane4::Set(vr); |
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347 | SetIndex(n10, n20); |
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348 | |||
349 | reflection = reflectivity; |
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350 | rand.SetSeed(now.Get()); |
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351 | |||
352 | SetFresnel(); |
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25 | f9daq | 353 | } |
354 | void CSurface::SetIndex(double n10, double n20) |
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355 | { |
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72 | f9daq | 356 | n1 = n10; n2 = n20; n1_n2 = n1/n2; |
357 | |||
358 | if(n1 > n2) |
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359 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(n2/n1, 2) ); |
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360 | else |
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361 | cosTtotal = 0.0; |
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25 | f9daq | 362 | } |
363 | //----------------------------------------------------------------------------- |
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364 | // sprejme zarek, vrne uklonjen/odbit zarek in presecisce |
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365 | // vrne 0 ce ni presecisca; 1 ce se je lomil |
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366 | // 2 ce se je odbil; -2 ce se je absorbiral |
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367 | int CSurface::PropagateRay(CRay in, CRay *out, TVector3 *intersection) |
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368 | { |
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369 | if (dbg) printf("--- CSurface::PropagateRay ---\n"); |
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71 | f9daq | 370 | double cosTi; // incident ray angle |
371 | double cosTt; // transmited ray angle |
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25 | f9daq | 372 | TVector3 intersect, transmit; |
373 | |||
72 | f9daq | 374 | if( !(GetIntersection(&intersect, in) == 1) ) |
375 | return 0; |
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376 | |||
377 | *intersection = intersect; |
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378 | if( !IsVectorIn(intersect) ) |
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379 | return 0; |
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380 | |||
381 | // --------------- Fresnel ---------------------------------------------------- |
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382 | // R_f = a_te * R_te + a_tm * R_tm |
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383 | // e - electrical/perependicular |
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384 | // m - magnetic polarization/parallel |
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385 | double r_te=0; |
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386 | double r_tm=0; |
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387 | double R_te=0; // s reflection coefficient |
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388 | double R_tm=0; // p reflection coefficient |
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389 | double R_f = 0.0; |
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390 | double a_te = 0.0; // s-wave amplitude, cos Alpha |
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391 | double a_tm = 0.0; // p-wave amplitude, sin Alpha |
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392 | TVector3 v_te; // unit s-polarization vector |
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393 | TVector3 v_tm; // unit p-polarization vector |
||
394 | TVector3 v_tm_t;// transmited polarization parallel with the plane of incidence |
||
73 | f9daq | 395 | TVector3 pol_t = in.GetP(); // incident polarization |
72 | f9daq | 396 | int sign_n; // sign of normal direction vs. inbound ray |
397 | double cosTN; // debug |
||
398 | |||
73 | f9daq | 399 | // Decomposition of incident polarization vector |
400 | // using unit vectors v_tm & v_te |
||
401 | // in a_tm and a_te components |
||
402 | //if(fresnel) { |
||
403 | // s-polarization unit vector v_te |
||
72 | f9daq | 404 | // is in the plane orthogonal to the plane of incidence |
405 | // defined as the plane spanned by |
||
406 | // incident surface vector n and wave vector k |
||
73 | f9daq | 407 | // k in this notation is in.GetK() |
408 | v_te = n.Cross(in.GetK()); |
||
72 | f9daq | 409 | v_te = v_te.Unit(); |
73 | f9daq | 410 | v_tm = -v_te.Cross(in.GetK()); |
72 | f9daq | 411 | v_tm = v_tm.Unit(); |
412 | if(dbg) { |
||
413 | printf(" v_te = "); printv(v_te); |
||
414 | printf(" v_tm = "); printv(v_tm); |
||
415 | } |
||
416 | |||
417 | double cosAf = v_te * in.GetP(); |
||
73 | f9daq | 418 | double alpha = acos(cosAf); |
419 | if(dbg) printf(" cosAf = %lf (Af = %lf)\n", cosAf, alpha*DEGREE); |
||
72 | f9daq | 420 | |
421 | a_te = cosAf; |
||
422 | a_tm = TMath::Sqrt(1 - cosAf*cosAf); |
||
423 | if(dbg) printf(" a_te = %lf, a_tm = %lf\n", a_te, a_tm); |
||
73 | f9daq | 424 | //} |
72 | f9daq | 425 | // ---------------------------------------------------------------------------- |
426 | |||
427 | // reflection probability |
||
428 | double p_ref = rand.Uniform(0.0, 1.0); |
||
429 | |||
430 | if(type == SURF_TOTAL) type = SURF_REFRA; |
||
431 | switch(type){ |
||
432 | // ---------------------------------------------------------------------------- |
||
433 | // --------------- refraction from n1 to n2 ----------------------------------- |
||
434 | // ---------------------------------------------------------------------------- |
||
435 | case SURF_REFRA: |
||
73 | f9daq | 436 | cosTi = in.GetK() * n; |
72 | f9daq | 437 | if(dbg) printf(" cosTi = %lf (Ti = %lf)\n", cosTi, TMath::ACos(cosTi)*DEGREE); |
438 | sign_n = -sign(cosTi); |
||
439 | if(dbg) printf(" sign_n = %d\n", sign_n); |
||
440 | cosTi = TMath::Abs(cosTi); |
||
441 | |||
442 | // Check if there can be total reflection: n1 > n2 |
||
443 | if(N1_N2(-sign_n) < 1.0) |
||
444 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(N1_N2(-sign_n), 2) ); |
||
445 | else |
||
446 | cosTtotal = 0.0; |
||
447 | |||
448 | if(dbg) printf(" cosTtotal = %lf (Ttotal = %lf)\n", cosTtotal, TMath::ACos(cosTtotal)*DEGREE); |
||
449 | // reflection dependance on polarization missing |
||
450 | // reflection hardcoded to 0.96 |
||
451 | if (dbg) printf(" reflection probability = %f\n", p_ref); |
||
452 | |||
453 | // If n1>n2 and theta>thetaCritical, total reflection |
||
454 | if(cosTi < cosTtotal) { |
||
455 | if(dbg) printf(" TOTAL\n"); |
||
73 | f9daq | 456 | transmit = in.GetK() + sign_n*2*cosTi*n; |
72 | f9daq | 457 | |
458 | if(dbg) { |
||
459 | cosTN = TMath::Abs(transmit.Unit() * n); |
||
460 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
||
461 | } |
||
462 | out->Set(intersect, transmit); |
||
463 | |||
73 | f9daq | 464 | // Shift implemented, but only linear polarization is implemented |
465 | if (dbg) printf("CSurface: Propagate TOTAL\n"); |
||
466 | v_tm_t = -v_te.Cross(transmit); |
||
467 | v_tm_t = v_tm_t.Unit(); |
||
468 | // shift the p and s components |
||
469 | double n12 = N1_N2(-sign_n); |
||
470 | double deltaP = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/(pow(n12,2)*cosTi)); |
||
471 | double deltaS = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/cosTi); |
||
472 | double delta = deltaP - deltaS; |
||
473 | alpha += delta; |
||
474 | a_tm = sin(alpha); |
||
475 | a_te = cos(alpha); |
||
476 | if (dbg) printf(" deltaP = %f deltaS = %f; new a_tm = %f, a_te = %f", |
||
477 | deltaP, deltaS, a_tm, a_te); |
||
478 | pol_t = a_tm*v_tm_t + a_te*v_te; |
||
479 | if (dbg) printv(pol_t); |
||
480 | out->setPolarization(pol_t); |
||
481 | |||
72 | f9daq | 482 | return REFLECTION; |
483 | } else { |
||
484 | // reflection or refraction according to Fresnel equations |
||
485 | if(dbg) printf(" REFRACTION\n"); |
||
486 | if(dbg) printf(" N1_N2(sign_n) = %lf\n", N1_N2(sign_n)); |
||
487 | cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); |
||
488 | if(dbg) printf(" cosTt = %lf (Tt = %lf) \n", cosTt, TMath::ACos(cosTt)*DEGREE); |
||
489 | |||
73 | f9daq | 490 | transmit = N1_N2(sign_n)*in.GetK() + sign_n*(N1_N2(sign_n)*cosTi - cosTt)*n; |
72 | f9daq | 491 | if(dbg) {printf(" transmit.Unit() = "); printv(transmit.Unit());} |
492 | if(dbg) { |
||
493 | cosTN = transmit.Unit() * n; |
||
494 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE); |
||
495 | } |
||
496 | |||
497 | //if(cosTi<=cosTtotal) cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); |
||
498 | //if(fresnel) { |
||
499 | r_te = (n1*cosTi - n2*cosTt)/(n1*cosTi + n2*cosTt); // transverse |
||
500 | r_tm = (n2*cosTi - n1*cosTt)/(n1*cosTt + n2*cosTi); // paralel |
||
501 | |||
502 | if(dbg) printf(" r_te = %lf, r_tm = %lf\n", r_te, r_tm); |
||
503 | |||
504 | // transmited polarization |
||
505 | v_tm_t = -v_te.Cross(transmit); |
||
506 | v_tm_t = v_tm_t.Unit(); |
||
73 | f9daq | 507 | pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_t; |
72 | f9daq | 508 | |
509 | if(dbg) { |
||
510 | printf(" v_tm_t = "); printv(v_tm_t); |
||
511 | printf(" pol_t = "); printv(pol_t); |
||
512 | } |
||
513 | |||
71 | f9daq | 514 | // Fresnel coefficients |
72 | f9daq | 515 | R_te = TMath::Power(r_te, 2); |
516 | R_tm = TMath::Power(r_tm, 2); |
||
517 | R_f = a_te*a_te*R_te + a_tm*a_tm*R_tm; |
||
25 | f9daq | 518 | |
72 | f9daq | 519 | if (dbg) printf(" R_te = %lf, R_tm = %lf, R_f = %lf\n", R_te, R_tm, R_f); |
520 | } |
||
25 | f9daq | 521 | |
72 | f9daq | 522 | if(p_ref >= R_f) { // se lomi |
523 | if (dbg) printf(" SURFACE REFRACTED. Return.\n"); |
||
524 | out->Set(intersect, transmit); |
||
73 | f9daq | 525 | out->setPolarization(pol_t); |
72 | f9daq | 526 | return REFRACTION; |
527 | } else { // se odbije |
||
528 | if (dbg) printf(" SURFACE REFLECTED. p_ref=%f, R_f=%f\n", p_ref, R_f); |
||
73 | f9daq | 529 | transmit = in.GetK() + sign_n*2*cosTi*n; |
530 | TVector3 v_tm_r = -v_te.Cross(transmit); |
||
531 | v_tm_r = v_tm_r.Unit(); |
||
72 | f9daq | 532 | out->Set(intersect, transmit); |
73 | f9daq | 533 | //pol_t = -in.GetP() + sign_n*2*cosTi*n; |
534 | pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_r; |
||
535 | out->setPolarization(pol_t); |
||
72 | f9daq | 536 | return REFLECTION; |
537 | } |
||
538 | |||
539 | //} |
||
540 | break; |
||
541 | |||
542 | // ---------------------------------------------------------------------------- |
||
543 | // --------------- reflection at "reflection" probability --------------------- |
||
544 | // ---------------------------------------------------------------------------- |
||
545 | case SURF_REFLE: |
||
546 | p_ref = rand.Uniform(0.0, 1.0); |
||
547 | if(p_ref < reflection) { // se odbije |
||
73 | f9daq | 548 | cosTi = in.GetK() * n; |
549 | transmit = in.GetK() - 2*cosTi*n; |
||
72 | f9daq | 550 | out->Set(intersect, transmit); |
551 | return REFLECTION; //sdhfvjhsdbfjhsdbcvjhsb |
||
552 | } else { // se ne odbije |
||
73 | f9daq | 553 | transmit = in.GetK(); |
72 | f9daq | 554 | out->Set(intersect, transmit); |
555 | return ABSORBED; |
||
556 | } |
||
557 | break; |
||
558 | |||
559 | // total reflection from n1 to n2 with R probbability |
||
560 | case SURF_IMPER: |
||
561 | p_ref = rand.Uniform(0.0, 1.0); |
||
562 | if(p_ref < reflection) { // se odbije |
||
73 | f9daq | 563 | cosTi = in.GetK() * n; |
72 | f9daq | 564 | if(TMath::Abs(cosTi) < cosTtotal) { // totalni odboj |
73 | f9daq | 565 | transmit = in.GetK() - 2*cosTi*n; |
72 | f9daq | 566 | out->Set(intersect, transmit); |
567 | } else { // ni tot. odboja |
||
73 | f9daq | 568 | transmit = in.GetK(); |
72 | f9daq | 569 | out->Set(intersect, transmit); |
570 | return ABSORBED; |
||
571 | } |
||
572 | } else { // se ne odbije |
||
73 | f9daq | 573 | transmit = in.GetK(); |
72 | f9daq | 574 | out->Set(intersect, transmit); |
575 | return ABSORBED; |
||
576 | } |
||
577 | break; |
||
578 | |||
579 | default: |
||
580 | *out = in; |
||
581 | break; |
||
582 | } |
||
583 | |||
584 | return REFRACTION; |
||
25 | f9daq | 585 | } |
586 | |||
72 | f9daq | 587 | Guide::Guide(TVector3 center0, DetectorParameters ¶meters) : |
588 | _d(parameters.getD()), |
||
589 | _n1(parameters.getN1()), |
||
590 | _n2(parameters.getN2()), |
||
591 | _n3(parameters.getN3()), |
||
592 | _r(c_reflectivity), |
||
593 | _absorption(0), |
||
594 | _A(0), |
||
595 | _badCoupling(parameters.badCoupling()) |
||
25 | f9daq | 596 | { |
72 | f9daq | 597 | double t; |
598 | TDatime now; |
||
599 | rand.SetSeed(now.Get()); |
||
600 | center = center0; |
||
601 | double b = parameters.getB(); |
||
602 | double a = parameters.getA(); |
||
603 | // if PlateOn, then n0 = n3 (optical grease), else = n1 (air) |
||
604 | //double n0 = (parameters.getPlateOn() ? parameters.getN3(): n1); |
||
605 | double n0 = (parameters.getPlateOn() ? _n2 : _n1); |
||
606 | int fresnel = parameters.getFresnel(); |
||
25 | f9daq | 607 | |
72 | f9daq | 608 | // light guide edges |
609 | t = b/2.0; |
||
610 | vodnik_edge[0].SetXYZ(0.0, t,-t); |
||
611 | vodnik_edge[1].SetXYZ(0.0, t, t); |
||
612 | vodnik_edge[2].SetXYZ(0.0,-t, t); |
||
613 | vodnik_edge[3].SetXYZ(0.0,-t,-t); |
||
614 | t = a/2.0; |
||
615 | vodnik_edge[4].SetXYZ(_d, t,-t); |
||
616 | vodnik_edge[5].SetXYZ(_d, t, t); |
||
617 | vodnik_edge[6].SetXYZ(_d,-t, t); |
||
618 | vodnik_edge[7].SetXYZ(_d,-t,-t); |
||
25 | f9daq | 619 | |
72 | f9daq | 620 | for(int i = 0; i<8; i++) vodnik_edge[i] += center; |
25 | f9daq | 621 | |
72 | f9daq | 622 | // light guide surfaces |
623 | s_side[0] = new CSurface(SURF_REFRA, vodnik_edge, n0, _n2, _r); |
||
624 | s_side[0]->FlipN(); |
||
625 | |||
626 | s_side[1] = new CSurface(SURF_REFRA, vodnik_edge[3], vodnik_edge[2], |
||
627 | vodnik_edge[6], vodnik_edge[7], _n2, _n1, _r); |
||
628 | s_side[2] = new CSurface(SURF_REFRA, vodnik_edge[2], vodnik_edge[1], |
||
629 | vodnik_edge[5], vodnik_edge[6], _n2, _n1, _r); |
||
630 | s_side[3] = new CSurface(SURF_REFRA, vodnik_edge[1], vodnik_edge[0], |
||
631 | vodnik_edge[4], vodnik_edge[5], _n2, _n1, _r); |
||
632 | s_side[4] = new CSurface(SURF_REFRA, vodnik_edge[0], vodnik_edge[3], |
||
633 | vodnik_edge[7], vodnik_edge[4], _n2, _n1, _r); |
||
634 | // n3 - ref ind at the exit, grease, air |
||
635 | s_side[5] = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r); |
||
636 | s_side[5]->FlipN(); |
||
637 | // exit surface in the case of bad coupling |
||
638 | noCoupling = new CSurface(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r); |
||
639 | noCoupling->FlipN(); |
||
640 | // grease = specific pattern area of coupling |
||
641 | TVector3 activePosition(center); |
||
642 | activePosition += TVector3(_d, 0, 0); |
||
643 | TVector3 normal(1,0,0); |
||
73 | f9daq | 644 | grease = new CPlaneR(activePosition, normal, 0.95*a/2.0); |
72 | f9daq | 645 | |
646 | if(fresnel) for(int i=0; i<6; i++) s_side[i]->SetFresnel(1); |
||
647 | |||
648 | // statistics histograms |
||
649 | hfate = (TH1F*)gROOT->FindObject("hfate"); if(hfate) delete hfate; |
||
650 | hfate = new TH1F("hfate", "Ray fate", 8, -3.5, 4.5); |
||
651 | (hfate->GetXaxis())->SetBinLabel(1, "Back Ref"); |
||
652 | (hfate->GetXaxis())->SetBinLabel(2, "No Ref"); |
||
653 | (hfate->GetXaxis())->SetBinLabel(3, "Refrac"); |
||
654 | (hfate->GetXaxis())->SetBinLabel(4, "LG Miss"); |
||
655 | (hfate->GetXaxis())->SetBinLabel(5, "Exit"); |
||
656 | (hfate->GetXaxis())->SetBinLabel(6, "Enter"); |
||
657 | (hfate->GetXaxis())->SetBinLabel(7, "Rays"); |
||
658 | (hfate->GetXaxis())->SetBinLabel(8, "Absorb"); |
||
659 | |||
660 | hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; |
||
661 | hnodb_all = new TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
||
662 | |||
663 | hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; |
||
664 | hnodb_exit = new TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5); |
||
665 | |||
666 | int nBins = nch + 1; |
||
667 | hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; |
||
668 | hin = new TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0); |
||
669 | |||
670 | hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; |
||
671 | hout = new TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0); |
||
25 | f9daq | 672 | } |
673 | //----------------------------------------------------------------------------- |
||
674 | // Sledi zarku skozi vodnik. Vrne: |
||
675 | // 0, ce zgresi vstopno ploskev |
||
676 | // 1, ce zadane izstopno ploskev |
||
677 | // -1, ce se v vodniku ne odbije totalno |
||
678 | // 2, enter the light guide, bin 2 of hfate = refraction |
||
679 | // -2, ce se ne odbije zaradi koncnega R stranic |
||
680 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev |
||
681 | // +4, ce se absorbira v materialu |
||
682 | Fate Guide::PropagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
||
683 | { |
||
684 | if (dbg) printf("--- GUIDE::PropagateRay ---\n"); |
||
72 | f9daq | 685 | // ray0 - incident ray |
686 | // ray1 - trans/refl ray |
||
25 | f9daq | 687 | CRay ray0; |
688 | CRay ray1; |
||
689 | TVector3 vec0, vec1; |
||
690 | int inters_i = 0; |
||
72 | f9daq | 691 | |
692 | ray0 = in; |
||
693 | int n_odb = 0; |
||
694 | int last_hit = 0; |
||
695 | int propagation = 0; |
||
696 | int result = s_side[0]->PropagateRay(ray0, &ray1, &vec1); |
||
697 | if( !(result) ) { |
||
698 | // ce -NI- presecisca z vstopno |
||
699 | if (dbg) printf(" GUIDE: missed the light guide\n"); |
||
700 | fate = missed; |
||
701 | //hfate->Fill(0); |
||
702 | } else if(result == REFLECTION) { |
||
703 | if (dbg) printf(" REFLECTED on the entry surface!\n"); |
||
704 | fate = backreflected; |
||
705 | //hfate->Fill(-3); |
||
706 | } else { |
||
707 | if (dbg) printf(" GUIDE: ray entered\n"); |
||
708 | points[0] = ray1.GetR(); |
||
709 | hfate->Fill(enter); // enter |
||
710 | hin->Fill(vec1.y(), vec1.z()); |
||
711 | if (dbg) printf(" GUIDE: n_odb = %d\n", n_odb); |
||
712 | |||
713 | while (n_odb++ < MAX_REFLECTIONS) { |
||
714 | if (dbg) printf(" GUIDE: Boundary test: %d\n",n_odb); |
||
715 | ray0 = ray1; |
||
716 | vec0 = vec1; |
||
717 | propagation = 11; |
||
718 | for(inters_i=0; inters_i<6; inters_i++) { |
||
719 | if (dbg) printf(" GUIDE: Test intersection with surface %d \n", inters_i); |
||
720 | if( inters_i != last_hit) { |
||
721 | int testBoundary = s_side[inters_i]->TestIntersection(&vec1, ray1); |
||
722 | if( testBoundary ) { |
||
723 | if (dbg) printf(" GUIDE: ray intersects with LG surface %d\n",inters_i); |
||
724 | break; |
||
725 | } |
||
726 | } |
||
727 | } |
||
728 | points[n_odb] = vec1; |
||
729 | if(inters_i == 0) { |
||
730 | fate = backreflected; |
||
731 | //hfate->Fill(backreflected); |
||
732 | break; |
||
733 | } // backreflection |
||
734 | |||
735 | // the passage is possible, test propagation |
||
736 | propagation = s_side[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
||
737 | |||
738 | if (dbg) printf(" GUIDE: surface = %d, propagation = %d\n", inters_i, propagation); |
||
739 | |||
740 | |||
741 | if(propagation == ABSORBED) { |
||
742 | fate = noreflection; |
||
743 | break; |
||
744 | } //refraction due to finite reflectivity |
||
745 | |||
746 | if(inters_i == 5) { |
||
747 | if (_badCoupling) { |
||
748 | TVector3 hitVector(0,0,0); |
||
749 | bool hitActive = grease->TestIntersection(&hitVector, ray0); |
||
750 | if (hitActive and dbg) printf(" GUIDE: hit grease\n"); |
||
751 | if (!hitActive) propagation = noCoupling->PropagateRay(ray0, &ray1, &vec1); |
||
752 | } |
||
753 | // check on which side the vector is? |
||
73 | f9daq | 754 | TVector3 ray = ray1.GetK(); |
72 | f9daq | 755 | TVector3 exitNormal = s_side[5]->GetN(); |
756 | if (dbg) printf("ray*n_5 = %lf\n", ray*exitNormal); |
||
757 | if (ray*exitNormal > 0) { |
||
758 | if (dbg) printf(" GUIDE: ray is backreflected from exit window.\n"); |
||
759 | fate = backreflected; |
||
760 | n_odb++; |
||
761 | points[n_odb] = vec1; |
||
762 | ray0 = ray1; |
||
763 | break; |
||
764 | } |
||
765 | fate = hitExit; |
||
766 | hout->Fill(vec1.y(), vec1.z()); |
||
767 | hnodb_exit->Fill(n_odb-1); |
||
768 | n_odb++; |
||
769 | points[n_odb] = vec1; |
||
770 | ray0 = ray1; |
||
771 | break; |
||
772 | } |
||
773 | |||
774 | if(propagation == REFRACTION) { |
||
775 | fate = refracted; |
||
776 | n_odb++; |
||
777 | points[n_odb] = vec1; |
||
778 | ray0 = ray1; |
||
779 | break; |
||
780 | } // no total reflection when should be |
||
781 | |||
782 | last_hit = inters_i; |
||
783 | } |
||
784 | } |
||
785 | |||
786 | //--- material absorption --- |
||
787 | if(_absorption) { |
||
788 | double travel = 0.0; |
||
789 | if (dbg) printf("n_odb = %d\n", n_odb); |
||
790 | for(int point = 0; point < n_odb-1; point++) { |
||
791 | travel += (points[point] - points[point+1]).Mag(); |
||
792 | if (dbg) printf("travel = %lf\n", travel); |
||
793 | } |
||
794 | double T_abs = TMath::Exp(-travel/_A); |
||
795 | if(dbg)printf("T_abs = %lf\n", T_abs); |
||
796 | double p_abs = rand.Uniform(0.0, 1.0); |
||
797 | if(dbg)printf("p_abs = %lf\n", p_abs); |
||
798 | |||
799 | if(p_abs > T_abs) fate = absorbed; // absorption |
||
800 | } |
||
801 | //--- material absorption --- |
||
802 | |||
803 | hfate->Fill(fate); |
||
804 | hfate->Fill(rays); |
||
805 | hnodb_all->Fill(n_odb-2); |
||
806 | *n_points = n_odb+1; |
||
807 | *out = ray0; |
||
808 | return fate; |
||
25 | f9daq | 809 | } |
810 | void Guide::GetVFate(int *out) |
||
811 | { |
||
72 | f9daq | 812 | for(int i=0;i<7;i++) out[i] = (int)hfate->GetBinContent(i+1); |
25 | f9daq | 813 | } |
814 | void Guide::Draw(int color, int width) |
||
815 | { |
||
72 | f9daq | 816 | for(int i = 0; i<6; i++) s_side[i]->Draw(color, width); |
25 | f9daq | 817 | } |
818 | void Guide::DrawSkel(int color, int width) |
||
819 | { |
||
72 | f9daq | 820 | TPolyLine3D *line3d = new TPolyLine3D(2); |
821 | line3d->SetLineWidth(width); line3d->SetLineColor(color); |
||
25 | f9daq | 822 | |
72 | f9daq | 823 | for(int i=0; i<4; i++) { |
824 | line3d->SetPoint(0, vodnik_edge[i+0].x(), vodnik_edge[i+0].y(), vodnik_edge[i+0].z()); |
||
825 | line3d->SetPoint(1, vodnik_edge[i+4].x(), vodnik_edge[i+4].y(), vodnik_edge[i+4].z()); |
||
826 | line3d->DrawClone(); |
||
827 | } |
||
25 | f9daq | 828 | } |
829 | |||
73 | f9daq | 830 | |
25 | f9daq | 831 | int CPlaneR::TestIntersection(TVector3 *vec, CRay ray) |
832 | { |
||
72 | f9daq | 833 | double num, den; //stevec, imenovalec |
834 | double t; |
||
835 | TVector3 tmp; |
||
25 | f9daq | 836 | |
72 | f9daq | 837 | if(dbg) printf("---> CPlaneR::TestIntersection <---\n"); |
838 | if(dbg) {printf("c = "); printv(center); printf(" | n = "); printv(n); printf("\n");} |
||
25 | f9daq | 839 | |
72 | f9daq | 840 | double D = - n*center; |
841 | num = n*ray.GetR() + D; |
||
73 | f9daq | 842 | den = n*ray.GetK(); |
72 | f9daq | 843 | |
844 | if(dbg) printf("D = %.4lf | num = %.4lf | den = %.4lf\n", D, num, den); |
||
845 | |||
846 | if(TMath::Abs(den) < MARGIN) { |
||
847 | if(TMath::Abs(num) < MARGIN) |
||
848 | return 0; |
||
849 | else |
||
850 | return 0; |
||
851 | } |
||
852 | |||
853 | t = num / den; |
||
854 | |||
855 | if(dbg) printf("t = %.4lf | ", t); |
||
856 | |||
857 | tmp = ray.GetR(); |
||
73 | f9daq | 858 | tmp -= t*ray.GetK(); |
72 | f9daq | 859 | *vec = tmp; |
860 | |||
861 | if(dbg) {printv(tmp); printf(" | Rv = %.4lf <> R = %.4lf\n", ((tmp - center).Mag()), _r);} |
||
862 | |||
863 | |||
864 | if( ((tmp - center).Mag()) < _r ) |
||
865 | return 1; |
||
866 | else |
||
867 | return 0; |
||
25 | f9daq | 868 | } |
73 | f9daq | 869 | |
25 | f9daq | 870 | void CPlaneR::Draw(int color, int width) |
871 | { |
||
72 | f9daq | 872 | const int NN = 32; |
873 | double phi, x, y; |
||
25 | f9daq | 874 | |
72 | f9daq | 875 | TPolyLine3D *arc; |
876 | arc = new TPolyLine3D(NN+1); |
||
877 | arc->SetLineWidth(width); |
||
878 | arc->SetLineColor(color); |
||
879 | |||
880 | for(int i=0; i<=NN; i++) { |
||
881 | phi = i*2.0*TMath::Pi()/NN; |
||
882 | x = _r*TMath::Cos(phi); |
||
883 | y = _r*TMath::Sin(phi); |
||
884 | arc->SetPoint(i, center.x(), x, y); |
||
885 | } |
||
886 | arc->Draw(); |
||
25 | f9daq | 887 | } |
888 | |||
889 | |||
890 | CDetector::CDetector(TVector3 center0, DetectorParameters& parameters) : |
||
72 | f9daq | 891 | center(center0), |
892 | glass_on(parameters.getGlassOn()), |
||
893 | glass_d(parameters.getGlassD()), |
||
894 | col_in(2), |
||
895 | col_lg(8), |
||
896 | col_out(4), |
||
897 | col_rgla(6), |
||
898 | col_LG(1), |
||
899 | col_glass(4), |
||
900 | col_active(7), |
||
901 | guide_on(parameters.getGuideOn()), |
||
902 | guide(new Guide(center0, parameters)), |
||
903 | plate(new Plate(parameters)), |
||
904 | _plateWidth(parameters.getPlateWidth()), |
||
905 | _plateOn(parameters.getPlateOn()), |
||
906 | offsetY(parameters.getOffsetY()), |
||
907 | offsetZ(parameters.getOffsetZ()) |
||
908 | { |
||
909 | // }; |
||
910 | |||
911 | //----------------------------------------------------------------------------- |
||
912 | //void CDetector::Init() |
||
913 | //{ |
||
25 | f9daq | 914 | double d = parameters.getD(); |
72 | f9daq | 915 | double x_offset; |
916 | if(guide_on) x_offset = center.x(); |
||
917 | else x_offset = center.x() - d; |
||
918 | |||
919 | double b = parameters.getB(); |
||
920 | //double n1 = parameters.getN1(); |
||
921 | //double n2 = parameters.getN2(); |
||
922 | double n3 = parameters.getN3(); |
||
923 | double reflectivity = c_reflectivity; |
||
924 | double x_gap = parameters.getGap().X(); |
||
925 | double y_gap = parameters.getGap().Y(); |
||
926 | double z_gap = parameters.getGap().Z(); |
||
927 | |||
928 | // additional glass between at top of SiPM |
||
929 | // example: epoxy n=1.60 |
||
930 | double n4 = 1.57; |
||
931 | TVector3 plane_v[4]; |
||
932 | int nBins = nch + 1; |
||
933 | double p_size = b/2.0; |
||
934 | plane_v[0].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap - p_size); |
||
935 | plane_v[1].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap + p_size); |
||
936 | plane_v[2].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap + p_size); |
||
937 | plane_v[3].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap - p_size); |
||
938 | glass = new CSurface(SURF_REFRA, plane_v, n3, n4, reflectivity); |
||
939 | glass->FlipN(); |
||
940 | |||
941 | // additional circular glass between LG and SiPM |
||
942 | glass_circle = new CPlaneR(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b); |
||
943 | |||
944 | hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; |
||
945 | hglass = new TH2F("hglass", "", |
||
946 | nBins, y_gap - p_size, y_gap + p_size, |
||
947 | nBins, z_gap - p_size, z_gap + p_size); |
||
948 | |||
949 | // SiPM active surface |
||
950 | p_size = parameters.getActive()/2.0; |
||
951 | if (dbg) cout<<"SiPM active length "<<parameters.getActive()<<endl; |
||
952 | |||
953 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size); |
||
954 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
||
955 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
||
956 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
||
957 | active = new CPlane4(plane_v); |
||
958 | //active surface in case of bad coupling is circle d=a |
||
959 | TVector3 activePosition(center); |
||
960 | activePosition += TVector3(d + x_gap, 0, 0); |
||
961 | TVector3 normal(1,0,0); |
||
962 | grease = new CPlaneR(activePosition, normal, 1.0*p_size); |
||
963 | |||
964 | hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; |
||
965 | //hactive = new TH2F("hactive", "Active area hits", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
||
966 | hactive = new TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
||
967 | |||
968 | p_size = b/2.0; |
||
969 | //p_size = 2.5; |
||
970 | //p_size = M*0.6; |
||
971 | hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; |
||
972 | hlaser = new TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ); |
||
973 | |||
974 | // collection surface in SiPM plane |
||
975 | p_size = 1.4*b/2.0; |
||
976 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size); |
||
977 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size); |
||
978 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size); |
||
979 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size); |
||
980 | detector = new CPlane4(plane_v); |
||
981 | |||
982 | hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; |
||
983 | //hdetector = new TH2F("hdetector", "Hits detector plane", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); |
||
984 | hdetector = new TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ); |
||
985 | |||
986 | /* |
||
25 | f9daq | 987 | window_circle = new CPlaneR(TVector3(x_offset+d+window_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), window_R); |
72 | f9daq | 988 | |
25 | f9daq | 989 | p_size = M*a; |
990 | plane_v[0].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap - p_size); |
||
991 | plane_v[1].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap + p_size); |
||
992 | plane_v[2].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap + p_size); |
||
993 | plane_v[3].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap - p_size); |
||
994 | window = new CSurface(SURF_REFRA, plane_v, n1, n2, reflectivity); window->FlipN(); |
||
72 | f9daq | 995 | |
25 | f9daq | 996 | hwindow = (TH2F*)gROOT->FindObject("hwindow"); if(hwindow) delete hwindow; |
997 | hwindow = new TH2F("hwindow", "Hits Window", nch, y_gap - window_R, y_gap + window_R, nch, z_gap - window_R, z_gap + window_R); |
||
72 | f9daq | 998 | */ |
999 | p_size = b/2.0; |
||
1000 | histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; |
||
1001 | histoPlate = new TH2F("histoPlate", "Hits on glass plate", nBins, -p_size, +p_size, nBins, -p_size, +p_size); |
||
25 | f9daq | 1002 | } |
54 | f9daq | 1003 | |
25 | f9daq | 1004 | //----------------------------------------------------------------------------- |
1005 | // vrne 1 ce je zadel aktvino povrsino |
||
1006 | // vrne <1 ce jo zgresi |
||
1007 | int CDetector::Propagate(CRay in, CRay *out, int draw) |
||
1008 | // Sledi zarku skozi vodnik. Vrne: |
||
1009 | // 0, ce zgresi vstopno ploskev MISSED |
||
1010 | // 1, ce zadane izstopno ploskev HIT |
||
1011 | // -1, ce se v vodniku ne odbije totalno REFRACTED |
||
1012 | // 2, enter the light guide, bin 2 of hfate EXIT |
||
1013 | // -2, ce se ne odbije zaradi koncnega R stranic - no total reflection REFRACTED |
||
1014 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev BACK_REFLECTED |
||
1015 | // +4, ce se absorbira v materialu ABSORBED |
||
1016 | { |
||
1017 | if (dbg) printf("--- Detector::Propagate ---\n"); |
||
72 | f9daq | 1018 | //CRay *ray0 = new CRay; ray0->Set(in.GetR(), in.GetN()); ray0->SetColor(col_in); |
1019 | CRay *rayin = new CRay(in); |
||
1020 | rayin->SetColor(col_in); |
||
1021 | CRay *rayout = new CRay(in); |
||
1022 | rayout->SetColor(col_in); |
||
25 | f9daq | 1023 | |
72 | f9daq | 1024 | const int max_n_points = guide->GetMAXODB() + 2; |
1025 | TVector3 pointsPlate[max_n_points]; |
||
1026 | //TVector3 intersection; |
||
1027 | Fate fatePlate; |
||
1028 | int nPointsPlate; |
||
1029 | TPolyLine3D *line3d = new TPolyLine3D(2); |
||
1030 | line3d->SetLineWidth(1); |
||
1031 | line3d->SetLineColor(4); |
||
70 | f9daq | 1032 | |
72 | f9daq | 1033 | // Draw the plate and propagate the ray through |
1034 | // check if the ray should be reflected?? |
||
54 | f9daq | 1035 | |
72 | f9daq | 1036 | if(_plateOn) { |
71 | f9daq | 1037 | |
72 | f9daq | 1038 | fatePlate = plate->propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate); |
1039 | if(draw) rayin->DrawS(center.x()- _plateWidth, -10.0); |
||
1040 | if(draw) { |
||
1041 | if(fatePlate == missed) { |
||
1042 | rayout->SetColor(col_in); |
||
1043 | rayout->DrawS(center.x() - _plateWidth, -10.0); |
||
1044 | } |
||
1045 | else if(fatePlate == backreflected){ |
||
73 | f9daq | 1046 | rayout->SetColor(kBlack); |
1047 | rayout->DrawS(center.x() - _plateWidth, 7.0); |
||
72 | f9daq | 1048 | if (dbg) printf("Backreflected at plate!\n"); |
1049 | } |
||
1050 | else { |
||
1051 | int p_i; |
||
1052 | for(p_i = 0; p_i < nPointsPlate-1; p_i++) { |
||
1053 | line3d->SetPoint(0, pointsPlate[p_i].x(), pointsPlate[p_i].y(), pointsPlate[p_i].z()); |
||
1054 | line3d->SetPoint(1, pointsPlate[p_i+1].x(), pointsPlate[p_i+1].y(), pointsPlate[p_i+1].z()); |
||
1055 | line3d->DrawClone(); |
||
1056 | } |
||
1057 | rayout->DrawS(pointsPlate[p_i].x(), -0.1); |
||
1058 | if(fatePlate == noreflection) { // lost on plate side |
||
1059 | rayout->SetColor(col_out); |
||
1060 | rayout->DrawS(pointsPlate[p_i].x(), 10.0); |
||
1061 | } |
||
1062 | } |
||
1063 | } |
||
1064 | |||
1065 | if(! (fatePlate == hitExit or fatePlate == refracted) ) { |
||
1066 | guide->GetHFate()->Fill(rays); |
||
1067 | if (dbg)printf("CDetector::propagate Simulated ray missed the entry surface!\n"); |
||
1068 | if (fatePlate == backreflected) |
||
1069 | guide->GetHFate()->Fill(fatePlate); // reflected back |
||
1070 | else |
||
1071 | guide->GetHFate()->Fill(noreflection); //lost on plate side |
||
1072 | return fatePlate; |
||
1073 | } |
||
1074 | |||
1075 | //Ray hits light guide |
||
1076 | histoPlate->Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point |
||
1077 | |||
1078 | } |
||
1079 | else { |
||
1080 | //rayout = rayin; |
||
1081 | if(draw) rayout->DrawS(center.x(), -10.0); |
||
1082 | } |
||
1083 | |||
1084 | // If the ray is not reflected in the plate |
||
1085 | // Draw the light guide and propagate the ray through |
||
1086 | |||
1087 | //const int max_n_points = guide->GetMAXODB() + 2; |
||
1088 | TVector3 points[max_n_points]; |
||
1089 | TVector3 presecisce; |
||
1090 | |||
1091 | int n_points; |
||
1092 | int fate_glass; |
||
1093 | CRay *ray0 = new CRay(*rayout); |
||
1094 | // delete rayout; -> creates dangling reference when tries to delete ray0! |
||
1095 | //delete rayin; -> delete rayout! |
||
1096 | CRay *ray1 = new CRay; |
||
1097 | |||
1098 | fate = guide->PropagateRay(*ray0, ray1, &n_points, points); |
||
1099 | if (dbg) { |
||
1100 | if (fate == backreflected) printf("DETECTOR::backreflected\n"); |
||
1101 | } |
||
1102 | |||
1103 | line3d->SetLineColor(col_lg); |
||
1104 | int p_i; |
||
1105 | if(guide_on) { |
||
1106 | if(draw) { |
||
1107 | if(fate == missed) { |
||
1108 | if (dbg) printf("Detector: fate=missed\n"); |
||
1109 | TVector3 r = ray1->GetR(); |
||
73 | f9daq | 1110 | TVector3 k = ray1->GetK(); |
1111 | ray1->Set(r,k); |
||
72 | f9daq | 1112 | ray1->DrawS(center.x(), 10.0); |
1113 | } else { |
||
1114 | for(p_i = 0; p_i < n_points-1; p_i++) { |
||
1115 | line3d->SetPoint(0, points[p_i].x(), points[p_i].y(), points[p_i].z()); |
||
1116 | line3d->SetPoint(1, points[p_i+1].x(), points[p_i+1].y(), points[p_i+1].z()); |
||
1117 | line3d->DrawClone(); |
||
1118 | } |
||
1119 | if(fate != noreflection) { |
||
1120 | if (dbg) printf("Detector: fate != noreflection, fate = %d\n", (int)fate); |
||
1121 | if(glass_on) {/*if(fate == 1)*/ ray1->Draw(points[p_i].x(), center.x() + guide->getD() + glass_d);} |
||
1122 | else { |
||
1123 | ray1->SetColor(col_out); |
||
1124 | ray1->DrawS(points[p_i].x(), 10.0); |
||
1125 | } |
||
1126 | } |
||
1127 | } |
||
1128 | } |
||
1129 | |||
1130 | |||
1131 | if(! (fate == hitExit or fate == refracted) ) { |
||
1132 | if (dbg) printf("Detector: fate != hit, refracted\n"); |
||
1133 | *out = *ray1; |
||
1134 | delete ray0; |
||
1135 | delete ray1; |
||
1136 | delete rayout; |
||
1137 | delete rayin; |
||
1138 | return fate; |
||
1139 | } |
||
1140 | } else { |
||
1141 | if (dbg) printf("Detector: fate = hit or refracted"); |
||
1142 | ray1 = ray0; |
||
1143 | if(draw) { |
||
1144 | //double epoxy = parameters->getGlassD(); |
||
1145 | if(glass_on) ray1->Draw(center.x(), center.x() + glass_d); |
||
1146 | else ray1->DrawS(center.x(), 10.0); |
||
1147 | } |
||
1148 | } |
||
1149 | |||
1150 | fate = missed; // zgresil aktivno povrsino |
||
1151 | if(glass_on) { |
||
1152 | *ray0 = *ray1; |
||
1153 | ray1->SetColor(col_rgla); |
||
1154 | fate_glass = glass->PropagateRay(*ray0, ray1, &presecisce); |
||
1155 | if(fate_glass == REFRACTION) { |
||
1156 | hglass->Fill(presecisce.y(), presecisce.z()); |
||
1157 | if(draw) ray1->DrawS(presecisce.x(), 10.0); |
||
1158 | //if(active->TestIntersection(&presecisce, *ray1)) { |
||
1159 | //fate = hitExit; |
||
1160 | //hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
||
1161 | //hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
||
1162 | //} |
||
1163 | //if(detector->TestIntersection(&presecisce, *ray1)) |
||
1164 | //hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
||
1165 | //} else if(fate_glass == REFLECTION) { |
||
1166 | else |
||
1167 | if(draw) ray1->DrawS(presecisce.x(), 10.0); |
||
1168 | } |
||
1169 | } |
||
1170 | |||
1171 | // Main test: ray and SiPM surface |
||
1172 | if(active->TestIntersection(&presecisce, *ray1)) { |
||
1173 | fate = hitExit; |
||
1174 | hactive->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
||
1175 | hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); |
||
1176 | } |
||
1177 | // If it is on the same plane as SiPM |
||
1178 | if(detector->TestIntersection(&presecisce, *ray1)) |
||
1179 | hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); |
||
1180 | //} |
||
1181 | //} else { |
||
1182 | //if(draw) ray1->Draw(presecisce.x(), center.x()+d+window_d); |
||
1183 | //} |
||
1184 | |||
1185 | *out = *ray1; |
||
1186 | delete ray0; |
||
1187 | delete ray1; |
||
1188 | delete rayout; |
||
1189 | delete rayin; |
||
1190 | return fate; |
||
25 | f9daq | 1191 | } |
73 | f9daq | 1192 | |
25 | f9daq | 1193 | void CDetector::Draw(int width) |
1194 | { |
||
72 | f9daq | 1195 | if(guide_on) { |
1196 | if( TMath::Abs(guide->getN1()-guide->getN2()) < MARGIN ) { |
||
1197 | if(_plateOn) plate->drawSkel(col_LG, width); |
||
1198 | guide->DrawSkel(col_LG, width); |
||
1199 | } |
||
1200 | else { |
||
1201 | if(_plateOn) plate->draw(4, width); |
||
1202 | guide->Draw(col_LG, width); |
||
1203 | } |
||
1204 | } |
||
1205 | |||
1206 | if(glass_on) glass_circle->Draw(col_glass, width); |
||
1207 | //window_circle->Draw(col_glass, width); |
||
1208 | active->Draw(col_active, width); |
||
25 | f9daq | 1209 | } |
1210 | |||
73 | f9daq | 1211 | |
25 | f9daq | 1212 | Plate::Plate(DetectorParameters& parameters) |
1213 | { |
||
1214 | TVector3 center = CENTER; |
||
1215 | const double b = parameters.getB(); |
||
1216 | const double n1 = parameters.getN1(); |
||
72 | f9daq | 1217 | const double n2 = parameters.getN2(); |
1218 | const double t = b/2.; |
||
1219 | const double plateWidth = parameters.getPlateWidth(); |
||
1220 | center.SetX( CENTER.X() - plateWidth ); |
||
1221 | |||
1222 | plate_edge[0].SetXYZ(0.0, t,-t); |
||
1223 | plate_edge[1].SetXYZ(0.0, t, t); |
||
1224 | plate_edge[2].SetXYZ(0.0,-t, t); |
||
1225 | plate_edge[3].SetXYZ(0.0,-t,-t); |
||
1226 | plate_edge[4].SetXYZ(plateWidth, t,-t); |
||
1227 | plate_edge[5].SetXYZ(plateWidth, t, t); |
||
1228 | plate_edge[6].SetXYZ(plateWidth,-t, t); |
||
1229 | plate_edge[7].SetXYZ(plateWidth,-t,-t); |
||
1230 | |||
1231 | for(int i = 0; i<8; i++) plate_edge[i] += center; |
||
1232 | |||
1233 | sides[0] = new CSurface(SURF_REFRA, plate_edge, n1, n2, c_reflectivity); |
||
1234 | sides[0]->FlipN(); |
||
1235 | |||
1236 | sides[1] = new CSurface(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity); |
||
1237 | sides[2] = new CSurface(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity); |
||
1238 | sides[3] = new CSurface(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity); |
||
1239 | sides[4] = new CSurface(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity); |
||
1240 | |||
1241 | sides[5] = new CSurface(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity); |
||
1242 | sides[5]->FlipN(); |
||
1243 | |||
1244 | for(int i=0; i<6; i++) sides[i]->SetFresnel(1); |
||
25 | f9daq | 1245 | } |
1246 | |||
1247 | void Plate::draw(int color, int width) |
||
1248 | { |
||
72 | f9daq | 1249 | for(int i = 0; i<6; i++) sides[i]->Draw(color, width); |
25 | f9daq | 1250 | } |
1251 | |||
1252 | void Plate::drawSkel(int color, int width) |
||
1253 | { |
||
72 | f9daq | 1254 | TPolyLine3D line3d(2); |
1255 | line3d.SetLineWidth(width); |
||
1256 | line3d.SetLineColor(color); |
||
25 | f9daq | 1257 | |
72 | f9daq | 1258 | for(int i=0; i<4; i++) { |
1259 | line3d.SetPoint(0, plate_edge[i+0].x(), plate_edge[i+0].y(), plate_edge[i+0].z()); |
||
1260 | line3d.SetPoint(1, plate_edge[i+4].x(), plate_edge[i+4].y(), plate_edge[i+4].z()); |
||
1261 | line3d.DrawClone(); |
||
1262 | } |
||
25 | f9daq | 1263 | } |
1264 | |||
54 | f9daq | 1265 | Fate Plate::propagateRay(CRay in, CRay *out, int *n_points, TVector3 *points) |
25 | f9daq | 1266 | { |
1267 | CRay ray0; |
||
1268 | CRay ray1; |
||
1269 | TVector3 vec0, vec1; |
||
54 | f9daq | 1270 | Fate fate = enter; |
25 | f9daq | 1271 | int inters_i = 0; |
72 | f9daq | 1272 | |
1273 | ray0 = in; |
||
1274 | int n_odb = 0; |
||
1275 | int last_hit = 0; |
||
1276 | int propagation = 0; |
||
1277 | |||
1278 | int result = sides[0]->PropagateRay(ray0, &ray1, &vec1); |
||
1279 | if( !result ) { |
||
1280 | // ce -NI- presecisca z vstopno |
||
1281 | fate = missed; |
||
1282 | } else if(result == REFLECTION) { |
||
1283 | if (dbg) printf("PLATE: reflected\n"); |
||
73 | f9daq | 1284 | ray0 = ray1; |
72 | f9daq | 1285 | fate = backreflected; |
1286 | } else { |
||
1287 | points[0] = ray1.GetR(); |
||
1288 | //hfate->Fill(enter); |
||
1289 | //hin->Fill(vec1.y(), vec1.z()); |
||
1290 | while (n_odb++ < MAX_REFLECTIONS) { |
||
1291 | ray0 = ray1; |
||
1292 | vec0 = vec1; |
||
1293 | propagation = 11; |
||
1294 | for(inters_i=0; inters_i<6; inters_i++) { |
||
1295 | if( inters_i != last_hit) { |
||
1296 | if( sides[inters_i]->TestIntersection(&vec1, ray1) ) break; |
||
1297 | } |
||
1298 | } |
||
1299 | points[n_odb] = vec1; |
||
1300 | if(inters_i == 0) { |
||
73 | f9daq | 1301 | ray0 = ray1; |
72 | f9daq | 1302 | fate = backreflected; |
1303 | break;} // backreflection |
||
1304 | |||
1305 | propagation = sides[inters_i]->PropagateRay(ray0, &ray1, &vec1); |
||
1306 | if(inters_i == 5) { // successfull exit |
||
1307 | fate = hitExit; |
||
1308 | //hout->Fill(vec1.y(), vec1.z()); |
||
1309 | //hnodb_exit->Fill(n_odb-1); |
||
1310 | n_odb++; |
||
1311 | points[n_odb] = vec1; |
||
1312 | ray0 = ray1; |
||
1313 | break; |
||
1314 | } |
||
1315 | if(propagation == 1) { |
||
1316 | fate = noreflection; //at side |
||
1317 | n_odb++; |
||
1318 | points[n_odb] = vec1; |
||
1319 | ray0 = ray1; |
||
1320 | break;} // no total reflection when should be |
||
1321 | |||
1322 | if(propagation == -2) { |
||
1323 | fate = noreflection; |
||
1324 | break; |
||
1325 | } // absorption due to finite reflectivity |
||
1326 | |||
1327 | last_hit = inters_i; |
||
1328 | } |
||
1329 | } |
||
1330 | |||
1331 | *n_points = n_odb+1; |
||
1332 | *out = ray0; |
||
1333 | return fate; |
||
25 | f9daq | 1334 | }; |
1335 | |||
1336 |