Rev 84 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 25 | f9daq | 1 | #include "include/guide.h" | 
        
| 2 | |||
| 3 | #include <iostream> | 
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| 4 | |||
| 5 | // vector output shortcut | 
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| 6 | void printv(TVector3 v)  | 
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| 7 | { | 
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| 72 | f9daq | 8 | printf("(x,y,z) = (%.4lf, %.4lf, %.4lf)\n", v.x(), v.y(), v.z());  | 
        
| 25 | f9daq | 9 | } | 
        
| 10 | // TVector3::Rotate does not seem accurate enough | 
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| 11 | TVector3 rotatey(TVector3 v, double theta)  | 
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| 12 | { | 
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| 72 | f9daq | 13 | return TVector3(v.x() * TMath::Cos(theta) + v.z() * TMath::Sin(theta),  | 
        
| 14 | v.y(),  | 
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| 15 | -v.x() * TMath::Sin(theta) + v.z() * TMath::Cos(theta));  | 
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| 25 | f9daq | 16 | } | 
        
| 17 | // another shortcut not found in TMath | 
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| 18 | int sign(double in)  | 
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| 19 | { | 
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| 72 | f9daq | 20 | if(in >= 0.0) return 1;  | 
        
| 21 | else return -1;  | 
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| 25 | f9daq | 22 | } | 
        
| 23 | |||
| 73 | f9daq | 24 | void CRay::Set(TVector3 r0, TVector3 k0)  | 
        
| 25 | f9daq | 25 | { | 
        
| 73 | f9daq | 26 | r = r0; k = k0.Unit();  | 
        
| 25 | f9daq | 27 | } | 
        
| 28 | //----------------------------------------------------------------------------- | 
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| 29 | //void CRay::Set(double x0, double y0, double z0, double l0, double m0, double n0) | 
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| 30 | //{ | 
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| 72 | f9daq | 31 | //r.SetXYZ(x0, y0, z0); | 
        
| 32 | //n.SetXYZ(l0, m0, n0); n = n.Unit(); | 
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| 25 | f9daq | 33 | //} | 
        
| 34 | //----------------------------------------------------------------------------- | 
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| 84 | f9daq | 35 | |
| 36 | CRay& CRay::operator = (const CRay& rhs)  | 
        ||
| 25 | f9daq | 37 | { | 
        
| 84 | f9daq | 38 | r.SetXYZ(rhs.GetR().x(), rhs.GetR().y(), rhs.GetR().z());  | 
        
| 25 | f9daq | 39 |         //this->r.SetXYZ(p.x(), p.y(), p.z()); | 
        
| 84 | f9daq | 40 | k.SetXYZ(rhs.GetK().x(), rhs.GetK().y(), rhs.GetK().z());  | 
        
| 41 | p.SetXYZ(rhs.GetP().x(), rhs.GetP().y(), rhs.GetP().z());  | 
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| 25 | f9daq | 42 | return *this;  | 
        
| 84 | f9daq | 43 | } | 
        
| 25 | f9daq | 44 | void CRay::Print()  | 
        
| 45 | { | 
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| 72 | f9daq | 46 | printf("---> CRay::Print() <---\n");  | 
        
| 47 | printf("(x,y,z)=(%.2lf, %.2lf, %.2lf); (l,m,n)=(%.2lf, %.2lf, %.2lf)\n",  | 
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| 73 | f9daq | 48 | r.x(), r.y(), r.z(), k.x(), k.y(), k.z());  | 
        
| 25 | f9daq | 49 | } | 
        
| 50 | void CRay::Draw()  | 
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| 51 | { | 
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| 72 | f9daq | 52 | double t = 50.0;  | 
        
| 53 | TPolyLine3D *line3d = new TPolyLine3D(2);  | 
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| 54 |   //line3d->SetPoint(0, r.x() - t*n.x(), r.y() - t*n.y(), r.z() - t*n.z()); | 
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| 55 | line3d->SetPoint(0, r.x(), r.y(), r.z());  | 
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| 73 | f9daq | 56 | line3d->SetPoint(1, r.x() + t*k.x(), k.y() + t*k.y(), r.z() + t*k.z());  | 
        
| 72 | f9daq | 57 | line3d->SetLineWidth(1);  | 
        
| 58 | line3d->SetLineColor(color);  | 
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| 25 | f9daq | 59 | |
| 72 | f9daq | 60 | line3d->Draw();  | 
        
| 25 | f9daq | 61 | } | 
        
| 62 | void CRay::Draw(double x_from, double x_to)  | 
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| 63 | { | 
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| 72 | f9daq | 64 | double A1, A2;  | 
        
| 25 | f9daq | 65 | TPolyLine3D *line3d = new TPolyLine3D(2);  | 
        
| 66 | |||
| 73 | f9daq | 67 | if(k.x() < MARGIN) {  | 
        
| 72 | f9daq | 68 | A1 = A2 = 0.0;  | 
        
| 69 | } else {  | 
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| 73 | f9daq | 70 | A1 = (x_from - r.x())/k.x();  | 
        
| 71 | A2 = (x_to - r.x())/k.x();  | 
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| 72 | f9daq | 72 |   } | 
        
| 25 | f9daq | 73 | |
| 73 | f9daq | 74 | line3d->SetPoint(0, x_from, A1*k.y()+r.y(), A1*k.z()+r.z());  | 
        
| 75 | line3d->SetPoint(1, x_to, A2*k.y()+r.y(), A2*k.z()+r.z());  | 
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| 72 | f9daq | 76 | line3d->SetLineWidth(1);  | 
        
| 77 | line3d->SetLineColor(color);  | 
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| 78 | |||
| 79 | line3d->Draw();  | 
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| 25 | f9daq | 80 | } | 
        
| 81 | void CRay::DrawS(double x_from, double t)  | 
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| 82 | { | 
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| 72 | f9daq | 83 | double A1;  | 
        
| 84 | TPolyLine3D *line3d = new TPolyLine3D(2);  | 
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| 25 | f9daq | 85 | |
| 73 | f9daq | 86 | if(k.x() < MARGIN)  | 
        
| 72 | f9daq | 87 | A1 = 0.0;  | 
        
| 88 |   else | 
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| 73 | f9daq | 89 | A1 = (x_from - r.x())/k.x();  | 
        
| 25 | f9daq | 90 | |
| 73 | f9daq | 91 | line3d->SetPoint(0, x_from, A1*k.y()+r.y(), A1*k.z()+r.z());  | 
        
| 92 | line3d->SetPoint(1, r.x() + t*k.x(), r.y() + t*k.y(), r.z() + t*k.z());  | 
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| 72 | f9daq | 93 | line3d->SetLineWidth(1);  | 
        
| 94 | line3d->SetLineColor(color);  | 
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| 95 | |||
| 96 | line3d->Draw();  | 
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| 25 | f9daq | 97 | } | 
        
| 98 | |||
| 99 | |||
| 100 | CPlane4::CPlane4() :  | 
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| 72 | f9daq | 101 | n(TVector3(1.0, 0.0, 0.0)),  | 
        
| 102 | A(0),  | 
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| 103 | B(0),  | 
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| 104 | C(0),  | 
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| 105 | D(0)  | 
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| 25 | f9daq | 106 | { r[0] = TVector3(0.0,-1.0,-1.0);  | 
        
| 72 | f9daq | 107 | r[1] = TVector3(0.0,-1.0, 1.0);  | 
        
| 108 | r[2] = TVector3(0.0, 1.0, 1.0);  | 
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| 109 | r[3] = TVector3(0.0, 1.0,-1.0);  | 
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| 110 | for(int i=0;i<4;i++) edge[i] = TVector3(0,0,0);  | 
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| 111 | for(int i=0;i<4;i++) angle_r[i] = 0;  | 
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| 25 | f9daq | 112 | };  | 
        
| 113 | CPlane4::CPlane4(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4)  | 
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| 114 | { | 
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| 72 | f9daq | 115 |   //Set(r1, r2, r3, r4); | 
        
| 116 |   //} | 
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| 117 |   //----------------------------------------------------------------------------- | 
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| 118 |   // za izracun parametrov ravnine je en vektor prevec, vendar tega | 
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| 119 |   // rabim kot zadnji vogal poligona | 
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| 120 |   //void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4) | 
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| 121 |   //{ | 
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| 122 | double x1,y1,z1, x2,y2,z2, x3,y3,z3;  | 
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| 25 | f9daq | 123 | |
| 72 | f9daq | 124 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z();  | 
        
| 125 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z();  | 
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| 126 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z();  | 
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| 25 | f9daq | 127 | |
| 72 | f9daq | 128 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1);  | 
        
| 129 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3);  | 
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| 130 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1);  | 
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| 131 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2);  | 
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| 25 | f9daq | 132 | |
| 72 | f9daq | 133 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4;  | 
        
| 134 | n.SetXYZ(A, B, C);  | 
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| 135 | n = n.Unit();  | 
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| 25 | f9daq | 136 | |
| 72 | f9daq | 137 | for(int i=0;i<4;i++)  | 
        
| 138 | edge[i] = r[i-3 ? i+1 : 0] - r[i];  | 
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| 139 | |||
| 140 | for(int i=0;i<4;i++)  | 
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| 141 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) ));  | 
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| 25 | f9daq | 142 | };  | 
        
| 143 | |||
| 144 | void CPlane4::Set(TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4)  | 
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| 145 | { | 
        ||
| 146 | double x1,y1,z1, x2,y2,z2, x3,y3,z3;  | 
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| 147 | |||
| 72 | f9daq | 148 | x1 = r1.x(); y1 = r1.y(); z1 = r1.z();  | 
        
| 149 | x2 = r2.x(); y2 = r2.y(); z2 = r2.z();  | 
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| 150 | x3 = r3.x(); y3 = r3.y(); z3 = r3.z();  | 
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| 25 | f9daq | 151 | |
| 72 | f9daq | 152 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1);  | 
        
| 153 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3);  | 
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| 154 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1);  | 
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| 155 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2);  | 
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| 25 | f9daq | 156 | |
| 72 | f9daq | 157 | r[0] = r1; r[1] = r2; r[2] = r3; r[3] = r4;  | 
        
| 158 | n.SetXYZ(A, B, C);  | 
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| 159 | n = n.Unit();  | 
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| 25 | f9daq | 160 | |
| 72 | f9daq | 161 | for(int i=0;i<4;i++)  | 
        
| 162 | edge[i] = r[i-3 ? i+1 : 0] - r[i];  | 
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| 163 | |||
| 164 | for(int i=0;i<4;i++)  | 
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| 165 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) ));  | 
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| 25 | f9daq | 166 | };  | 
        
| 167 | |||
| 168 | CPlane4::CPlane4(TVector3 *vr)  | 
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| 169 | { | 
        ||
| 170 | double x1,y1,z1, x2,y2,z2, x3,y3,z3;  | 
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| 171 | |||
| 72 | f9daq | 172 | x1 = vr[0].x(); y1 = vr[0].y(); z1 = vr[0].z();  | 
        
| 173 | x2 = vr[1].x(); y2 = vr[1].y(); z2 = vr[1].z();  | 
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| 174 | x3 = vr[2].x(); y3 = vr[2].y(); z3 = vr[2].z();  | 
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| 25 | f9daq | 175 | |
| 72 | f9daq | 176 | A = y3*(z1 - z2) + y1*(z2 - z3) + y2*(z3 - z1);  | 
        
| 177 | B = x3*(z2 - z1) + x1*(z3 - z2) + x2*(z1 - z3);  | 
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| 178 | C = x3*(y1 - y2) + x1*(y2 - y3) + x2*(y3 - y1);  | 
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| 179 | D = y3*(x1*z2 - x2*z1) + x3*(y2*z1 - y1*z2) + z3*(x2*y1 - x1*y2);  | 
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| 25 | f9daq | 180 | |
| 72 | f9daq | 181 | r[0] = vr[0]; r[1] = vr[1]; r[2] = vr[2]; r[3] = vr[3];  | 
        
| 182 | n.SetXYZ(A, B, C);  | 
        ||
| 183 | n = n.Unit();  | 
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| 25 | f9daq | 184 | |
| 72 | f9daq | 185 | for(int i=0;i<4;i++)  | 
        
| 186 | edge[i] = r[i-3 ? i+1 : 0] - r[i];  | 
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| 187 | |||
| 188 | for(int i=0;i<4;i++)  | 
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| 189 | angle_r[i] = TMath::ACos(/*TMath::Abs*/( ((-edge[i ? i-1 : 3]).Unit()) * (edge[i].Unit()) ));  | 
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| 25 | f9daq | 190 | };  | 
        
| 191 | //----------------------------------------------------------------------------- | 
        ||
| 192 | // posce presecisce !neskoncne! ravnine s premico (class CRay) | 
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| 193 | // ce najde presecisce vrne 1 | 
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| 194 | int CPlane4::GetIntersection(TVector3 *vec, CRay ray)  | 
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| 195 | { | 
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| 72 | f9daq | 196 | TVector3 N; //nenormirani vektor (A,B,C)  | 
        
| 197 | double num, den; //stevec, imenovalec  | 
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| 198 | double t;  | 
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| 199 |   TVector3 tmp; | 
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| 25 | f9daq | 200 | |
| 72 | f9daq | 201 | N.SetXYZ(A,B,C);  | 
        
| 25 | f9daq | 202 | |
| 72 | f9daq | 203 | num = N*ray.GetR() + D;  | 
        
| 73 | f9daq | 204 | den = N*ray.GetK();  | 
        
| 25 | f9daq | 205 | |
| 72 | f9daq | 206 | if (dbg) printf("t = %6.3lf / %6.3lf = %6.3lf\n", num, den, num/den);  | 
        
| 207 | |||
| 208 |   //if(den == 0) | 
        ||
| 209 | if(TMath::Abs(den) < MARGIN) {  | 
        ||
| 210 |       //if(num == 0) | 
        ||
| 211 | if(TMath::Abs(num) < MARGIN) {  | 
        ||
| 212 | if (dbg) printf("The ray is on the surface!\n");  | 
        ||
| 213 | return 0; //return 2; // premica lezi na ravnini  | 
        ||
| 214 |       } | 
        ||
| 215 | else {  | 
        ||
| 216 | if (dbg) printf("The ray is parallel to the surface!\n");  | 
        ||
| 217 | return 0; // ni presecisca  | 
        ||
| 218 |       } | 
        ||
| 219 |   } | 
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| 220 | |||
| 221 | t = num / den;  | 
        ||
| 222 | |||
| 223 | tmp = ray.GetR();  | 
        ||
| 73 | f9daq | 224 | tmp -= t*ray.GetK();  | 
        
| 72 | f9daq | 225 | *vec = tmp;  | 
        
| 226 | return 1;  | 
        ||
| 25 | f9daq | 227 | } | 
        
| 228 | //----------------------------------------------------------------------------- | 
        ||
| 229 | // ali je vektor vec, ki lezi na ravnini skupaj z e1 in e2, med njima | 
        ||
| 230 | // angle_r je kot med e1 in e2, vsi vektorji imajo skupno izhodisce | 
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| 231 | int CPlane4::IsInTri(TVector3 vec, TVector3 e1, TVector3 e2, double angle)  | 
        ||
| 232 | { | 
        ||
| 233 | double angle_ve1, angle_ve2;  | 
        ||
| 234 | |||
| 72 | f9daq | 235 | if(dbg) printf("--- CPlane4::IsInTri ---\n");  | 
        
| 25 | f9daq | 236 | |
| 72 | f9daq | 237 | angle_ve1 = TMath::ACos(/*TMath::Abs*/( (e1.Unit()) * (vec.Unit()) ));  | 
        
| 238 | angle_ve2 = TMath::ACos(/*TMath::Abs*/( (e2.Unit()) * (vec.Unit()) ));  | 
        ||
| 25 | f9daq | 239 | |
| 72 | f9daq | 240 | if(dbg)  | 
        
| 241 |     { | 
        ||
| 242 | printf("angle_ve1 = %lf\n", angle_ve1*DEGREE);  | 
        ||
| 243 | printf("angle_ve2 = %lf\n", angle_ve2*DEGREE);  | 
        ||
| 244 | printf("angle_sum = %lf\n", (angle_ve1 + angle_ve2)*DEGREE);  | 
        ||
| 245 | printf(" angle_r = %lf\n", angle*DEGREE);  | 
        ||
| 246 |     } | 
        ||
| 247 | |||
| 25 | f9daq | 248 | bool difference = (MARGIN < TMath::Abs(angle - (angle_ve1 + angle_ve2)));  | 
        
| 249 | if (dbg) printf(" MARGIN < Difference = %d\n", difference);  | 
        ||
| 250 | return (int) !difference;  | 
        ||
| 251 | } | 
        ||
| 252 | //----------------------------------------------------------------------------- | 
        ||
| 253 | // ali je vektor vec, ki lezi na ravnini!, znotraj meja, ki jih definirajo | 
        ||
| 254 | // strije vogali te ravnine r[i] | 
        ||
| 255 | int CPlane4::IsVectorIn(TVector3 vec)  | 
        ||
| 256 | { | 
        ||
| 257 | int status;  | 
        ||
| 258 | |||
| 72 | f9daq | 259 | if(dbg) printf("--- CPlane4::IsVectorIn ---\n");  | 
        
| 25 | f9daq | 260 | |
| 72 | f9daq | 261 | for(int i=0;i<3;i++)  | 
        
| 262 |     { | 
        ||
| 263 | status = IsInTri(vec - r[i], edge[i], -edge[i ? i-1 : 3], angle_r[i]);  | 
        ||
| 264 | if(dbg) printf(" [%d] vec is %s\n", i, status ? "inside" : "outside");  | 
        ||
| 265 | if(!status) return 0;  | 
        ||
| 266 |     } | 
        ||
| 267 | |||
| 268 | return 1;  | 
        ||
| 25 | f9daq | 269 | } | 
        
| 270 | int CPlane4::TestIntersection(CRay in)  | 
        ||
| 271 | { | 
        ||
| 72 | f9daq | 272 |   TVector3 tmp; | 
        
| 25 | f9daq | 273 | |
| 72 | f9daq | 274 | if( GetIntersection(&tmp, in) )  | 
        
| 275 | if( IsVectorIn(tmp) )  | 
        ||
| 276 | return 1;  | 
        ||
| 277 | |||
| 278 | return 0;  | 
        ||
| 25 | f9daq | 279 | } | 
        
| 280 | int CPlane4::TestIntersection(TVector3 *vec, CRay in)  | 
        ||
| 281 | { | 
        ||
| 72 | f9daq | 282 |   TVector3 tmp; | 
        
| 25 | f9daq | 283 | |
| 72 | f9daq | 284 | if( GetIntersection(&tmp, in) )  | 
        
| 285 | if( IsVectorIn(tmp) ) {  | 
        ||
| 286 | *vec = tmp;  | 
        ||
| 287 | return 1;  | 
        ||
| 288 |     } | 
        ||
| 289 | |||
| 290 | return 0;  | 
        ||
| 25 | f9daq | 291 | } | 
        
| 292 | void CPlane4::Print()  | 
        ||
| 293 | { | 
        ||
| 72 | f9daq | 294 | printf("--- CPlane4::Print() ---\n");  | 
        
| 295 | printf(" r=(%.2lf, %.2lf, %.2lf); n=(%.2lf, %.2lf, %.2lf); ",  | 
        ||
| 296 | r[0].x(), r[0].y(), r[0].z(), n.x(), n.y(), n.z());  | 
        ||
| 297 | printf( "(A,B,C,D)=(%.2lf, %.2lf, %.2lf, %.2lf) \n", A, B, C, D);  | 
        ||
| 298 | for(int i=0;i<4;i++) printf(" edge[%d] = (%lf, %lf, %lf)\n", i, edge[i].x(), edge[i].y(), edge[i].z());  | 
        ||
| 299 | for(int i=0;i<4;i++) printf(" angle[%d] = %lf\n", i, angle_r[i]*DEGREE);  | 
        ||
| 25 | f9daq | 300 | } | 
        
| 301 | void CPlane4::Draw(int color, int width)  | 
        ||
| 302 | { | 
        ||
| 72 | f9daq | 303 | TPolyLine3D *line3d = new TPolyLine3D(5);  | 
        
| 25 | f9daq | 304 | |
| 72 | f9daq | 305 | for(int i=0;i<4;i++) line3d->SetPoint(i, r[i].x(), r[i].y(), r[i].z());  | 
        
| 306 | line3d->SetPoint(4, r[0].x(), r[0].y(), r[0].z());  | 
        ||
| 307 | line3d->SetLineWidth(width); line3d->SetLineColor(color);  | 
        ||
| 25 | f9daq | 308 | |
| 72 | f9daq | 309 | line3d->Draw();  | 
        
| 25 | f9daq | 310 | } | 
        
| 311 | |||
| 312 | |||
| 313 | CSurface::CSurface(int type0):  | 
        ||
| 72 | f9daq | 314 | type(type0)  | 
        
| 25 | f9daq | 315 | { | 
        
| 72 | f9daq | 316 | TVector3 vr[4];  | 
        
| 317 |   TDatime now; | 
        ||
| 25 | f9daq | 318 | |
| 72 | f9daq | 319 | vr[0].SetXYZ(0.0,-1.0,-1.0);  | 
        
| 320 | vr[1].SetXYZ(0.0,-1.0, 1.0);  | 
        ||
| 321 | vr[2].SetXYZ(0.0, 1.0, 1.0);  | 
        ||
| 322 | vr[3].SetXYZ(0.0, 1.0,-1.0);  | 
        ||
| 323 |   //CPlane4::Set(vr); | 
        ||
| 324 | SetIndex(1.0, 1.5);  | 
        ||
| 325 | |||
| 326 | reflection = c_reflectivity;  | 
        ||
| 327 | rand.SetSeed(now.Get());  | 
        ||
| 328 | |||
| 329 | SetFresnel();  | 
        ||
| 25 | f9daq | 330 | } | 
        
| 331 | CSurface::CSurface(int type0, TVector3 r1, TVector3 r2, TVector3 r3, TVector3 r4, double n10, double n20, double reflectivity)  | 
        ||
| 332 | { | 
        ||
| 72 | f9daq | 333 |   TDatime now; | 
        
| 334 | |||
| 335 | type = type0; CPlane4::Set(r1, r2, r3, r4);  | 
        ||
| 336 | SetIndex(n10, n20);  | 
        ||
| 337 | |||
| 338 | reflection = reflectivity;  | 
        ||
| 339 | rand.SetSeed(now.Get());  | 
        ||
| 340 | |||
| 341 | SetFresnel();  | 
        ||
| 25 | f9daq | 342 | } | 
        
| 343 | CSurface::CSurface(int type0, TVector3 *vr, double n10, double n20, double reflectivity)  | 
        ||
| 344 | { | 
        ||
| 72 | f9daq | 345 |   TDatime now; | 
        
| 346 | |||
| 347 | type = type0; CPlane4::Set(vr);  | 
        ||
| 348 | SetIndex(n10, n20);  | 
        ||
| 349 | |||
| 350 | reflection = reflectivity;  | 
        ||
| 351 | rand.SetSeed(now.Get());  | 
        ||
| 352 | |||
| 353 | SetFresnel();  | 
        ||
| 25 | f9daq | 354 | } | 
        
| 355 | void CSurface::SetIndex(double n10, double n20)  | 
        ||
| 356 | { | 
        ||
| 72 | f9daq | 357 | n1 = n10; n2 = n20; n1_n2 = n1/n2;  | 
        
| 358 | |||
| 359 | if(n1 > n2)  | 
        ||
| 360 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(n2/n1, 2) );  | 
        ||
| 361 |   else | 
        ||
| 362 | cosTtotal = 0.0;  | 
        ||
| 25 | f9daq | 363 | } | 
        
| 364 | //----------------------------------------------------------------------------- | 
        ||
| 365 | // sprejme zarek, vrne uklonjen/odbit zarek in presecisce | 
        ||
| 366 | // vrne 0 ce ni presecisca; 1 ce se je lomil | 
        ||
| 367 | // 2 ce se je odbil; -2 ce se je absorbiral | 
        ||
| 84 | f9daq | 368 | int CSurface::PropagateRay(CRay in, CRay& out, TVector3 *intersection)  | 
        
| 25 | f9daq | 369 | { | 
        
| 370 | if (dbg) printf("--- CSurface::PropagateRay ---\n");  | 
        ||
| 71 | f9daq | 371 | double cosTi; // incident ray angle  | 
        
| 372 | double cosTt; // transmited ray angle  | 
        ||
| 25 | f9daq | 373 |   TVector3 intersect, transmit; | 
        
| 374 | |||
| 72 | f9daq | 375 | if( !(GetIntersection(&intersect, in) == 1) )  | 
        
| 376 | return 0;  | 
        ||
| 377 | |||
| 378 | *intersection = intersect;  | 
        ||
| 379 | if( !IsVectorIn(intersect) )  | 
        ||
| 380 | return 0;  | 
        ||
| 381 | |||
| 382 |   // --------------- Fresnel ---------------------------------------------------- | 
        ||
| 383 |   // R_f = a_te * R_te  +  a_tm * R_tm | 
        ||
| 384 |   // e - electrical/perependicular | 
        ||
| 385 |   // m - magnetic polarization/parallel | 
        ||
| 386 | double r_te=0;  | 
        ||
| 387 | double r_tm=0;  | 
        ||
| 388 | double R_te=0; // s reflection coefficient  | 
        ||
| 389 | double R_tm=0; // p reflection coefficient  | 
        ||
| 390 | double R_f = 0.0;  | 
        ||
| 391 | double a_te = 0.0; // s-wave amplitude, cos Alpha  | 
        ||
| 392 | double a_tm = 0.0; // p-wave amplitude, sin Alpha  | 
        ||
| 393 | TVector3 v_te; // unit s-polarization vector  | 
        ||
| 394 | TVector3 v_tm; // unit p-polarization vector  | 
        ||
| 395 | TVector3 v_tm_t;// transmited polarization parallel with the plane of incidence  | 
        ||
| 73 | f9daq | 396 | TVector3 pol_t = in.GetP(); // incident polarization  | 
        
| 72 | f9daq | 397 | int sign_n; // sign of normal direction vs. inbound ray  | 
        
| 398 | double cosTN; // debug  | 
        ||
| 399 | |||
| 73 | f9daq | 400 |   // Decomposition of incident polarization vector | 
        
| 401 |   // using unit vectors v_tm & v_te | 
        ||
| 402 |   // in a_tm and a_te components | 
        ||
| 403 |   //if(fresnel) { | 
        ||
| 404 |       // s-polarization unit vector v_te | 
        ||
| 72 | f9daq | 405 |       // is in the plane orthogonal to the plane of incidence | 
        
| 406 |       // defined as the plane spanned by | 
        ||
| 407 |       // incident surface vector n and wave vector k | 
        ||
| 73 | f9daq | 408 |       // k in this notation is in.GetK() | 
        
| 409 | v_te = n.Cross(in.GetK());  | 
        ||
| 72 | f9daq | 410 | v_te = v_te.Unit();  | 
        
| 73 | f9daq | 411 | v_tm = -v_te.Cross(in.GetK());  | 
        
| 72 | f9daq | 412 | v_tm = v_tm.Unit();  | 
        
| 413 | if(dbg) {  | 
        ||
| 414 | printf(" v_te = "); printv(v_te);  | 
        ||
| 415 | printf(" v_tm = "); printv(v_tm);  | 
        ||
| 416 |       } | 
        ||
| 417 | |||
| 418 | double cosAf = v_te * in.GetP();  | 
        ||
| 84 | f9daq | 419 | double alpha = TMath::ACos(cosAf);  | 
        
| 420 | if(alpha < MARGIN) alpha = MARGIN;  | 
        ||
| 73 | f9daq | 421 | if(dbg) printf(" cosAf = %lf (Af = %lf)\n", cosAf, alpha*DEGREE);  | 
        
| 72 | f9daq | 422 | |
| 423 | a_te = cosAf;  | 
        ||
| 424 | a_tm = TMath::Sqrt(1 - cosAf*cosAf);  | 
        ||
| 425 | if(dbg) printf(" a_te = %lf, a_tm = %lf\n", a_te, a_tm);  | 
        ||
| 73 | f9daq | 426 |   //} | 
        
| 72 | f9daq | 427 |   // ---------------------------------------------------------------------------- | 
        
| 428 | |||
| 429 |   // reflection probability | 
        ||
| 430 | double p_ref = rand.Uniform(0.0, 1.0);  | 
        ||
| 431 | |||
| 432 | if(type == SURF_TOTAL) type = SURF_REFRA;  | 
        ||
| 433 | switch(type){  | 
        ||
| 434 |   // ---------------------------------------------------------------------------- | 
        ||
| 435 |   // --------------- refraction from n1 to n2 ----------------------------------- | 
        ||
| 436 |   // ---------------------------------------------------------------------------- | 
        ||
| 437 | case SURF_REFRA:  | 
        ||
| 73 | f9daq | 438 | cosTi = in.GetK() * n;  | 
        
| 72 | f9daq | 439 | if(dbg) printf(" cosTi = %lf (Ti = %lf)\n", cosTi, TMath::ACos(cosTi)*DEGREE);  | 
        
| 440 | sign_n = -sign(cosTi);  | 
        ||
| 441 | if(dbg) printf(" sign_n = %d\n", sign_n);  | 
        ||
| 442 | cosTi = TMath::Abs(cosTi);  | 
        ||
| 443 | |||
| 444 |     // Check if there can be total reflection: n1 > n2 | 
        ||
| 445 | if(N1_N2(-sign_n) < 1.0)  | 
        ||
| 446 | cosTtotal = TMath::Sqrt( 1 - TMath::Power(N1_N2(-sign_n), 2) );  | 
        ||
| 447 |     else | 
        ||
| 448 | cosTtotal = 0.0;  | 
        ||
| 449 | |||
| 450 | if(dbg) printf(" cosTtotal = %lf (Ttotal = %lf)\n", cosTtotal, TMath::ACos(cosTtotal)*DEGREE);  | 
        ||
| 451 |     // reflection dependance on polarization missing | 
        ||
| 452 |     // reflection hardcoded to 0.96 | 
        ||
| 453 | if (dbg) printf(" reflection probability = %f\n", p_ref);  | 
        ||
| 454 | |||
| 455 |     // If n1>n2 and theta>thetaCritical, total reflection | 
        ||
| 456 | if(cosTi < cosTtotal) {  | 
        ||
| 457 | if(dbg) printf(" TOTAL\n");  | 
        ||
| 73 | f9daq | 458 | transmit = in.GetK() + sign_n*2*cosTi*n;  | 
        
| 72 | f9daq | 459 | |
| 460 | if(dbg) {  | 
        ||
| 461 | cosTN = TMath::Abs(transmit.Unit() * n);  | 
        ||
| 462 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE);  | 
        ||
| 463 |         } | 
        ||
| 84 | f9daq | 464 | out.Set(intersect, transmit);  | 
        
| 72 | f9daq | 465 | |
| 73 | f9daq | 466 |         // Shift implemented, but only linear polarization is implemented | 
        
| 467 | if (dbg) printf("CSurface: Propagate TOTAL\n");  | 
        ||
| 468 | v_tm_t = -v_te.Cross(transmit);  | 
        ||
| 469 | v_tm_t = v_tm_t.Unit();  | 
        ||
| 470 |         // shift the p and s components | 
        ||
| 471 | double n12 = N1_N2(-sign_n);  | 
        ||
| 472 | double deltaP = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/(pow(n12,2)*cosTi));  | 
        ||
| 473 | double deltaS = 2 * atan(sqrt(1 - cosTi*cosTi - pow(n12,2))/cosTi);  | 
        ||
| 474 | double delta = deltaP - deltaS;  | 
        ||
| 84 | f9daq | 475 |         //alpha += delta; | 
        
| 73 | f9daq | 476 | a_tm = sin(alpha);  | 
        
| 477 | a_te = cos(alpha);  | 
        ||
| 478 | if (dbg) printf(" deltaP = %f deltaS = %f; new a_tm = %f, a_te = %f",  | 
        ||
| 479 | deltaP, deltaS, a_tm, a_te);  | 
        ||
| 480 | pol_t = a_tm*v_tm_t + a_te*v_te;  | 
        ||
| 481 | if (dbg) printv(pol_t);  | 
        ||
| 84 | f9daq | 482 | out.setPolarization(pol_t);  | 
        
| 73 | f9daq | 483 | |
| 72 | f9daq | 484 | return REFLECTION;  | 
        
| 485 | } else {  | 
        ||
| 486 |         // reflection or refraction according to Fresnel equations | 
        ||
| 487 | if(dbg) printf(" REFRACTION\n");  | 
        ||
| 488 | if(dbg) printf(" N1_N2(sign_n) = %lf\n", N1_N2(sign_n));  | 
        ||
| 489 | cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2)));  | 
        ||
| 490 | if(dbg) printf(" cosTt = %lf (Tt = %lf) \n", cosTt, TMath::ACos(cosTt)*DEGREE);  | 
        ||
| 491 | |||
| 73 | f9daq | 492 | transmit = N1_N2(sign_n)*in.GetK() + sign_n*(N1_N2(sign_n)*cosTi - cosTt)*n;  | 
        
| 72 | f9daq | 493 | if(dbg) {printf(" transmit.Unit() = "); printv(transmit.Unit());}  | 
        
| 494 | if(dbg) {  | 
        ||
| 495 | cosTN = transmit.Unit() * n;  | 
        ||
| 496 | printf(" cosTN = %lf (TN = %lf) (Abs(TN) = %lf)\n", cosTN, TMath::ACos(cosTN)*DEGREE, TMath::ACos(TMath::Abs(cosTN))*DEGREE);  | 
        ||
| 497 |         } | 
        ||
| 498 | |||
| 499 |         //if(cosTi<=cosTtotal) cosTt = TMath::Sqrt(1 - TMath::Power(N1_N2(sign_n), 2)*(1 - TMath::Power(cosTi, 2))); | 
        ||
| 500 |         //if(fresnel) { | 
        ||
| 501 | r_te = (n1*cosTi - n2*cosTt)/(n1*cosTi + n2*cosTt); // transverse  | 
        ||
| 502 | r_tm = (n2*cosTi - n1*cosTt)/(n1*cosTt + n2*cosTi); // paralel  | 
        ||
| 503 | |||
| 504 | if(dbg) printf(" r_te = %lf, r_tm = %lf\n", r_te, r_tm);  | 
        ||
| 505 | |||
| 506 |         // transmited polarization | 
        ||
| 507 | v_tm_t = -v_te.Cross(transmit);  | 
        ||
| 508 | v_tm_t = v_tm_t.Unit();  | 
        ||
| 73 | f9daq | 509 | pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_t;  | 
        
| 72 | f9daq | 510 | |
| 511 | if(dbg) {  | 
        ||
| 512 | printf(" v_tm_t = "); printv(v_tm_t);  | 
        ||
| 513 | printf(" pol_t = "); printv(pol_t);  | 
        ||
| 514 |         } | 
        ||
| 515 | |||
| 71 | f9daq | 516 |         // Fresnel coefficients | 
        
| 72 | f9daq | 517 | R_te = TMath::Power(r_te, 2);  | 
        
| 518 | R_tm = TMath::Power(r_tm, 2);  | 
        ||
| 519 | R_f = a_te*a_te*R_te + a_tm*a_tm*R_tm;  | 
        ||
| 25 | f9daq | 520 | |
| 72 | f9daq | 521 | if (dbg) printf(" R_te = %lf, R_tm = %lf, R_f = %lf\n", R_te, R_tm, R_f);  | 
        
| 522 |     } | 
        ||
| 25 | f9daq | 523 | |
| 72 | f9daq | 524 | if(p_ref >= R_f) { // se lomi  | 
        
| 525 | if (dbg) printf(" SURFACE REFRACTED. Return.\n");  | 
        ||
| 84 | f9daq | 526 | out.Set(intersect, transmit);  | 
        
| 527 | out.setPolarization(pol_t);  | 
        ||
| 72 | f9daq | 528 | return REFRACTION;  | 
        
| 529 | } else { // se odbije  | 
        ||
| 530 | if (dbg) printf(" SURFACE REFLECTED. p_ref=%f, R_f=%f\n", p_ref, R_f);  | 
        ||
| 73 | f9daq | 531 | transmit = in.GetK() + sign_n*2*cosTi*n;  | 
        
| 532 | TVector3 v_tm_r = -v_te.Cross(transmit);  | 
        ||
| 533 | v_tm_r = v_tm_r.Unit();  | 
        ||
| 84 | f9daq | 534 | out.Set(intersect, transmit);  | 
        
| 73 | f9daq | 535 |         //pol_t = -in.GetP() + sign_n*2*cosTi*n; | 
        
| 536 | pol_t = a_te*(1.0 - TMath::Abs(r_te))*v_te + a_tm*(1.0 - TMath::Abs(r_tm))*v_tm_r;  | 
        ||
| 84 | f9daq | 537 | out.setPolarization(pol_t);  | 
        
| 72 | f9daq | 538 | return REFLECTION;  | 
        
| 539 |     } | 
        ||
| 540 | |||
| 541 |     //} | 
        ||
| 542 | break;  | 
        ||
| 543 | |||
| 544 |     // ---------------------------------------------------------------------------- | 
        ||
| 545 |     // --------------- reflection at "reflection" probability --------------------- | 
        ||
| 546 |     // ---------------------------------------------------------------------------- | 
        ||
| 547 | case SURF_REFLE:  | 
        ||
| 85 | f9daq | 548 |     //p_ref = rand.Uniform(0.0, 1.0); | 
        
| 72 | f9daq | 549 | if(p_ref < reflection) { // se odbije  | 
        
| 73 | f9daq | 550 | cosTi = in.GetK() * n;  | 
        
| 551 | transmit = in.GetK() - 2*cosTi*n;  | 
        ||
| 84 | f9daq | 552 | out.Set(intersect, transmit);  | 
        
| 72 | f9daq | 553 | return REFLECTION; //sdhfvjhsdbfjhsdbcvjhsb  | 
        
| 554 | } else { // se ne odbije  | 
        ||
| 73 | f9daq | 555 | transmit = in.GetK();  | 
        
| 84 | f9daq | 556 | out.Set(intersect, transmit);  | 
        
| 72 | f9daq | 557 | return ABSORBED;  | 
        
| 558 |     } | 
        ||
| 559 | break;  | 
        ||
| 560 | |||
| 561 |     // total reflection from n1 to n2 with R probbability | 
        ||
| 562 | case SURF_IMPER:  | 
        ||
| 85 | f9daq | 563 |     //p_ref = rand.Uniform(0.0, 1.0); | 
        
| 72 | f9daq | 564 | if(p_ref < reflection) { // se odbije  | 
        
| 73 | f9daq | 565 | cosTi = in.GetK() * n;  | 
        
| 72 | f9daq | 566 | if(TMath::Abs(cosTi) < cosTtotal) { // totalni odboj  | 
        
| 73 | f9daq | 567 | transmit = in.GetK() - 2*cosTi*n;  | 
        
| 84 | f9daq | 568 | out.Set(intersect, transmit);  | 
        
| 72 | f9daq | 569 | } else { // ni tot. odboja  | 
        
| 73 | f9daq | 570 | transmit = in.GetK();  | 
        
| 84 | f9daq | 571 | out.Set(intersect, transmit);  | 
        
| 72 | f9daq | 572 | return ABSORBED;  | 
        
| 573 |         } | 
        ||
| 574 | } else { // se ne odbije  | 
        ||
| 73 | f9daq | 575 | transmit = in.GetK();  | 
        
| 84 | f9daq | 576 | out.Set(intersect, transmit);  | 
        
| 72 | f9daq | 577 | return ABSORBED;  | 
        
| 578 |     } | 
        ||
| 579 | break;  | 
        ||
| 580 | |||
| 581 | default:  | 
        ||
| 84 | f9daq | 582 | out = in;  | 
        
| 72 | f9daq | 583 | break;  | 
        
| 584 |   } | 
        ||
| 585 | |||
| 586 | return REFRACTION;  | 
        ||
| 25 | f9daq | 587 | } | 
        
| 588 | |||
| 72 | f9daq | 589 | Guide::Guide(TVector3 center0, DetectorParameters ¶meters) :  | 
        
| 590 | _d(parameters.getD()),  | 
        ||
| 591 | _n1(parameters.getN1()),  | 
        ||
| 592 | _n2(parameters.getN2()),  | 
        ||
| 593 | _n3(parameters.getN3()),  | 
        ||
| 594 | _r(c_reflectivity),  | 
        ||
| 595 | _absorption(0),  | 
        ||
| 596 | _A(0),  | 
        ||
| 597 | _badCoupling(parameters.badCoupling())  | 
        ||
| 25 | f9daq | 598 | { | 
        
| 72 | f9daq | 599 | double t;  | 
        
| 600 |   TDatime now; | 
        ||
| 601 | rand.SetSeed(now.Get());  | 
        ||
| 602 | center = center0;  | 
        ||
| 603 | double b = parameters.getB();  | 
        ||
| 604 | double a = parameters.getA();  | 
        ||
| 605 |   // if PlateOn, then n0 = n3 (optical grease), else = n1 (air) | 
        ||
| 606 |   //double n0 = (parameters.getPlateOn() ? parameters.getN3(): n1); | 
        ||
| 607 | double n0 = (parameters.getPlateOn() ? _n2 : _n1);  | 
        ||
| 608 | int fresnel = parameters.getFresnel();  | 
        ||
| 25 | f9daq | 609 | |
| 72 | f9daq | 610 |   // light guide edges | 
        
| 611 | t = b/2.0;  | 
        ||
| 612 | vodnik_edge[0].SetXYZ(0.0, t,-t);  | 
        ||
| 613 | vodnik_edge[1].SetXYZ(0.0, t, t);  | 
        ||
| 614 | vodnik_edge[2].SetXYZ(0.0,-t, t);  | 
        ||
| 615 | vodnik_edge[3].SetXYZ(0.0,-t,-t);  | 
        ||
| 616 | t = a/2.0;  | 
        ||
| 617 | vodnik_edge[4].SetXYZ(_d, t,-t);  | 
        ||
| 618 | vodnik_edge[5].SetXYZ(_d, t, t);  | 
        ||
| 619 | vodnik_edge[6].SetXYZ(_d,-t, t);  | 
        ||
| 620 | vodnik_edge[7].SetXYZ(_d,-t,-t);  | 
        ||
| 25 | f9daq | 621 | |
| 72 | f9daq | 622 | for(int i = 0; i<8; i++) vodnik_edge[i] += center;  | 
        
| 25 | f9daq | 623 | |
| 72 | f9daq | 624 |   // light guide surfaces | 
        
| 84 | f9daq | 625 | s_side[0].Set(SURF_REFRA, vodnik_edge, n0, _n2, _r);  | 
        
| 626 | s_side[0].FlipN();  | 
        ||
| 72 | f9daq | 627 | |
| 84 | f9daq | 628 | s_side[1].Set(SURF_REFRA, vodnik_edge[3], vodnik_edge[2],  | 
        
| 72 | f9daq | 629 | vodnik_edge[6], vodnik_edge[7], _n2, _n1, _r);  | 
        
| 84 | f9daq | 630 | s_side[2].Set(SURF_REFRA, vodnik_edge[2], vodnik_edge[1],  | 
        
| 72 | f9daq | 631 | vodnik_edge[5], vodnik_edge[6], _n2, _n1, _r);  | 
        
| 84 | f9daq | 632 | s_side[3].Set(SURF_REFRA, vodnik_edge[1], vodnik_edge[0],  | 
        
| 72 | f9daq | 633 | vodnik_edge[4], vodnik_edge[5], _n2, _n1, _r);  | 
        
| 84 | f9daq | 634 | s_side[4].Set(SURF_REFRA, vodnik_edge[0], vodnik_edge[3],  | 
        
| 72 | f9daq | 635 | vodnik_edge[7], vodnik_edge[4], _n2, _n1, _r);  | 
        
| 636 |   // n3 - ref ind at the exit, grease, air | 
        ||
| 84 | f9daq | 637 | s_side[5].Set(SURF_REFRA, &vodnik_edge[4], _n2, _n3, _r);  | 
        
| 638 | s_side[5].FlipN();  | 
        ||
| 72 | f9daq | 639 |   // exit surface in the case of bad coupling | 
        
| 84 | f9daq | 640 | noCoupling.Set(SURF_REFRA, &vodnik_edge[4], _n2, 1.0, _r);  | 
        
| 641 | noCoupling.FlipN();  | 
        ||
| 72 | f9daq | 642 |   // grease = specific pattern area of coupling | 
        
| 643 | TVector3 activePosition(center);  | 
        ||
| 644 | activePosition += TVector3(_d, 0, 0);  | 
        ||
| 645 | TVector3 normal(1,0,0);  | 
        ||
| 85 | f9daq | 646 | grease.Set(activePosition, normal, 0.80*a/2.0);  | 
        
| 72 | f9daq | 647 | |
| 84 | f9daq | 648 | if(fresnel) for(int i=0; i<6; i++) s_side[i].SetFresnel(1);  | 
        
| 72 | f9daq | 649 | |
| 650 |   // statistics histograms | 
        ||
| 84 | f9daq | 651 |   //hfate = (TH1F)gROOT->FindObject("hfate"); //if(hfate) delete hfate; | 
        
| 652 | hfate = TH1F("hfate", "Ray fate", 8, -3.5, 4.5);  | 
        ||
| 653 | (hfate.GetXaxis())->SetBinLabel(1, "Back Refl");  | 
        ||
| 654 | (hfate.GetXaxis())->SetBinLabel(2, "Side");  | 
        ||
| 655 | (hfate.GetXaxis())->SetBinLabel(3, "Refracted");  | 
        ||
| 656 | (hfate.GetXaxis())->SetBinLabel(4, "LG Miss");  | 
        ||
| 657 | (hfate.GetXaxis())->SetBinLabel(5, "Exit");  | 
        ||
| 658 | (hfate.GetXaxis())->SetBinLabel(6, "Enter");  | 
        ||
| 659 | (hfate.GetXaxis())->SetBinLabel(7, "Simulated");  | 
        ||
| 660 | (hfate.GetXaxis())->SetBinLabel(8, "Absorb");  | 
        ||
| 72 | f9daq | 661 | |
| 84 | f9daq | 662 |   //hnodb_all = (TH1F*)gROOT->FindObject("hnodb_all"); if(hnodb_all) delete hnodb_all; | 
        
| 663 | hnodb_all = TH1F("hnodb_all", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5);  | 
        ||
| 72 | f9daq | 664 | |
| 84 | f9daq | 665 |   //hnodb_exit = (TH1F*)gROOT->FindObject("hnodb_exit"); if(hnodb_exit) delete hnodb_exit; | 
        
| 666 | hnodb_exit = TH1F("hnodb_exit", "", MAX_REFLECTIONS, -0.5, MAX_REFLECTIONS-0.5);  | 
        ||
| 72 | f9daq | 667 | |
| 84 | f9daq | 668 | int nBins = nch;  | 
        
| 669 |   //hin = (TH2F*)gROOT->FindObject("hin"); if(hin) delete hin; | 
        ||
| 670 | hin = TH2F("hin", ";x [mm]; y[mm]", nBins, -b/2.0, +b/2.0, nBins, -b/2.0, +b/2.0);  | 
        ||
| 72 | f9daq | 671 | |
| 84 | f9daq | 672 |   //hout = (TH2F*)gROOT->FindObject("hout"); if(hout) delete hout; | 
        
| 673 | hout = TH2F("hout", ";x [mm];y [mm]", nBins, -a/2.0, +a/2.0, nBins, -a/2.0, +a/2.0);  | 
        ||
| 25 | f9daq | 674 | } | 
        
| 675 | //----------------------------------------------------------------------------- | 
        ||
| 676 | // Sledi zarku skozi vodnik. Vrne:                                              | 
        ||
| 677 | //  0, ce zgresi vstopno ploskev                                                | 
        ||
| 678 | //  1, ce zadane izstopno ploskev                                               | 
        ||
| 679 | // -1, ce se v vodniku ne odbije totalno  | 
        ||
| 680 | //  2, enter the light guide, bin 2 of hfate = refraction                                      | 
        ||
| 681 | // -2, ce se ne odbije zaradi koncnega R stranic                                | 
        ||
| 682 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev               | 
        ||
| 683 | // +4, ce se absorbira v materialu                                              | 
        ||
| 84 | f9daq | 684 | Fate Guide::PropagateRay(CRay in, CRay& out, int *n_points, TVector3 *points)  | 
        
| 25 | f9daq | 685 | { | 
        
| 686 | if (dbg) printf("--- GUIDE::PropagateRay ---\n");  | 
        ||
| 72 | f9daq | 687 |   // ray0 - incident ray | 
        
| 688 |   // ray1 - trans/refl ray | 
        ||
| 25 | f9daq | 689 |   CRay ray0; | 
        
| 690 |   CRay ray1; | 
        ||
| 691 |   TVector3 vec0, vec1; | 
        ||
| 692 | int inters_i = 0;  | 
        ||
| 72 | f9daq | 693 | |
| 694 | ray0 = in;  | 
        ||
| 695 | int n_odb = 0;  | 
        ||
| 696 | int last_hit = 0;  | 
        ||
| 697 | int propagation = 0;  | 
        ||
| 84 | f9daq | 698 | int result = s_side[0].PropagateRay(ray0, ray1, &vec1);  | 
        
| 72 | f9daq | 699 | if( !(result) ) {  | 
        
| 700 |       // ce -NI- presecisca z vstopno | 
        ||
| 701 | if (dbg) printf(" GUIDE: missed the light guide\n");  | 
        ||
| 702 | fate = missed;  | 
        ||
| 703 |       //hfate->Fill(0); | 
        ||
| 704 | } else if(result == REFLECTION) {  | 
        ||
| 705 | if (dbg) printf(" REFLECTED on the entry surface!\n");  | 
        ||
| 706 | fate = backreflected;  | 
        ||
| 707 |       //hfate->Fill(-3); | 
        ||
| 708 | } else {  | 
        ||
| 709 | if (dbg) printf(" GUIDE: ray entered\n");  | 
        ||
| 710 | points[0] = ray1.GetR();  | 
        ||
| 84 | f9daq | 711 | hfate.Fill(enter); // enter  | 
        
| 712 | hin.Fill(vec1.y(), vec1.z());  | 
        ||
| 72 | f9daq | 713 | if (dbg) printf(" GUIDE: n_odb = %d\n", n_odb);  | 
        
| 714 | |||
| 715 | while (n_odb++ < MAX_REFLECTIONS) {  | 
        ||
| 716 | if (dbg) printf(" GUIDE: Boundary test: %d\n",n_odb);  | 
        ||
| 717 | ray0 = ray1;  | 
        ||
| 718 | vec0 = vec1;  | 
        ||
| 719 | propagation = 11;  | 
        ||
| 720 | for(inters_i=0; inters_i<6; inters_i++) {  | 
        ||
| 721 | if (dbg) printf(" GUIDE: Test intersection with surface %d \n", inters_i);  | 
        ||
| 722 | if( inters_i != last_hit) {  | 
        ||
| 84 | f9daq | 723 | int testBoundary = s_side[inters_i].TestIntersection(&vec1, ray1);  | 
        
| 72 | f9daq | 724 | if( testBoundary ) {  | 
        
| 725 | if (dbg) printf(" GUIDE: ray intersects with LG surface %d\n",inters_i);  | 
        ||
| 726 | break;  | 
        ||
| 727 |                   } | 
        ||
| 728 |               } | 
        ||
| 729 |           } | 
        ||
| 730 | points[n_odb] = vec1;  | 
        ||
| 731 | if(inters_i == 0) {  | 
        ||
| 732 | fate = backreflected;  | 
        ||
| 733 |               //hfate->Fill(backreflected); | 
        ||
| 734 | break;  | 
        ||
| 735 | } // backreflection  | 
        ||
| 736 | |||
| 737 |           // the passage is possible, test propagation | 
        ||
| 84 | f9daq | 738 | propagation = s_side[inters_i].PropagateRay(ray0, ray1, &vec1);  | 
        
| 72 | f9daq | 739 | |
| 740 | if (dbg) printf(" GUIDE: surface = %d, propagation = %d\n", inters_i, propagation);  | 
        ||
| 741 | |||
| 742 | |||
| 743 | if(propagation == ABSORBED) {  | 
        ||
| 744 | fate = noreflection;  | 
        ||
| 745 | break;  | 
        ||
| 746 | } //refraction due to finite reflectivity  | 
        ||
| 747 | |||
| 748 | if(inters_i == 5) {  | 
        ||
| 749 | if (_badCoupling) {  | 
        ||
| 750 | TVector3 hitVector(0,0,0);  | 
        ||
| 84 | f9daq | 751 | bool hitActive = grease.TestIntersection(&hitVector, ray0);  | 
        
| 72 | f9daq | 752 | if (hitActive and dbg) printf(" GUIDE: hit grease\n");  | 
        
| 84 | f9daq | 753 | if (!hitActive) propagation = noCoupling.PropagateRay(ray0, ray1, &vec1);  | 
        
| 72 | f9daq | 754 |               } | 
        
| 755 |               // check on which side the vector is? | 
        ||
| 73 | f9daq | 756 | TVector3 ray = ray1.GetK();  | 
        
| 84 | f9daq | 757 | TVector3 exitNormal = s_side[5].GetN();  | 
        
| 72 | f9daq | 758 | if (dbg) printf("ray*n_5 = %lf\n", ray*exitNormal);  | 
        
| 759 | if (ray*exitNormal > 0) {  | 
        ||
| 760 | if (dbg) printf(" GUIDE: ray is backreflected from exit window.\n");  | 
        ||
| 761 | fate = backreflected;  | 
        ||
| 762 | n_odb++;  | 
        ||
| 763 | points[n_odb] = vec1;  | 
        ||
| 764 | ray0 = ray1;  | 
        ||
| 765 | break;  | 
        ||
| 766 |               } | 
        ||
| 767 | fate = hitExit;  | 
        ||
| 84 | f9daq | 768 | hout.Fill(vec1.y(), vec1.z());  | 
        
| 769 | hnodb_exit.Fill(n_odb-1);  | 
        ||
| 72 | f9daq | 770 | n_odb++;  | 
        
| 771 | points[n_odb] = vec1;  | 
        ||
| 772 | ray0 = ray1;  | 
        ||
| 773 | break;  | 
        ||
| 774 |           } | 
        ||
| 775 | |||
| 776 | if(propagation == REFRACTION) {  | 
        ||
| 777 | fate = refracted;  | 
        ||
| 778 | n_odb++;  | 
        ||
| 779 | points[n_odb] = vec1;  | 
        ||
| 780 | ray0 = ray1;  | 
        ||
| 781 | break;  | 
        ||
| 782 | } // no total reflection when should be  | 
        ||
| 783 | |||
| 784 | last_hit = inters_i;  | 
        ||
| 785 |       } | 
        ||
| 786 |   } | 
        ||
| 787 | |||
| 788 |   //--- material absorption --- | 
        ||
| 789 | if(_absorption) {  | 
        ||
| 790 | double travel = 0.0;  | 
        ||
| 791 | if (dbg) printf("n_odb = %d\n", n_odb);  | 
        ||
| 792 | for(int point = 0; point < n_odb-1; point++) {  | 
        ||
| 793 | travel += (points[point] - points[point+1]).Mag();  | 
        ||
| 794 | if (dbg) printf("travel = %lf\n", travel);  | 
        ||
| 795 |       } | 
        ||
| 796 | double T_abs = TMath::Exp(-travel/_A);  | 
        ||
| 797 | if(dbg)printf("T_abs = %lf\n", T_abs);  | 
        ||
| 798 | double p_abs = rand.Uniform(0.0, 1.0);  | 
        ||
| 799 | if(dbg)printf("p_abs = %lf\n", p_abs);  | 
        ||
| 800 | |||
| 801 | if(p_abs > T_abs) fate = absorbed; // absorption  | 
        ||
| 802 |   } | 
        ||
| 803 |   //--- material absorption --- | 
        ||
| 804 | |||
| 84 | f9daq | 805 | hfate.Fill(fate);  | 
        
| 806 | hfate.Fill(rays);  | 
        ||
| 807 | hnodb_all.Fill(n_odb-2);  | 
        ||
| 72 | f9daq | 808 | *n_points = n_odb+1;  | 
        
| 84 | f9daq | 809 | out = ray0;  | 
        
| 72 | f9daq | 810 | return fate;  | 
        
| 25 | f9daq | 811 | } | 
        
| 812 | void Guide::GetVFate(int *out)  | 
        ||
| 813 | { | 
        ||
| 84 | f9daq | 814 | for(int i=0;i<7;i++) out[i] = (int)hfate.GetBinContent(i+1);  | 
        
| 25 | f9daq | 815 | } | 
        
| 816 | void Guide::Draw(int color, int width)  | 
        ||
| 817 | { | 
        ||
| 84 | f9daq | 818 | for(int i = 0; i<6; i++) (&s_side[i])->Draw(color, width);  | 
        
| 25 | f9daq | 819 | } | 
        
| 820 | void Guide::DrawSkel(int color, int width)  | 
        ||
| 821 | { | 
        ||
| 72 | f9daq | 822 | TPolyLine3D *line3d = new TPolyLine3D(2);  | 
        
| 84 | f9daq | 823 | line3d->SetLineWidth(width);  | 
        
| 824 | line3d->SetLineColor(color);  | 
        ||
| 25 | f9daq | 825 | |
| 72 | f9daq | 826 | for(int i=0; i<4; i++) {  | 
        
| 827 | line3d->SetPoint(0, vodnik_edge[i+0].x(), vodnik_edge[i+0].y(), vodnik_edge[i+0].z());  | 
        ||
| 828 | line3d->SetPoint(1, vodnik_edge[i+4].x(), vodnik_edge[i+4].y(), vodnik_edge[i+4].z());  | 
        ||
| 829 | line3d->DrawClone();  | 
        ||
| 830 |   } | 
        ||
| 25 | f9daq | 831 | } | 
        
| 832 | |||
| 73 | f9daq | 833 | |
| 25 | f9daq | 834 | int CPlaneR::TestIntersection(TVector3 *vec, CRay ray)  | 
        
| 835 | { | 
        ||
| 72 | f9daq | 836 | double num, den; //stevec, imenovalec  | 
        
| 837 | double t;  | 
        ||
| 838 |   TVector3 tmp; | 
        ||
| 25 | f9daq | 839 | |
| 72 | f9daq | 840 | if(dbg) printf("---> CPlaneR::TestIntersection <---\n");  | 
        
| 841 | if(dbg) {printf("c = "); printv(center); printf(" | n = "); printv(n); printf("\n");}  | 
        ||
| 25 | f9daq | 842 | |
| 72 | f9daq | 843 | double D = - n*center;  | 
        
| 844 | num = n*ray.GetR() + D;  | 
        ||
| 73 | f9daq | 845 | den = n*ray.GetK();  | 
        
| 72 | f9daq | 846 | |
| 847 | if(dbg) printf("D = %.4lf | num = %.4lf | den = %.4lf\n", D, num, den);  | 
        ||
| 848 | |||
| 849 | if(TMath::Abs(den) < MARGIN) {  | 
        ||
| 850 | if(TMath::Abs(num) < MARGIN)  | 
        ||
| 851 | return 0;  | 
        ||
| 852 |       else | 
        ||
| 853 | return 0;  | 
        ||
| 854 |   } | 
        ||
| 855 | |||
| 856 | t = num / den;  | 
        ||
| 857 | |||
| 858 | if(dbg) printf("t = %.4lf | ", t);  | 
        ||
| 859 | |||
| 860 | tmp = ray.GetR();  | 
        ||
| 73 | f9daq | 861 | tmp -= t*ray.GetK();  | 
        
| 72 | f9daq | 862 | *vec = tmp;  | 
        
| 863 | |||
| 864 | if(dbg) {printv(tmp); printf(" | Rv = %.4lf <> R = %.4lf\n", ((tmp - center).Mag()), _r);}  | 
        ||
| 865 | |||
| 866 | |||
| 867 | if( ((tmp - center).Mag()) < _r )  | 
        ||
| 868 | return 1;  | 
        ||
| 869 |   else | 
        ||
| 870 | return 0;  | 
        ||
| 25 | f9daq | 871 | } | 
        
| 73 | f9daq | 872 | |
| 25 | f9daq | 873 | void CPlaneR::Draw(int color, int width)  | 
        
| 874 | { | 
        ||
| 72 | f9daq | 875 | const int NN = 32;  | 
        
| 876 | double phi, x, y;  | 
        ||
| 25 | f9daq | 877 | |
| 72 | f9daq | 878 | TPolyLine3D *arc;  | 
        
| 879 | arc = new TPolyLine3D(NN+1);  | 
        ||
| 880 | arc->SetLineWidth(width);  | 
        ||
| 881 | arc->SetLineColor(color);  | 
        ||
| 882 | |||
| 883 | for(int i=0; i<=NN; i++) {  | 
        ||
| 884 | phi = i*2.0*TMath::Pi()/NN;  | 
        ||
| 885 | x = _r*TMath::Cos(phi);  | 
        ||
| 886 | y = _r*TMath::Sin(phi);  | 
        ||
| 887 | arc->SetPoint(i, center.x(), x, y);  | 
        ||
| 888 |   } | 
        ||
| 889 | arc->Draw();  | 
        ||
| 25 | f9daq | 890 | } | 
        
| 891 | |||
| 892 | |||
| 893 | CDetector::CDetector(TVector3 center0, DetectorParameters& parameters) :  | 
        ||
| 72 | f9daq | 894 | center(center0),  | 
        
| 895 | glass_on(parameters.getGlassOn()),  | 
        ||
| 896 | glass_d(parameters.getGlassD()),  | 
        ||
| 897 | col_in(2),  | 
        ||
| 898 | col_lg(8),  | 
        ||
| 899 | col_out(4),  | 
        ||
| 900 | col_rgla(6),  | 
        ||
| 901 | col_LG(1),  | 
        ||
| 902 | col_glass(4),  | 
        ||
| 903 | col_active(7),  | 
        ||
| 904 | guide_on(parameters.getGuideOn()),  | 
        ||
| 84 | f9daq | 905 | guide(Guide(center0, parameters)),  | 
        
| 906 | plate(Plate(parameters)),  | 
        ||
| 72 | f9daq | 907 | _plateWidth(parameters.getPlateWidth()),  | 
        
| 908 | _plateOn(parameters.getPlateOn()),  | 
        ||
| 909 | offsetY(parameters.getOffsetY()),  | 
        ||
| 910 | offsetZ(parameters.getOffsetZ())  | 
        ||
| 911 | { | 
        ||
| 912 |   //  }; | 
        ||
| 913 | |||
| 914 |   //----------------------------------------------------------------------------- | 
        ||
| 915 |   //void CDetector::Init() | 
        ||
| 916 |   //{ | 
        ||
| 25 | f9daq | 917 | double d = parameters.getD();  | 
        
| 72 | f9daq | 918 | double x_offset;  | 
        
| 919 | if(guide_on) x_offset = center.x();  | 
        ||
| 920 | else x_offset = center.x() - d;  | 
        ||
| 921 | |||
| 922 | double b = parameters.getB();  | 
        ||
| 923 |   //double n1 = parameters.getN1(); | 
        ||
| 924 |   //double n2 = parameters.getN2(); | 
        ||
| 925 | double n3 = parameters.getN3();  | 
        ||
| 926 | double reflectivity = c_reflectivity;  | 
        ||
| 927 | double x_gap = parameters.getGap().X();  | 
        ||
| 928 | double y_gap = parameters.getGap().Y();  | 
        ||
| 929 | double z_gap = parameters.getGap().Z();  | 
        ||
| 930 | |||
| 931 |   // additional glass between at top of SiPM | 
        ||
| 932 |   // example: epoxy n=1.60 | 
        ||
| 933 | double n4 = 1.57;  | 
        ||
| 934 | TVector3 plane_v[4];  | 
        ||
| 84 | f9daq | 935 | int nBins = nch;  | 
        
| 72 | f9daq | 936 | double p_size = b/2.0;  | 
        
| 937 | plane_v[0].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap - p_size);  | 
        ||
| 938 | plane_v[1].SetXYZ(x_offset+d+glass_d, y_gap + p_size, z_gap + p_size);  | 
        ||
| 939 | plane_v[2].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap + p_size);  | 
        ||
| 940 | plane_v[3].SetXYZ(x_offset+d+glass_d, y_gap - p_size, z_gap - p_size);  | 
        ||
| 84 | f9daq | 941 | glass.Set(SURF_REFRA, plane_v, n3, n4, reflectivity);  | 
        
| 942 | glass.FlipN();  | 
        ||
| 72 | f9daq | 943 | |
| 944 |   // additional circular glass between LG and SiPM | 
        ||
| 84 | f9daq | 945 | glass_circle.Set(TVector3(x_offset+d+glass_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), b);  | 
        
| 72 | f9daq | 946 | |
| 84 | f9daq | 947 |   //hglass = (TH2F*)gROOT->FindObject("hglass"); if(hglass) delete hglass; | 
        
| 948 | hglass = TH2F("hglass", "",  | 
        ||
| 72 | f9daq | 949 | nBins, y_gap - p_size, y_gap + p_size,  | 
        
| 950 | nBins, z_gap - p_size, z_gap + p_size);  | 
        ||
| 951 | |||
| 952 |   // SiPM active surface | 
        ||
| 953 | p_size = parameters.getActive()/2.0;  | 
        ||
| 954 | if (dbg) cout<<"SiPM active length "<<parameters.getActive()<<endl;  | 
        ||
| 955 | |||
| 956 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size);  | 
        ||
| 957 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size);  | 
        ||
| 958 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size);  | 
        ||
| 959 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size);  | 
        ||
| 84 | f9daq | 960 | active.Set(plane_v);  | 
        
| 72 | f9daq | 961 |   //active surface in case of bad coupling is circle d=a | 
        
| 962 | TVector3 activePosition(center);  | 
        ||
| 963 | activePosition += TVector3(d + x_gap, 0, 0);  | 
        ||
| 964 | TVector3 normal(1,0,0);  | 
        ||
| 84 | f9daq | 965 | grease.Set(activePosition, normal, 1.0*p_size);  | 
        
| 72 | f9daq | 966 | |
| 84 | f9daq | 967 |   //hactive = (TH2F*)gROOT->FindObject("hactive"); if(hactive) delete hactive; | 
        
| 72 | f9daq | 968 |   //hactive = new TH2F("hactive", "Active area hits", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); | 
        
| 84 | f9daq | 969 | hactive = TH2F("hactive", ";x [mm];y [mm]", nBins, y_gap - p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ);  | 
        
| 72 | f9daq | 970 | |
| 971 | p_size = b/2.0;  | 
        ||
| 972 |   //p_size = 2.5; | 
        ||
| 973 |   //p_size = M*0.6; | 
        ||
| 84 | f9daq | 974 |   //hlaser = (TH2F*)gROOT->FindObject("hlaser"); if(hlaser) delete hlaser; | 
        
| 975 | hlaser = TH2F("hlaser", ";x [mm]; y [mm]", nBins, -p_size+offsetY, p_size+offsetY, nBins, -p_size+offsetZ, p_size+offsetZ);  | 
        ||
| 72 | f9daq | 976 | |
| 977 |   // collection surface in SiPM plane | 
        ||
| 978 | p_size = 1.4*b/2.0;  | 
        ||
| 979 | plane_v[0].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap - p_size);  | 
        ||
| 980 | plane_v[1].SetXYZ(x_offset+d+x_gap, y_gap + p_size, z_gap + p_size);  | 
        ||
| 981 | plane_v[2].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap + p_size);  | 
        ||
| 982 | plane_v[3].SetXYZ(x_offset+d+x_gap, y_gap - p_size, z_gap - p_size);  | 
        ||
| 84 | f9daq | 983 | detector.Set(plane_v);  | 
        
| 72 | f9daq | 984 | |
| 84 | f9daq | 985 |   //hdetector = (TH2F*)gROOT->FindObject("hdetector"); if(hdetector) delete hdetector; | 
        
| 72 | f9daq | 986 |   //hdetector = new TH2F("hdetector", "Hits detector plane", nBins, y_gap - p_size, y_gap + p_size, nBins, z_gap - p_size, z_gap + p_size); | 
        
| 84 | f9daq | 987 | hdetector = TH2F("hdetector", ";x [mm]; y [mm]", nBins, y_gap-p_size + offsetY, y_gap + p_size + offsetY, nBins, z_gap - p_size + offsetZ, z_gap + p_size + offsetZ);  | 
        
| 72 | f9daq | 988 | |
| 989 |   /* | 
        ||
| 25 | f9daq | 990 |         window_circle = new CPlaneR(TVector3(x_offset+d+window_d, y_gap, z_gap), TVector3(-1.0, 0.0, 0.0), window_R);   | 
        
| 72 | f9daq | 991 | |
| 25 | f9daq | 992 |         p_size = M*a; | 
        
| 993 |         plane_v[0].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap - p_size); | 
        ||
| 994 |         plane_v[1].SetXYZ(x_offset+d+window_d, y_gap + p_size, z_gap + p_size); | 
        ||
| 995 |         plane_v[2].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap + p_size); | 
        ||
| 996 |         plane_v[3].SetXYZ(x_offset+d+window_d, y_gap - p_size, z_gap - p_size); | 
        ||
| 997 |         window = new CSurface(SURF_REFRA, plane_v, n1, n2, reflectivity); window->FlipN(); | 
        ||
| 72 | f9daq | 998 | |
| 25 | f9daq | 999 |         hwindow = (TH2F*)gROOT->FindObject("hwindow"); if(hwindow) delete hwindow; | 
        
| 1000 |         hwindow = new TH2F("hwindow", "Hits Window", nch, y_gap - window_R, y_gap + window_R, nch, z_gap - window_R, z_gap + window_R); | 
        ||
| 72 | f9daq | 1001 |    */ | 
        
| 1002 | p_size = b/2.0;  | 
        ||
| 84 | f9daq | 1003 |   //histoPlate = (TH2F*)gROOT->FindObject("histoPlate"); if(histoPlate) delete histoPlate; | 
        
| 1004 | histoPlate = TH2F("histoPlate", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size);  | 
        ||
| 1005 | |||
| 1006 | generated = TH2F("generated", ";x [mm];y [mm]", nBins, -p_size, +p_size, nBins, -p_size, +p_size);  | 
        ||
| 25 | f9daq | 1007 | } | 
        
| 54 | f9daq | 1008 | |
| 25 | f9daq | 1009 | //----------------------------------------------------------------------------- | 
        
| 1010 | // vrne 1 ce je zadel aktvino povrsino | 
        ||
| 1011 | // vrne <1 ce jo zgresi | 
        ||
| 84 | f9daq | 1012 | int CDetector::Propagate(CRay in, CRay& out, int draw)  | 
        
| 25 | f9daq | 1013 | // Sledi zarku skozi vodnik. Vrne:                                              | 
        
| 1014 | //  0, ce zgresi vstopno ploskev MISSED                                               | 
        ||
| 1015 | //  1, ce zadane izstopno ploskev HIT                                              | 
        ||
| 1016 | // -1, ce se v vodniku ne odbije totalno REFRACTED | 
        ||
| 1017 | //  2, enter the light guide, bin 2 of hfate EXIT                                      | 
        ||
| 1018 | // -2, ce se ne odbije zaradi koncnega R stranic - no total reflection REFRACTED                              | 
        ||
| 1019 | // -3, ce se odbije nazaj in gre nazaj ven skozi sprednjo ploskev BACK_REFLECTED              | 
        ||
| 1020 | // +4, ce se absorbira v materialu ABSORBED | 
        ||
| 1021 | { | 
        ||
| 1022 | if (dbg) printf("--- Detector::Propagate ---\n");  | 
        ||
| 84 | f9daq | 1023 | generated.Fill(in.GetR().y(), in.GetR().z());  | 
        
| 72 | f9daq | 1024 |   //CRay *ray0 = new CRay; ray0->Set(in.GetR(), in.GetN()); ray0->SetColor(col_in); | 
        
| 1025 | CRay *rayin = new CRay(in);  | 
        ||
| 1026 | rayin->SetColor(col_in);  | 
        ||
| 84 | f9daq | 1027 | CRay rayout(in);  | 
        
| 1028 | rayout.SetColor(col_in);  | 
        ||
| 25 | f9daq | 1029 | |
| 84 | f9daq | 1030 | const int max_n_points = guide.GetMAXODB() + 2;  | 
        
| 72 | f9daq | 1031 | TVector3 pointsPlate[max_n_points];  | 
        
| 1032 |   //TVector3 intersection; | 
        ||
| 1033 |   Fate fatePlate; | 
        ||
| 1034 | int nPointsPlate;  | 
        ||
| 1035 | TPolyLine3D *line3d = new TPolyLine3D(2);  | 
        ||
| 1036 | line3d->SetLineWidth(1);  | 
        ||
| 1037 | line3d->SetLineColor(4);  | 
        ||
| 70 | f9daq | 1038 | |
| 72 | f9daq | 1039 |   // Draw the plate and propagate the ray through | 
        
| 1040 |   // check if the ray should be reflected?? | 
        ||
| 54 | f9daq | 1041 | |
| 72 | f9daq | 1042 | if(_plateOn) {  | 
        
| 71 | f9daq | 1043 | |
| 84 | f9daq | 1044 | fatePlate = plate.propagateRay(*rayin, rayout, &nPointsPlate, pointsPlate);  | 
        
| 72 | f9daq | 1045 | if(draw) rayin->DrawS(center.x()- _plateWidth, -10.0);  | 
        
| 1046 | if(draw) {  | 
        ||
| 1047 | if(fatePlate == missed) {  | 
        ||
| 84 | f9daq | 1048 | rayout.SetColor(col_in);  | 
        
| 1049 | rayout.DrawS(center.x() - _plateWidth, -10.0);  | 
        ||
| 72 | f9daq | 1050 |           } | 
        
| 1051 | else if(fatePlate == backreflected){  | 
        ||
| 84 | f9daq | 1052 | rayout.SetColor(kBlack);  | 
        
| 1053 | rayout.DrawS(center.x() - _plateWidth, 7.0);  | 
        ||
| 72 | f9daq | 1054 | if (dbg) printf("Backreflected at plate!\n");  | 
        
| 1055 |           } | 
        ||
| 1056 | else {  | 
        ||
| 1057 | int p_i;  | 
        ||
| 1058 | for(p_i = 0; p_i < nPointsPlate-1; p_i++) {  | 
        ||
| 1059 | line3d->SetPoint(0, pointsPlate[p_i].x(), pointsPlate[p_i].y(), pointsPlate[p_i].z());  | 
        ||
| 1060 | line3d->SetPoint(1, pointsPlate[p_i+1].x(), pointsPlate[p_i+1].y(), pointsPlate[p_i+1].z());  | 
        ||
| 1061 | line3d->DrawClone();  | 
        ||
| 1062 |               } | 
        ||
| 84 | f9daq | 1063 | rayout.DrawS(pointsPlate[p_i].x(), -0.1);  | 
        
| 72 | f9daq | 1064 | if(fatePlate == noreflection) { // lost on plate side  | 
        
| 84 | f9daq | 1065 | rayout.SetColor(col_out);  | 
        
| 1066 | rayout.DrawS(pointsPlate[p_i].x(), 10.0);  | 
        ||
| 72 | f9daq | 1067 |               } | 
        
| 1068 |           } | 
        ||
| 1069 |       } | 
        ||
| 1070 | |||
| 1071 | if(! (fatePlate == hitExit or fatePlate == refracted) ) {  | 
        ||
| 84 | f9daq | 1072 | guide.GetHFate()->Fill(rays);  | 
        
| 72 | f9daq | 1073 | if (dbg)printf("CDetector::propagate Simulated ray missed the entry surface!\n");  | 
        
| 1074 | if (fatePlate == backreflected)  | 
        ||
| 84 | f9daq | 1075 | guide.GetHFate()->Fill(fatePlate); // reflected back  | 
        
| 72 | f9daq | 1076 |           else | 
        
| 84 | f9daq | 1077 | guide.GetHFate()->Fill(noreflection); //lost on plate side  | 
        
| 72 | f9daq | 1078 | return fatePlate;  | 
        
| 1079 |       } | 
        ||
| 1080 | |||
| 1081 |       //Ray hits light guide | 
        ||
| 84 | f9daq | 1082 | histoPlate.Fill(pointsPlate[0].y(), pointsPlate[0].z()); // entry point  | 
        
| 72 | f9daq | 1083 | |
| 1084 |   } | 
        ||
| 1085 | else {  | 
        ||
| 1086 |       //rayout = rayin; | 
        ||
| 84 | f9daq | 1087 | if(draw) rayout.DrawS(center.x(), -10.0);  | 
        
| 72 | f9daq | 1088 |   } | 
        
| 1089 | |||
| 1090 |   // If the ray is not reflected in the plate | 
        ||
| 1091 |   // Draw the light guide and propagate the ray through | 
        ||
| 1092 | |||
| 1093 |   //const int max_n_points = guide->GetMAXODB() + 2; | 
        ||
| 1094 | TVector3 points[max_n_points];  | 
        ||
| 1095 |   TVector3 presecisce; | 
        ||
| 1096 | |||
| 1097 | int n_points;  | 
        ||
| 1098 | int fate_glass;  | 
        ||
| 84 | f9daq | 1099 | CRay *ray0 = new CRay(rayout);  | 
        
| 72 | f9daq | 1100 |   // delete rayout; -> creates dangling reference when tries to delete ray0! | 
        
| 1101 |   //delete rayin; -> delete rayout! | 
        ||
| 84 | f9daq | 1102 |   CRay ray1; | 
        
| 72 | f9daq | 1103 | |
| 84 | f9daq | 1104 | fate = guide.PropagateRay(*ray0, ray1, &n_points, points);  | 
        
| 72 | f9daq | 1105 | if (dbg) {  | 
        
| 1106 | if (fate == backreflected) printf("DETECTOR::backreflected\n");  | 
        ||
| 1107 |   } | 
        ||
| 1108 | |||
| 1109 | line3d->SetLineColor(col_lg);  | 
        ||
| 1110 | int p_i;  | 
        ||
| 1111 | if(guide_on) {  | 
        ||
| 1112 | if(draw) {  | 
        ||
| 1113 | if(fate == missed) {  | 
        ||
| 1114 | if (dbg) printf("Detector: fate=missed\n");  | 
        ||
| 84 | f9daq | 1115 | TVector3 r = ray1.GetR();  | 
        
| 1116 | TVector3 k = ray1.GetK();  | 
        ||
| 1117 | ray1.Set(r,k);  | 
        ||
| 1118 | ray1.DrawS(center.x(), 10.0);  | 
        ||
| 72 | f9daq | 1119 | } else {  | 
        
| 1120 | for(p_i = 0; p_i < n_points-1; p_i++) {  | 
        ||
| 1121 | line3d->SetPoint(0, points[p_i].x(), points[p_i].y(), points[p_i].z());  | 
        ||
| 1122 | line3d->SetPoint(1, points[p_i+1].x(), points[p_i+1].y(), points[p_i+1].z());  | 
        ||
| 1123 | line3d->DrawClone();  | 
        ||
| 1124 |               } | 
        ||
| 1125 | if(fate != noreflection) {  | 
        ||
| 1126 | if (dbg) printf("Detector: fate != noreflection, fate = %d\n", (int)fate);  | 
        ||
| 84 | f9daq | 1127 | if(glass_on) {/*if(fate == 1)*/ ray1.Draw(points[p_i].x(), center.x() + guide.getD() + glass_d);}  | 
        
| 72 | f9daq | 1128 | else {  | 
        
| 84 | f9daq | 1129 | ray1.SetColor(col_out);  | 
        
| 1130 | ray1.DrawS(points[p_i].x(), 10.0);  | 
        ||
| 72 | f9daq | 1131 |                   } | 
        
| 1132 |               } | 
        ||
| 1133 |           } | 
        ||
| 1134 |       } | 
        ||
| 1135 | |||
| 1136 | |||
| 1137 | if(! (fate == hitExit or fate == refracted) ) {  | 
        ||
| 1138 | if (dbg) printf("Detector: fate != hit, refracted\n");  | 
        ||
| 84 | f9daq | 1139 | out = ray1;  | 
        
| 72 | f9daq | 1140 | delete ray0;  | 
        
| 84 | f9daq | 1141 |           //delete ray1; | 
        
| 1142 |           //delete rayout; | 
        ||
| 72 | f9daq | 1143 | delete rayin;  | 
        
| 1144 | return fate;  | 
        ||
| 1145 |       } | 
        ||
| 1146 | } else {  | 
        ||
| 1147 | if (dbg) printf("Detector: fate = hit or refracted");  | 
        ||
| 84 | f9daq | 1148 | ray1 = *ray0;  | 
        
| 72 | f9daq | 1149 | if(draw) {  | 
        
| 1150 |           //double epoxy = parameters->getGlassD(); | 
        ||
| 84 | f9daq | 1151 | if(glass_on) ray1.Draw(center.x(), center.x() + glass_d);  | 
        
| 1152 | else ray1.DrawS(center.x(), 10.0);  | 
        ||
| 72 | f9daq | 1153 |       } | 
        
| 1154 |   } | 
        ||
| 1155 | |||
| 1156 | fate = missed; // zgresil aktivno povrsino  | 
        ||
| 1157 | if(glass_on) {  | 
        ||
| 84 | f9daq | 1158 | *ray0 = ray1;  | 
        
| 1159 | ray1.SetColor(col_rgla);  | 
        ||
| 1160 | fate_glass = glass.PropagateRay(*ray0, ray1, &presecisce);  | 
        ||
| 72 | f9daq | 1161 | if(fate_glass == REFRACTION) {  | 
        
| 84 | f9daq | 1162 | hglass.Fill(presecisce.y(), presecisce.z());  | 
        
| 1163 | if(draw) ray1.DrawS(presecisce.x(), 10.0);  | 
        ||
| 72 | f9daq | 1164 |           //if(active->TestIntersection(&presecisce, *ray1)) { | 
        
| 1165 |           //fate = hitExit; | 
        ||
| 84 | f9daq | 1166 |           //h-Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); | 
        
| 72 | f9daq | 1167 |           //hlaser->Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ); | 
        
| 1168 |           //} | 
        ||
| 1169 |           //if(detector->TestIntersection(&presecisce, *ray1)) | 
        ||
| 1170 |           //hdetector->Fill(offsetY + presecisce.y(), offsetZ + presecisce.z()); | 
        ||
| 1171 |           //} else if(fate_glass == REFLECTION) { | 
        ||
| 1172 |           else | 
        ||
| 84 | f9daq | 1173 | if(draw) ray1.DrawS(presecisce.x(), 10.0);  | 
        
| 72 | f9daq | 1174 |       } | 
        
| 1175 |   } | 
        ||
| 1176 | |||
| 1177 |   // Main test: ray and SiPM surface | 
        ||
| 84 | f9daq | 1178 | if(active.TestIntersection(&presecisce, ray1)) {  | 
        
| 72 | f9daq | 1179 | fate = hitExit;  | 
        
| 84 | f9daq | 1180 | hactive.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z());  | 
        
| 1181 | hlaser.Fill((in.GetR()).y() + offsetY, (in.GetR()).z() + offsetZ);  | 
        ||
| 72 | f9daq | 1182 |   } | 
        
| 1183 |   // If it is on the same plane as SiPM | 
        ||
| 84 | f9daq | 1184 | if(detector.TestIntersection(&presecisce, ray1))  | 
        
| 1185 | hdetector.Fill(offsetY + presecisce.y(), offsetZ + presecisce.z());  | 
        ||
| 72 | f9daq | 1186 |   //} | 
        
| 1187 |   //} else { | 
        ||
| 1188 |   //if(draw) ray1->Draw(presecisce.x(), center.x()+d+window_d); | 
        ||
| 1189 |   //} | 
        ||
| 1190 | |||
| 84 | f9daq | 1191 | out = ray1;  | 
        
| 72 | f9daq | 1192 | delete ray0;  | 
        
| 84 | f9daq | 1193 |   //delete ray1; | 
        
| 1194 |   //delete rayout; | 
        ||
| 72 | f9daq | 1195 | delete rayin;  | 
        
| 1196 | return fate;  | 
        ||
| 25 | f9daq | 1197 | } | 
        
| 73 | f9daq | 1198 | |
| 25 | f9daq | 1199 | void CDetector::Draw(int width)  | 
        
| 1200 | { | 
        ||
| 72 | f9daq | 1201 | if(guide_on) {  | 
        
| 84 | f9daq | 1202 | if( TMath::Abs(guide.getN1()-guide.getN2()) < MARGIN ) {  | 
        
| 1203 | if(_plateOn) plate.drawSkel(col_LG, width);  | 
        ||
| 1204 | guide.DrawSkel(col_LG, width);  | 
        ||
| 72 | f9daq | 1205 |       } | 
        
| 1206 | else {  | 
        ||
| 84 | f9daq | 1207 | if(_plateOn) plate.draw(4, width);  | 
        
| 1208 | guide.Draw(col_LG, width);  | 
        ||
| 72 | f9daq | 1209 |       } | 
        
| 1210 |   } | 
        ||
| 1211 | |||
| 84 | f9daq | 1212 | if(glass_on) glass_circle.Draw(col_glass, width);  | 
        
| 72 | f9daq | 1213 |   //window_circle->Draw(col_glass, width); | 
        
| 84 | f9daq | 1214 | active.Draw(col_active, width);  | 
        
| 25 | f9daq | 1215 | } | 
        
| 1216 | |||
| 73 | f9daq | 1217 | |
| 25 | f9daq | 1218 | Plate::Plate(DetectorParameters& parameters)  | 
        
| 1219 | { | 
        ||
| 1220 | TVector3 center = CENTER;  | 
        ||
| 1221 | const double b = parameters.getB();  | 
        ||
| 1222 | const double n1 = parameters.getN1();  | 
        ||
| 72 | f9daq | 1223 | const double n2 = parameters.getN2();  | 
        
| 1224 | const double t = b/2.;  | 
        ||
| 1225 | const double plateWidth = parameters.getPlateWidth();  | 
        ||
| 1226 | center.SetX( CENTER.X() - plateWidth );  | 
        ||
| 1227 | |||
| 1228 | plate_edge[0].SetXYZ(0.0, t,-t);  | 
        ||
| 1229 | plate_edge[1].SetXYZ(0.0, t, t);  | 
        ||
| 1230 | plate_edge[2].SetXYZ(0.0,-t, t);  | 
        ||
| 1231 | plate_edge[3].SetXYZ(0.0,-t,-t);  | 
        ||
| 1232 | plate_edge[4].SetXYZ(plateWidth, t,-t);  | 
        ||
| 1233 | plate_edge[5].SetXYZ(plateWidth, t, t);  | 
        ||
| 1234 | plate_edge[6].SetXYZ(plateWidth,-t, t);  | 
        ||
| 1235 | plate_edge[7].SetXYZ(plateWidth,-t,-t);  | 
        ||
| 1236 | |||
| 1237 | for(int i = 0; i<8; i++) plate_edge[i] += center;  | 
        ||
| 1238 | |||
| 84 | f9daq | 1239 | sides[0].Set(SURF_REFRA, plate_edge, n1, n2, c_reflectivity);  | 
        
| 1240 | sides[0].FlipN();  | 
        ||
| 72 | f9daq | 1241 | |
| 84 | f9daq | 1242 | sides[1].Set(SURF_REFRA, plate_edge[3], plate_edge[2], plate_edge[6], plate_edge[7], n2, n2, c_reflectivity);  | 
        
| 1243 | sides[2].Set(SURF_REFRA, plate_edge[2], plate_edge[1], plate_edge[5], plate_edge[6], n2, n2, c_reflectivity);  | 
        ||
| 1244 | sides[3].Set(SURF_REFRA, plate_edge[1], plate_edge[0], plate_edge[4], plate_edge[5], n2, n2, c_reflectivity);  | 
        ||
| 1245 | sides[4].Set(SURF_REFRA, plate_edge[0], plate_edge[3], plate_edge[7], plate_edge[4], n2, n2, c_reflectivity);  | 
        ||
| 72 | f9daq | 1246 | |
| 84 | f9daq | 1247 | sides[5].Set(SURF_REFRA, &plate_edge[4], n2, n2, c_reflectivity);  | 
        
| 1248 | sides[5].FlipN();  | 
        ||
| 72 | f9daq | 1249 | |
| 84 | f9daq | 1250 | for(int i=0; i<6; i++) sides[i].SetFresnel(1);  | 
        
| 25 | f9daq | 1251 | } | 
        
| 1252 | |||
| 1253 | void Plate::draw(int color, int width)  | 
        ||
| 1254 | { | 
        ||
| 84 | f9daq | 1255 | for(int i = 0; i<6; i++) sides[i].Draw(color, width);  | 
        
| 25 | f9daq | 1256 | } | 
        
| 1257 | |||
| 1258 | void Plate::drawSkel(int color, int width)  | 
        ||
| 1259 | { | 
        ||
| 72 | f9daq | 1260 | TPolyLine3D line3d(2);  | 
        
| 1261 | line3d.SetLineWidth(width);  | 
        ||
| 1262 | line3d.SetLineColor(color);  | 
        ||
| 25 | f9daq | 1263 | |
| 72 | f9daq | 1264 | for(int i=0; i<4; i++) {  | 
        
| 1265 | line3d.SetPoint(0, plate_edge[i+0].x(), plate_edge[i+0].y(), plate_edge[i+0].z());  | 
        ||
| 1266 | line3d.SetPoint(1, plate_edge[i+4].x(), plate_edge[i+4].y(), plate_edge[i+4].z());  | 
        ||
| 1267 | line3d.DrawClone();  | 
        ||
| 1268 |   } | 
        ||
| 25 | f9daq | 1269 | } | 
        
| 1270 | |||
| 84 | f9daq | 1271 | Fate Plate::propagateRay(CRay in, CRay& out, int *n_points, TVector3 *points)  | 
        
| 25 | f9daq | 1272 | { | 
        
| 1273 |   CRay ray0; | 
        ||
| 1274 |   CRay ray1; | 
        ||
| 1275 |   TVector3 vec0, vec1; | 
        ||
| 54 | f9daq | 1276 | Fate fate = enter;  | 
        
| 25 | f9daq | 1277 | int inters_i = 0;  | 
        
| 72 | f9daq | 1278 | |
| 1279 | ray0 = in;  | 
        ||
| 1280 | int n_odb = 0;  | 
        ||
| 1281 | int last_hit = 0;  | 
        ||
| 1282 | int propagation = 0;  | 
        ||
| 1283 | |||
| 84 | f9daq | 1284 | int result = sides[0].PropagateRay(ray0, ray1, &vec1);  | 
        
| 72 | f9daq | 1285 | if( !result ) {  | 
        
| 1286 |       // ce -NI- presecisca z vstopno | 
        ||
| 1287 | fate = missed;  | 
        ||
| 1288 | } else if(result == REFLECTION) {  | 
        ||
| 1289 | if (dbg) printf("PLATE: reflected\n");  | 
        ||
| 73 | f9daq | 1290 | ray0 = ray1;  | 
        
| 72 | f9daq | 1291 | fate = backreflected;  | 
        
| 1292 | } else {  | 
        ||
| 1293 | points[0] = ray1.GetR();  | 
        ||
| 1294 |       //hfate->Fill(enter); | 
        ||
| 1295 |       //hin->Fill(vec1.y(), vec1.z()); | 
        ||
| 1296 | while (n_odb++ < MAX_REFLECTIONS) {  | 
        ||
| 1297 | ray0 = ray1;  | 
        ||
| 1298 | vec0 = vec1;  | 
        ||
| 1299 | propagation = 11;  | 
        ||
| 1300 | for(inters_i=0; inters_i<6; inters_i++) {  | 
        ||
| 1301 | if( inters_i != last_hit) {  | 
        ||
| 84 | f9daq | 1302 | if( sides[inters_i].TestIntersection(&vec1, ray1) ) break;  | 
        
| 72 | f9daq | 1303 |               } | 
        
| 1304 |           } | 
        ||
| 1305 | points[n_odb] = vec1;  | 
        ||
| 1306 | if(inters_i == 0) {  | 
        ||
| 73 | f9daq | 1307 | ray0 = ray1;  | 
        
| 72 | f9daq | 1308 | fate = backreflected;  | 
        
| 1309 | break;} // backreflection  | 
        ||
| 1310 | |||
| 84 | f9daq | 1311 | propagation = sides[inters_i].PropagateRay(ray0, ray1, &vec1);  | 
        
| 72 | f9daq | 1312 | if(inters_i == 5) { // successfull exit  | 
        
| 1313 | fate = hitExit;  | 
        ||
| 1314 |               //hout->Fill(vec1.y(), vec1.z()); | 
        ||
| 1315 |               //hnodb_exit->Fill(n_odb-1); | 
        ||
| 1316 | n_odb++;  | 
        ||
| 1317 | points[n_odb] = vec1;  | 
        ||
| 1318 | ray0 = ray1;  | 
        ||
| 1319 | break;  | 
        ||
| 1320 |           } | 
        ||
| 1321 | if(propagation == 1) {  | 
        ||
| 1322 | fate = noreflection; //at side  | 
        ||
| 1323 | n_odb++;  | 
        ||
| 1324 | points[n_odb] = vec1;  | 
        ||
| 1325 | ray0 = ray1;  | 
        ||
| 1326 | break;} // no total reflection when should be  | 
        ||
| 1327 | |||
| 1328 | if(propagation == -2) {  | 
        ||
| 1329 | fate = noreflection;  | 
        ||
| 1330 | break;  | 
        ||
| 1331 | } // absorption due to finite reflectivity  | 
        ||
| 1332 | |||
| 1333 | last_hit = inters_i;  | 
        ||
| 1334 |       } | 
        ||
| 1335 |   } | 
        ||
| 1336 | |||
| 1337 | *n_points = n_odb+1;  | 
        ||
| 84 | f9daq | 1338 | out = ray0;  | 
        
| 72 | f9daq | 1339 | return fate;  | 
        
| 25 | f9daq | 1340 | };  | 
        
| 1341 | |||
| 1342 |