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#ifndef _H3D_H_
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#define _H3D_H_
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/* 2d histogramming */
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#define H3D_ID 0x12
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#pragma pack(4)
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typedef struct
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{
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unsigned int id,len;
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unsigned int nx;
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unsigned int ny;
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unsigned int nz;
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int nentries;
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unsigned int size;     
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double min;
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double max;
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double minx;
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double miny;
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double minz;
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double stepx;
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double stepy;
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double stepz;
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char name[20];
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char title[100];
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char titlex[40];
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char titley[40];
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char titlez[40];
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double *data;
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}H3D;
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#pragma pack()
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double H3DGetYBinCenter(int h3d,int ybin);
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double H3DGetYBinCenter(int h3d,int xbin);
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int H3DClear(int h3d);
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int H3DPrint(int h3d);
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int H3DExist(int h3d);
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int H3DCalculateBin(int h3d, int axis, double value);
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int H3DGetBin(int h3d,int x, int y, int z);
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int H3DFill(int h3d,double x, double y, double z, double val);
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int H3DFillBin(int h3d,int x, int y, int z, double val);
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double H3DGetBinContent(int h3d,int atx, int aty, int atz);
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int H3DInit(int h3d,char *name, char *title,int nx, double minx, double stepx, int ny, double miny, double stepy,int nz, double minz, double stepz);
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int H3DWrite(int h3d,const char *fname,const char*opt);
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int H3DWrite2File(int h3d,FILE *fp);
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int H3DSetTitle(int h3d,char *title);
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int H3DSetTitleX(int h3d,char *title);
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int H3DSetTitleY(int h3d,char *title);
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int H3DSetTitleZ(int h3d,char *title);
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int H3DSetName(int h3d,char *title);
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int H3DGetNbinsY(int h);
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int H3DGetNbinsX(int h);
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int H3DGetNbinsZ(int h);
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double H3DGetMinX(int h);
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double H3DGetMinY(int h);
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double H3DGetMinZ(int h);
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double H3DGetStepX(int h);
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double H3DGetStepY(int h);
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double H3DGetStepZ(int h);
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double H3DGetMin(int h);
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double H3DGetMax(int h);
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double * H3DGetSliceXYData(int h, int slice);
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double * H3DGetData(int h);  
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#endif